TaczCurios - Overview
TaczCurios adds custom curios (accessories) to the game Tacz. All bonus attributes provided by this mod are based on the dynamic player attributes from the Tacz Attributes Addon.
Requirements / Dependencies
This mod requires the following as dependencies:
- [Tacz Attributes Addon]
- [Curios API]
- [TaCZ]
- [Apothic Attributes]
Features
- This mod provides 6 built-in Tacz curio slots for use.
- The inspiration for this mod comes primarily from Warframe, with some elements inspired by Honkai Impact 3rd.
Configuration Recommendation
To achieve an enhanced experience with damage type bonuses, it is recommended to change the damage mode in the Tacz Attributes Addon configuration file to either ADDITIVE or MULTIPLICATIVE. This allows simultaneous support for both generic damage and specific firearm damage types.
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 |
Fixed a crash caused by certain damage reduction features.
Fixed a crash caused by certain damage reduction features.
Su series: added projectile immunity.
True Self series: added immunity to suffocation, drowning, entity crushing, projectiles, and fire.
Su series: added projectile immunity.
True Self series: added immunity to suffocation, drowning, entity crushing, projectiles, and fire.
Changed multiple Curios items to no longer actively remove buffs (e.g., Resistance, Invisibility) when unequipped; instead, they now expire naturally to prevent accidentally removing effects from external sources.
Changed certain Curios items to no longer actively deduct damage absorption (yellow hearts), fixing the issue of mistakenly removing absorption that couldn't be distinguished by source.
Added entity traversal logic for Lootr transport minecarts, fixing the issue where the highlight feature failed to detect minecarts.
Changed the equipment validation logic for the Blank Sword, allowing legacy gear with rule snapshots to be worn normally.
Changed certain Curios items to no longer actively deduct damage absorption (yellow hearts), fixing the issue of mistakenly removing absorption that couldn't be distinguished by source.
Added entity traversal logic for Lootr transport minecarts, fixing the issue where the highlight feature failed to detect minecarts.
Changed the equipment validation logic for the Blank Sword, allowing legacy gear with rule snapshots to be worn normally.
Added a melee-exclusive ImaginaryDamage type and adjusted the Disintegration trigger logic.
Changed ImaginaryDamage splash damage to vanilla magic damage and adjusted related configs.
Fixed ImaginaryDamage repeatedly triggering Curios effects; changed infinite-duration status effects to limited periodic refresh.
Added high damage reduction exclusive to players.
Added UI visualization for Imaginary Erosion progress.
Added UI visualization for Imaginary Erosion progress.
Added an Imaginary Damage death advancement ledger to bypass standard damage-limit and health-lock mechanisms.
Added a force-kill helper class for handling special entities.
Cleaned up legacy RevelationFix compatibility code and optimized related comments and configs.
Fixed an issue where certain attributes were not restricted to specific weapons.
Adjusted initial Curios for 3rd and tdk to be removable.
Updated Chinese description text for Golden Curios items.
Fixed a crash caused by rendering anomalies in Tooltip.
Black-White Blossom, Karma Wheel, and other curios changed their bonus damage formula and now support configurable coefficients.
The Griseo series is now limited to SMGs.
The Mobius series is now limited to Sniper Rifles, with achievement requirements adjusted.
The Eden series now reduces gun damage taken by the wearer.
Adjusted the imaginary infection resistance reduction value and some debuff parameters.
2. Adjusted height checks; removed target height validation.
3. Fixed an issue where player kill data was lost due to setHealth damage.
4. Nerfed melee-related Curios bonuses.
Fix the issue where some omitted code makes the Touhou Little Maid mod a required installation.
The custom TCC statistics in "trigger": "stat_polling" are no longer valid.
Replace "trigger": "stat_polling" with "trigger": "zombie_villager_cured" for "stat": "tcc:zombie_villager_cured".
Replace "trigger": "stat_polling" with "trigger": "items_crafted" for "stat": "tcc:items_crafted".
Replace "trigger": "stat_polling" with "trigger": "play_time" for "stat": "tcc:play_time_qishi_zhijian".
Replace "trigger": "stat_polling" with "trigger": "fish_food_eaten" for "stat": "tcc:fish_food_eaten", and remove the "stat": "tcc:fish_food_eaten" line.
Replace "trigger": "stat_polling" with "trigger": "fish_caught" for "stat": "tcc:fish_caught_while_equipped", and remove the "stat": "tcc:fish_caught_while_equipped" line.
This update requires deleting the default config file. If you have made custom changes to the config, please manually update them according to the changes above.