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Technical Enchant+ Renewed

Technical Enchant+ Renewed

by Frektip • Downloads: 0 • Followers: 0
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TECHNICAL ENCHANT+

This is an updated version of the original datapack made by Hardel (original link here)

Features

  • Useful Commands

/function enchantplus:give/all ---> To obtain all the enchantments and items

/function #enchantplus:uninstall ---> To uninstall the datapack addons and complements

/function enchantplus:config ---> To access to the Main Config MENU

/function enchantplus:heldenchant/apply/<enchantment> ---> To enchant the item you're holding

/function enchantplus:force_conversion ---> To convert the nearest entity into an "Enchanted mob"


  • New Items

    • Guide book: Get it by throwing a book and quill on top of an enchanting table
    • Charged Bookshelf: Used to increase the enchanting setup Tiers
    • Technical Anvil: Used to merge or extract custom enchantments and curses
    • Polished Lapis: Currency to trade with an Advanced Enchanter
    • Isolated Core: Rare item to remove custom and vanilla curses
    • Blessed Orb: Item to convert a mob into an enchanted one

  • Enchanting Setup

You can place charged bookshelves around the encahnting table from 2 to 5 blocks to increase it's Tier. Each time you level it up it will change the Enchanting table a bit. Like Adding hovering Lapis on top of it.

Tier 1: Allowed to get Low enchantments only ---requirements---> 12 levels

Tier 2: Allowed to get Average enchantments ---requirements---> 24 levels

Tier 3: Allowed to get Strong enchantments ---requirements---> 36 levels

Tier 4: Convert Pages of Power into an enchanted book

Tier 5: Avoid using from 3 to 7 base charge points


  • Base Charge

Before start enchanting you need to charge your enchanting table. Each Tier increase the max capacity that the enchanting table supports by 100.

You can check how many charge is available by sneaking near the enchanting table.

In order to increase the base charge, you just need to throw some lapis on the enchanting table. Each time you do this, the charge will increase 3 units per lapis lazuli. However you can change how much charge is added as well as which item is required to increase the base charge with the Config Menu.

Each enchantment consumes a different amount of base charge and will consume even more if the enchantment has a higher level.


  • Technical Anvil Modes

    • Merging Mode

This mode is similar as vanilla's one. You can combine enchanted books with other enchanted books; enchanted books with items; enchanted items with other enchaned items of the same type. It will give you a preview of the result item, then you can confirm the action by clicking on the middle button.

The XP cost to use the Technical Anvil is increased with a formula (as vanilla's) but you don't have any limitation to add any enchantment you want, however you can modify it by using the in-game Menu Confing

  • Extracting Mode

This mode allow you to extract any custom or vanilla enchantment. You just need to place your enchanted item on the left and some normal books on the right and click on the middle bottom button to get the enchantment. This method has no cost!

In case you want to remove custom or vanilla curses, place an Isolated Core on the right in order to extract it, however there is a small chance that during this action your enchanted item may lose some of it's custom or vanilla enchantments, be careful with that.


  • Disenchant System

In case you want to get rid of ALL your custom and vanilla enchantments. Jus throw your enchanted item or book on top of a grindstone to get rewarded with XP (kind of similar as vanilla's). Keep in mind that you won't be able to remove custom curses or vanilla cuses using this method.

The XP reward is based on how many enchantments your item has and at what level they were with some randomization to add more XP.


  • Extensions

These are built-in features that can be toggled on/off depending on your needs.

1.- Mob Use

Most hostile mobs can use any custom enchanted gear, this depends if the mob is capable of using ranged or melee weapons; as well as wearing armor.

2.- Mob Spawning

Every few often you should see hostile mobs spawning with TE+ enchanted gear. They can't spawn wearing netherite gear though. Be prepared, some of them could result being a bit challenging to face.

3.- Chest Loot

Any vanilla structure chest has a 30% chance to have a custom enchanted book as loot! However, this book has also a 10% chance of being a curse. Important to notice that TE+ uses a different system to achieve this, and it doesn't overwrite vanilla loot-table, meaning that TE+ is complatible with any chest loot-table datapacks.

4.- Exceed vanilla enchantment level

You can basically get enchantments such as Efficiency VI or Looting IV. For this you need to combine to max level books in the Technical Anvil, and then you can use that exceeded book in your items, using yet again, the Technical Anvil. You can find the complete enchantments list in the wiki, or checking the Guide Book.

In total there is a new max enchantment level for 20 vanilla enchantments!!

5.- Villagers

You can change a default librarian into an "Advanced Enchanter" by placing down a charged bookshelf below it's workstation. After that you will be able to trade custom enchantments and curses with it and maybe some exclusive items!

By default this type of villager won't be able to have discounts, it will have some limited trades and they can't restock speacial item trades. However you can change all of that with the Extensions Config menu


You can expand TE+ content with:

Addons: Add more enchantments with TE+ environment

Complements: Make modded items compatible with TE+ enchantments

Mod Version: For Fabric and Forge

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.x
Datapack
15h ago 1
1.20.x
Datapack
15h ago 1
1.20.2
Datapack
15h ago 1
1.20.x
Datapack
15h ago 1
1.19.4
Datapack
15h ago 1
1.17.x
Datapack
15h ago 1
1.18.x
Datapack
15h ago 1
1.19.x
Datapack
15h ago 1
1.19.3
Datapack
15h ago 1
[7.4.2] TE+ v7.4.2 [1.20.4] by Frektip on Oct 16, 2026
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  • Fixed a bug that could allow you to get infinite ammounts of xp crystals.
[7.4.1] TE+ v7.4.1 [1.20.4] by Frektip on Oct 16, 2026
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Updated TE+ for 1.20.3 and 1.20.4, trident enchantments, the guide book and the technical anvil should work fine in this version.

Updated Typhoon addon for this version.

  • CHANGES**
  • The technical anvil no longer have it's name displayed when it is open unless you use the resource pack

  • BUG FIXES**
  • You couldn't enable/disable the chest extension from the manager

  • keep enchanting*
[7.4.0] TE+ v7.4.0 [1.20.2] by Frektip on Oct 16, 2026
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  • ADDITIONS**
  • New Item: "Experience crystal", is a "rare" drop when using a Tier 5 enchanting table setup. You can get different Tiers depending on your luck (from 1-5).

Combining both items of the same Tier to merge their xp values and increase it's Tier.

The xp value is increased by combining it with a experience bottle with the technical anvil (will add +7 value per experience bottle).

To use it you MUST hold one in you offhand or mainhand and sneak until you empty the experience crystal.

Do not try to place it down in the ground, it will get DELETED FOREVER.

  • A new setting to prevent players from combining experience crystals.
  • Added trident entity support for addons

  • CHANGES**
  • Low performance mode now affect charged bookshelves, removing the glint from the block
  • Attack Speed and Sharpness are no longer compatible, there is a system to prevent you from using both enchantments at the same time
  • Remade the chest loot system, it should be more optimized now and it could allow you to add custom chest loot-tables from other datapacks or mods via complements!
  • Rebalanced all the loot-tables for every enchantment
  • You can no longer obtain enchantments through fishing

  • When reloading, there is a number that show all the Addons and Complements installed
  • There is a single button Menu for all the Addons installed in the Config Menu
  • Addons are now 1.20.2 compatible only
  • PLEASE UPDATE ALL YOUR ADDONS

  • BUG FIXES**
  • You couldn't enchant Unbreaking at a higher level to a shield
  • Fixed the Complement section page from the Guide Book
  • Getting xp boost 3 in the admin box
  • Corrected some misspelled errors
  • ADDITIONS**
  • Added an option to enable/disable obtaining custom enchanted book through fishing
  • Make torch flower seed and the pitcher pod to be compatible with replant
  • Sniffers won't get affected by soul reaper (if the option is enabled)
  • Bamboo planks and blocks are affected by Timber and Chopping enchantments

  • Make the datapack in general be compatible for 1.20 thanks to Viability

All complements and addons should work fine with this version but if you find any bugs let me know
[7.3.2] TE+ v7.3.2 [1.19.4] by Frektip on Oct 16, 2026
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  • ADDITIONS**
  • TE+ now has custom texture support!! All enchanted books from the pack can now have their own texture (any level). Nonetheless, currently there isn't many textures available, so the Resource Pack is waiting to find some talented artist that will fill it up with some cool textures.

If you wish to contribute by creating a texture feel free to join the discord.

  • CHANGES**
  • Charged bookshelves now display the enchantment glint as a block
  • The admin box has a new look as an item and a block!
  • You can now set the % to make enchanted books appear on each structure chest
  • You can set the minimun Xp required to get low, average and strong enchantment (this won't change the Xp amount removed to the player)
  • Now you need to have 12 levels for low enchantments;
24 for average enchantments; 36 for strong enchantments

  • Updated "custom blocks" with the new display entities
  • Mob use and Mob Spawning extensions are now disabled by default
  • Addons have been updated too

  • The technical Anvil now has a set formula (similar as vanilla's) to increase the xp level required to enchant a tool, you can tweak a base multiplier value with the config menu (which is now set to 2 by default)

  • There is a special requirement to enchant something with the enchanting table. You will now need to fill the **base charge** with lapis to enchant your item.
You can find more information about this at the wiki

  • Changed the Guide Book distribution and info a bit

There is something weird going on with the Tier 5 Enchanting Setup, would you be able to discover the secret?


Every Addon has been updated so make sure you download them again to use them without problems with this new TE+ version

  • BUG FIXES**
  • When mobs spawn with a custom enchanted chestplate, they won't have their respective Lore
  • Creepers won't break the technical anvil decorative entities any more
  • Much more

Thx for waiting me for too long to release this

  • keep enchanting*
  • ADDITIONS**
  • Poison Aspect, Soul Reaper, Time Breaker, Transmission, Auto Feed, Haste, Leaping and Life Steal enchantments have been updated to increase their effect if you increase their max level value.

However, not every level is supported, so don't get mad if the enchantment doesn't work at level 12

  • There are two new settings at the "Gameplay options" tab (translation required), to disable the crafting of the charged bookshelf and the technical anvil


  • CHANGES**
  • Quite big changes in the technical Anvil UI system, it is now better optimised and will return any item that you accidentally put in the UI. (Hopefully I didn't break anything)
Important to mention that if you place something at the Output slot it will get deleted

  • You need to deal a bit more damage to trigger Life Steal


  • BUG FIXES**
  • You can get Curses on an item but not their Lore displayed
  • Striker enchantment wasn't disabled when you use the config Menu
  • Unbreakable items could get deleted if Flaming Skin attempts to change their durability
  • You can get lava walker 3 by default
  • Dynamic Slots from the Technical Anvil didn't update correctly at all
  • You can get dupped Lore when using the enchanting table
  • Some items will get their Lore bugged if they only have a custom curse
  • ADDITIONS**
  • Poison Aspect, Soul Reaper, Time Breaker, Transmission, Auto Feed, Haste, Leaping and Life Steal enchantments have been updated to increase their effect if you increase their max level value.

However, not every level is supported, so don't get mad if the enchantment doesn't work at level 12

  • There are two new settings at the "Gameplay options" tab (translation required), to disable the crafting of the charged bookshelf and the technical anvil


  • CHANGES**
  • Quite big changes in the technical Anvil UI system, it is now better optimised and will return any item that you accidentally put in the UI. (Hopefully I didn't break anything)
Important to mention that if you place something at the Output slot it will get deleted

  • You need to deal a bit more damage to trigger Life Steal


  • BUG FIXES**
  • You can get Curses on an item but not their Lore displayed
  • Striker enchantment wasn't disabled when you use the config Menu
  • Unbreakable items could get deleted if Flaming Skin attempts to change their durability
  • You can get lava walker 3 by default
  • Dynamic Slots from the Technical Anvil didn't update correctly at all
  • You can get dupped Lore when using the enchanting table
  • Some items will get their Lore bugged if they only have a custom curse
  • ADDITIONS**
  • Poison Aspect, Soul Reaper, Time Breaker, Transmission, Auto Feed, Haste, Leaping and Life Steal enchantments have been updated to increase their effect if you increase their max level value.

However, not every level is supported, so don't get mad if the enchantment doesn't work at level 12

  • There are two new settings at the "Gameplay options" tab (translation required), to disable the crafting of the charged bookshelf and the technical anvil


  • CHANGES**
  • Quite big changes in the technical Anvil UI system, it is now better optimised and will return any item that you accidentally put in the UI. (Hopefully I didn't break anything)
Important to mention that if you place something at the Output slot it will get deleted

  • You need to deal a bit more damage to trigger Life Steal


  • BUG FIXES**
  • You can get Curses on an item but not their Lore displayed
  • Striker enchantment wasn't disabled when you use the config Menu
  • Unbreakable items could get deleted if Flaming Skin attempts to change their durability
  • You can get lava walker 3 by default
  • Dynamic Slots from the Technical Anvil didn't update correctly at all
  • You can get dupped Lore when using the enchanting table
  • Some items will get their Lore bugged if they only have a custom curse
  • ADDITIONS**
  • Poison Aspect, Soul Reaper, Time Breaker, Transmission, Auto Feed, Haste, Leaping and Life Steal enchantments have been updated to increase their effect if you increase their max level value.

However, not every level is supported, so don't get mad if the enchantment doesn't work at level 12

  • There are two new settings at the "Gameplay options" tab (translation required), to disable the crafting of the charged bookshelf and the technical anvil


  • CHANGES**
  • Quite big changes in the technical Anvil UI system, it is now better optimised and will return any item that you accidentally put in the UI. (Hopefully I didn't break anything)
Important to mention that if you place something at the Output slot it will get deleted

  • You need to deal a bit more damage to trigger Life Steal


  • BUG FIXES**
  • You can get Curses on an item but not their Lore displayed
  • Striker enchantment wasn't disabled when you use the config Menu
  • Unbreakable items could get deleted if Flaming Skin attempts to change their durability
  • You can get lava walker 3 by default
  • Dynamic Slots from the Technical Anvil didn't update correctly at all
  • You can get dupped Lore when using the enchanting table
  • Some items will get their Lore bugged if they only have a custom curse
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