
REQUIRED TO RUN:
Special thanks to:
Modelers: Nexuss, Shy 72, Megadrive_Menace, Berriblast, SoulCarver106, Tymander, Ismael, Green Boi, Frigimon, Rin, Gwen, HavocZhou, TennyThomas1, KRverde, Cyber and Kissy Missies, Moodkip, Jawoon, MushroomFrog, CheolBong_E, Chasedownall, Ryastoise, MajorW, Noahred3603, vampirestarfish, Cris09 and Gumi.
Animators: Carrot, Rallen Scallar, EYE, Ryastoise.
Translators: Longsansuisui and Delkayah.
How to Install The Digimod (Mod)
The Digimod by themodderg is verified for Forge, Neoforge across Minecraft versions 1.20, 1.20.1 (latest release: 1.20.1-1.8.2, file size: 3.1 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.20, 1.20.1) and platform (Forge, Neoforge).
- Make sure you have the compatible loader or environment installed for Forge, Neoforge.
- Move the downloaded The Digimod file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
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- Fixed low spawn density.
- Fixed digimon frozen and not wandering.
- Fixed Missimon's broken model.
- Changed Tokomon's model.
<p>New stuff:<br>- Falling attacks like Divine Axe / Gliding Rocks now hit everything in a small radius on landing, instead of only the one target they hit directly<br>- Wandering Digimon now stick closer to where they spawned and walk back there after a fight, instead of drifting off<br>- Untamed Digimon now take about 3x loger to despawn from inactivity<br>- Biome compatibility with Biomes O' Plenty<br>- Fixed compatibility with Galosphere<br>- Pistmon is now also Plant/Insect type<br>- ShimaUnimon is now pure Beast type<br>- Coredramon (Green) now spawns in Insect biomes instead of mountains<br>- Replaced 16 Digimon icons<br>- Renamed several Digimon</p>
<p>Fixes:<br>- Fixed AtlurKabuterimon / AtlurKabuterimon (Blue) textures not matching their model<br>- Fixed diet food tooltips not showing a name for one of the food slots<br>- Fixed broken inventory grid size on baby/child/adult Digimon<br>- Fixed Poyomon not rendering its semi-transparent texture<br>- Fixed which baby Digimon can hatch into Warumonzaemon vs Waruseadramon (some were on the wrong line)<br>- Okuwamon and Pistmon can now also hatch from Kuramon</p>
<p>- Fixed Thetismon being misspelt.<br>- Fixed Dorulumon being misspelt.<br>- Fixed ''Botanic'' diet getting overriden by cleaning.<br>- Fixed crashes caused by Digimon having no evolutions available.<br>- Fixed Digimon spawning in water even if they're not meant to.<br>- (Hopefully) Fixed Digimon spawning indoors.</p>
<p>Added the following Digimon:<br>- ShoutmonX5<br>- Fusamon<br>- Bowmon<br>- Loogamon<br>- Loogarmon<br>- Fangmon<br>- Helloogarmon<br>- Soloogarmon<br>- Bommon<br>- Missimon<br>- Jazamon<br>- Jazardmon<br>- Jazarichmon<br>- BladeKuwagamon<br>- Sparrowmon<br>- RaptorSparrowmon<br>- Kenkimon<br>- Valvemon<br>- Pteranomon<br>- Andromon<br>- Giromon<br>- Tekkamon<br>- PlatinumScumon<br>- Vademon<br>-
...
<p>New Stuff:<br> -Added Item Evolution Conditions </p>
<p>Changes:<br>-Lopmon Remodel<br>-Boss Cube Item Retexture <br>-Lowered Nether Spawns Even More</p>
<p>Fixes:<br>-Crash After De Evolving And Evolving Again </p>
<p>Changes:<br> -Digimon getting in water also cleans them (on top of using paper or a water bucket)</p>
<p>New Stuff:<br> -Config to disable dirty digimon effect (in case of shader issues)<br> -Config to disable glowing digimon (in case of shader issues)<br> -Configurable training goods stat gain </p>
<p>Changes:<br> -De evolution lowers the level to actually be able to get requirements for other evos in time<br> -No limit to amount of evos a digimon can have<br> -Digimon can now have more than one data types (3 max)<br> -Xp required to level up increased to allow for more time to complete evolution requirements<br> -Config evolution level affects wild spawn digimon levels<br> -Filling evo requirements isn't enough to evolve to a specific evolution anymore selecting the evolution is also needed<br> -New GUI textures<br> -New Agumon model<br> -New Pulsemon model<br> -New Bibimon model<br> -New Thunderballmon model<br> -New Mamemon model<br> -New Biyomon model<br> -New Vmon model<br> -New BlackGalgomon model<br> -New Gabumon/Blackgabumon model<br> -New Tentomon model<br> -New Lopmon model<br> -New Patamon model<br> -New Namkemon model<br> -Certain digimon drop vanilla resources<br> -Certain digimon glow in the dark<br> -Vanilla mobs give 1 xp when killed by digimon<br> -Plantable Big Digimeat</p>
<p>New Stuff:<br> -In game full evolution line gui<br> -Dyeable Digivices<br> -Added Diets<br> -New Digi Meat Ribs Item<br> -Poop System<br> -New Digi Sushi Item<br> -Crap diet digimon eat poop<br> -New Digi Card Ore Block<br> -New Deepslate Digi Card Ore Block<br> -New LED Shroom Block<br> -Digivice 2020 Item<br> -Secret Identity Move</p>
<p>Digimon:<br> -Added Botamon<br> -Added Petitmon<br> -Added Chicomon<br> -Added Jyarimon<br> -Added Bubbmon<br> -Added Pipimon<br> -Added Cocomon <br> -Added Punimon<br> -Added Dokimon<br> -Added Keemon<br> -Added Puyomon<br> -Added Poyomon<br> -Added Nyokimon<br> -Added Sunamon<br> -Added Zurumon<br> -Added Pagumon<br> -Added Tyumon<br> -Added Scumon<br> -Added GoldNumemon<br> -Added Nanimon<br> -Added Raremon<br> -Added Vegiemon<br> -Added Doggymon<br> -Added Cerberumon<br> -Added Etemon<br> -Added Extyrannomon<br> -Added KingScumon<br> -Added Cerberumon<br> -Added Digitamamon<br> -Added BlackRapidmon<br> -Added SkullGreymon<br> -Added Digitamamon</p>
- No more evolution and special chip crashes
<p>New Stuff<br /> -digitamas<br /> -nest structures<br /> -config digimon spawning in world<br /> -config digimon lifes<br /> -config digimon evolution level<br /> -config for chance of item drops<br /> -config for digimon size<br /> -new digimon render effect when evolving<br /> -champion digimon can spawn being riden by rookie digimon<br /> -fire attacks burn blocks they hit<br /> -sit sound<br /> -Boss Cube item (boss maker item)<br /> -Big Digimeat<br /> -Rotten Digimeat<br /> -Digi Cake<br /> -Gold Arrow Attack<br /> -Digimon now have inventories</p>
<p>Fixes:<br /> -digimon professions wont lag servers any longer<br /> -digimon trying to work on unreachable blocks will look for others after some time<br /> -If a digimon is being riden in multiplayer, other players will see the moving animation instead of the idle while moving</p>
<p>New Digimon:<br /> -Shoutmon<br /> -Ballistamon<br /> -Shoutmon x2<br /> -Red Veedramon<br /> -King Shoutmon<br /> -Black Gabumon<br /> -Dolurumon<br /> -Shoutmon x3<br /> -OmegaShoutmon<br /> -GigaDramon<br /> -Megadramon<br /> -Mametyramon<br /> -Mailbirdramon<br /> -Devidramon<br /> -Chibimon<br /> -V-mon<br /> -XV-mon<br /> -Gargomon<br /> -Fladramon<br /> -Lighdramon<br /> -Paildramon<br /> -GoldVeedramon<br /> -Cyberdramon<br /> -Manticoremon<br /> -Saggitarimon</p>
<p>Fixed:<br> -Divine Axe stating that burns when it doesnt<br> -Petit Twister not up knockbacking<br> -Bakemon could not evolve to Monzaemon<br> -Garudamon playing sitting animation as shooting animation</p>
<p>Changes:<br> -lowered volume from level up and xp sounds </p>
<p>Fixes<br> -Opening the digivice gui wont drastrically decrease fps anymore<br> -Bubble attack missing texture<br> -Move effects not applying<br> -Digimon names sticking to pre evos names</p>
<p>New Stuff:<br> -Level up sound<br> -Black Digitron sound<br> -Xp up sound </p>

