TerraMine is yet another mod that tries to add Terraria into Minecraft. Very WIP right now but I do plan to add everything that makes sense to add and in a way that matches Minecraft and Terraria
Currently includes:Updates may be slow at times due to this being my first mod and being busy.
How to Install TerraMine (Mod)
TerraMine by jakeb072001 is verified for Fabric across Minecraft versions 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.20, 1.20.1 (latest release: 1.7.8, file size: 4.7 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.20, 1.20.1) and platform (Fabric).
- Make sure you have the compatible loader or environment installed for Fabric.
- Move the downloaded TerraMine file into your Minecraft
.minecraft/modsfolder and launch the game.
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- Surface chests spawn much higher by default (may need to change your max surface chest height in worldgen config)
- Surface chests also check to make sure they only spawn in caves or water, which is why the first change was made, hopefully chests appear more often
- Various bad hitboxes (Demon Eyes hitbox was just off entirely, all mobs have had hitboxes expanded, may still be adjusted)
### Fixed
- Evil biome spread not working correctly (dirt would spread to grass instead of the other way around)
- Dungeon not generating
- Mana Crystal only costing 1 fallen star (found a bug mojang)
- Wall Climbing disabling various other accessories abilities when it shouldn't (oops)
- Various issues with throwable explosives (grenade, bomb, dynamite)
- Water walking not working well with shell accessories (leaving water, especially with step height, would push the player back down)
- Accessories rendering their texture onto the player model
- Some accessories becoming invisible if dyed
- Dye not applying to Fire Gauntlet emissive texture
- Updated to 1.21.4
- Shield and carved pumpkin now support dyes
- Various small changes and fixes
- Networking issues (oops, guess i forgot to test)
also ignore the file name version not matching, i forgot to change the version number before uploading
- Crash caused by Devourer entity
- Crash caused by Devourer entity
- Updated to 1.20.6
- Various small changes
- Teams system (WIP, currently has no function)
- Armor value display in Terraria Inventory
- Flaming, Unholy, and Jester's Arrows (Jester's arrows being WIP, they have some issues)
- Custom Hearts for Werewolf and Merfolk
- As this update wasn't meant to come out yet (I had to fix the possible crash listed below, I'm currently working on the 1.20.6 update) there are some inaccessible features
### Changed
- Skulls can now be dyed (still not Pumpkins, that may not happen)
### Fixed
- Various accessory menu buttons stuck highlighting after clicking them
- Possible crash if player didn't exist somehow when syncing cosmetics
- Accessory visibility not syncing correctly for other players
- Player in accessory inventory not looking at mouse position correctly
- Skulls and Pumpkin now work with vanity system
- Metal detector now detects Hellstone and Meteorite
### Fixed
- Changing dimension forgets equipped accessories and vanity until reequipped
- Hiding accessories not displaying for other players on server (currently has an issue where joining a world unhides everything even if it says its hidden)
- Crash with Apoli (Origins mod)
- Crash caused by LibGui
- Crash with Werewolf accessories
- Magic Mirror sound now plays at the original and destination locations
### Fixed
- Players crashing on server when equipping an accessory with auto swing
- Accessories and vanity not rendering for other players on server
- Meteorites (only spawn at exactly midnight, default 2% chance)
- Meteorite armor, tools, and Space Gun
- Hellstone ore
- Hellstone armor and tools
- New GUI (can be accessed by the small button on the bottom right of the player preview in your inventory)
- Vanity system
- Dye system (more dyes to be added later, some with custom shading)
### Changed
- Throwable explosives now render in 2D in Inventory
- Magic Missile, Flamelash, and Rainbow Rod now have 3D models when held in hand
### Fixed
- Elytra and Wings together allowing the player to fly at incredible speed (still pretty powerful together but more balanced)
- Various bugs with flying (such as arrows firing straight down and the player being rocketed to the ground when hit in the air)
### Removed
- Trinkets dependency (Trinkets still works alongside this mod but the accessories will no longer use Trinkets)
- Meteorites (only spawn at exactly midnight, default 2% chance)
- Meteorite armor, tools, and Space Gun
- Hellstone ore
- Hellstone armor and tools
- New GUI (can be accessed by the small button on the bottom right of the player preview in your inventory)
- Vanity system
- Dye system (more dyes to be added later, some with custom shading)
### Changed
- Throwable explosives now render in 2D in Inventory
- Magic Missile, Flamelash, and Rainbow Rod now have 3D models when held in hand
### Fixed
- Elytra and Wings together allowing the player to fly at incredible speed (still pretty powerful together but more balanced)
- Various bugs with flying (such as arrows firing straight down and the player being rocketed to the ground when hit in the air)
### Removed
- Trinkets dependency (Trinkets still works alongside this mod but the accessories will no longer use Trinkets)
- Meteorites (only spawn at exactly midnight, default 2% chance)
- Meteorite armor, tools, and Space Gun
- Hellstone ore
- Hellstone armor and tools
- New GUI (can be accessed by the small button on the bottom right of the player preview in your inventory)
- Vanity system
- Dye system (more dyes to be added later, some with custom shading)
### Changed
- Throwable explosives now render in 2D in Inventory
- Magic Missile, Flamelash, and Rainbow Rod now have 3D models when held in hand
### Fixed
- Elytra and Wings together allowing the player to fly at incredible speed (still pretty powerful together but more balanced)
- Various bugs with flying (such as arrows firing straight down and the player being rocketed to the ground when hit in the air)
### Removed
- Trinkets dependency (Trinkets still works alongside this mod but the accessories will no longer use Trinkets)
- Devourer (Still WIP, movement will be improved and some things may need to be changed to make easier to fight)
- Grenades, Bombs, and Dynamite (with Sticky and Bouncy variants!)
- Corruption and Crimson biome spread (actually spreads the biome now and not just the block, can still cause lag)
- Sunplate, Cloud, and Rain Cloud blocks
- WTHIT support (Only used to help hide trapped chests right now)
- Biome tags (for other mods to add structures or mobs to the corruption or crimson)
- Korean translation from [@gyular](https://github.com/gyular)
### Changed
- Falling Stars now damage enemies if hit
- Ice Skates and similar accessories now increase player speed while on ice
- Crimtane ore is now detected by the Metal Detector
- Demon Eyes now bounce when hit by a player
- Mimics no longer spawn in Desert and Jungle biomes
### Fixed
- Wings and Rocket boots giving much greater flight time if repeatedly pressing jump instead of holding jump
- Trinkets slots not having keep inventory
- Lava not setting player on fire if Lava Charm type accessory is not equipped
- Trapped chests not remembering they are trapped
- Possible crashes with boot type accessories