
The Ender Scrolls - Skyrimcraft
This is a Minecraft mod which aims to bring the world of Skyrim right to your Minecraft world! With this mod previously left in a state for Minecraft 1.2.5 under my old handle madcrazydrumma, I felt that it was finally about time to bring back this mod.
NB: This mod is currently in a pre-release state and thus, you may encounter some bugs. If this is the case, please feel free to report an issue.

Skyrim's In-Game GUI
This feature brings the Skyrim in-game interface right to your Minecraft client! From the status indicator bars (health, magicka, stamina) to the compass, we try to have it all! In the mod's current state the compass includes the current entity you are attacking, as well as known structures. So far, known structures only include villages and shout walls, among some others but more will be added in later versions!

We also implement a Skyrim options menu, which allows you to access a variety of options. Currently, only the magic interface is available. To access this menu, the default key to press is M, but this can be configured in the controls menu.

Magicka, Spells and Shouts
This feature brings your world a magicka system which allows you to cast spells and shouts found in Skyrim! Both spells and shouts can be selected (once learned) in the magic interface. To access the magic interface, locate the magic option in the Skyrim menu options (by default, pressing the M key). To select any learned spell or shout, press one of the selection keys (displayed in the magic interface) which are also customisable in your control settings. A player's magicka replenishes slowly over time - in future, this will be modified through use of enchantment (i.e., fortify magicka), spells (i.e., equilibrium) or skills.
Shouts
First, and probably most important... Dragon Shouts! Currently in this state of the mod, we have implemented Unrelenting Force, Storm Call and Whirlwind Sprint and many others. More shouts are to come in future updates!
To obtain shouts, there are shout walls which generate in your world. Simply enter the structure and right click on the words to obtain a shout! In future updates, we plan on implementing a souls-based system, as in Skyrim itself, for which you can obtain shouts when interacting with the wall.
Visit the in-depth Shout pages to learn more!


Spells
As well as shouts, we have a spells and magicka system. In the latest version of this mod, we have a few spells (i.e., fireball and turn undead) and are currently only obtainable via spell books. These spell books have a chance to drop upon slaying evokers or witches, or can be found in many structure chests, such as those in dungeons or strongholds!
Visit the in-depth Spell pages to learn more!

Skills
This mod brings the skills of Skyrim into your Minecraft game, ranging from Archery to Pickpocketing. Access your Skills interface from the map menu.

Skills can be levelled through various mechanics, more information can be found on the Skill page

Alchemy
A big part of Skyrim itself is Alchemy. In this mod, we are working on an Alchemy system which enables you to make potions of different kinds using the ingredients you gather on your journey! In the mod's current state, alchemy is a standalone system which just requires an alchemy table and the required ingredients. However, in future updates we plan on implementing a skills-based system to which Alchemy will become a part of.
Visit the in-depth Alchemy pages to learn more!
Cooking
We have implemented an Oven for you to cook items specific to Skyrimcraft, such as the infamous Sweet Roll and other baked goods / foods.
Visit the Cooking page to learn more!
Forging
We have implemented a Forge for you to craft equipment (melee weapons and bows) and armors specific to Skyrimcraft.
Visit the Forging page to learn more!
Blocks and Items
This mod brings a variety of ores, ingots, foods, items, plants and more to the game from Skyrim! You will encounter various generated blocks, such as mushrooms for related ingredients and different mobs around that will drop some of these items too. Explore your world to discover what there is to offer!

Creatures and Monsters
This mod brings a variety of creatures in Skyrimcraft, and you can learn more about them by visiting the Mobs page to learn more!


Structures
This mod brings a variety of different structures to your Minecraft world, and you can learn more about them by visiting the Structures page to learn more!


Videos
Coming soon...

Frequently Asked Questions
Can I use this mod in my modpack?
Go ahead! Just make ensure you abide by the following conditions:
- You cannot claim that you own the entirety, or any parts, of this mod
- You must cite the author(s) of this mod
- You must provide a link back to this page
How to Install The Ender Scrolls - Skyrimcraft (Mod)
The Ender Scrolls - Skyrimcraft by ryankshah is verified for Fabric, Forge, Neoforge across Minecraft versions 1.16.5, 1.18.2, 1.20.1, 1.20.4, 1.20.6, 1.21, 1.21.1 (latest release: 0.4.0-beta.1, file size: 47.8 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.16.5, 1.18.2, 1.20.1, 1.20.4, 1.20.6, 1.21, 1.21.1) and platform (Fabric, Forge, Neoforge).
- Make sure you have the compatible loader or environment installed for Fabric, Forge, Neoforge.
- Move the downloaded The Ender Scrolls - Skyrimcraft file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add VersionTested using Fabric 0.92.1+1.20.1 and Loader Version 0.15.10 and the following dependencies are required:
- TerraBlender - 1.20.1-3.0.0.169
- GeckoLib - 4.7
- Common Networking - 1.0.5-1.20.1
Tested using Forge version 42.2.3 and the following dependencies are required:
- TerraBlender - 1.20.1-3.0.0.169
- GeckoLib - 4.7
- Common Networking - 1.0.5-1.20.1
==========
Player Map - Accessible from Menu (TAB)
- Map of the world (within a radius of the player - TODO: all visited chunks)
- Fast Travel to Structures (Map Features)
New cosmetic items (wearables - found in dungeon and certain mob loot tables):
- A bunch of rings
- A bunch of necklaces
New cosmetic environment blocks (not craftable, currently only in creative mode):
- Dwemer Metal Cosmetic Blocks
- Dwemer Metal Redstone Components (Pistons, Repeaters, Droppers, etc.)
New functional blocks (not craftable, currently only in creative mode):
- Turn Stone & Rune Stone (turn the turn stone to activate runestones for redstone output)
New biomes:
- Ash wastes
Bug Fixes and Improvements:
- Fixed bug where powers could be casted whenever and not set any cooldown.
- Fixed bug where the game would crash if the client was not in focus on world creation
- Fixed bug where Fabric crashes on load trying to add goals to vanilla mobs
- Tab key is now used to open the Skyrim menu (previously the M key)
- Skyrim Menu can now be interacted with the mouse as well as arrow keys.
==========
Player Map - Accessible from Menu (TAB)
- Map of the world (within a radius of the player - TODO: all visited chunks)
- Fast Travel to Structures (Map Features)
New cosmetic items (wearables - found in dungeon and certain mob loot tables):
- A bunch of rings
- A bunch of necklaces
New cosmetic environment blocks (not craftable, currently only in creative mode):
- Dwemer Metal Cosmetic Blocks
- Dwemer Metal Redstone Components (Pistons, Repeaters, Droppers, etc.)
New functional blocks (not craftable, currently only in creative mode):
- Turn Stone & Rune Stone (turn the turn stone to activate runestones for redstone output)
New biomes:
- Ash wastes
Bug Fixes and Improvements:
- Fixed bug where powers could be casted whenever and not set any cooldown.
- Fixed bug where the game would crash if the client was not in focus on world creation
- Fixed bug where Fabric crashes on load trying to add goals to vanilla mobs
- Tab key is now used to open the Skyrim menu (previously the M key)
- Skyrim Menu can now be interacted with the mouse as well as arrow keys.
- More potions
- Craftable Potions via Alchemy Table
Food Update!
- Added oven to cook food
Gui Fixes
- Placement issues in menu gui
Bug Fixes
- Crash on player death as compass was trying to render player data which did not exist on death
- Magicka regeneration was not modifying with potions
- Magicka now replenishes over time, as well as through the use of potions as in the previous version.
- All entities targeting the player will now also display in the compass, as well as the current player target
- Switching over to translation-based system for magicka, spells and shouts system for compatibility with other languages via resource packs.
- Fixed up models and z-fighting for alchemy table + blacksmith forge + oven
- Skills and levelling system for some skills and character base level now in game!
- Started skills interface and perk system (this will be a bit more complex in terms of design but I think we'll simplify this to fit better with the game feel)
- Added merchants + merchant trading (skyrim-based Minecraft villagers)
- TODO: Better textures required for merchant professions
- TODO: Sort better trades for merchants
- Added more shouts and spells:
- Shouts:
- Ice Form
- Disarm
- Become Ethereal
- Dragon Rend
- Spells
- Conjure Familiar
- Healing
- Added creatures:
- Blue butterfly
- Torchbug
- Monarch Butterfly
- Lunar Moth
- Blue and Orange Darwings
- Sabre cat (+ snowy variant)
- Giants (not in world-gen yet!)
- Dragons (not in world-gen yet! -- buggy)
PLEASE REPORT ANY BUGS OR COMMENTS TO ISSUE TRACKER: https://github.com/ryankshah/skyrimcraft/issues
Update to NeoForge 1.20.4
Fixed up models and z-fighting for alchemy table + blacksmith forge + oven
Character creation and Races
Skills and levelling system for most skills and character levelling + Skills Interface
Added Khajiit and Falmer villagers that take on Minecraft roles
Added more shouts and spells
Added creatures:
Blue butterfly
Torchbug
Monarch Butterfly
Lunar Moth
Blue and Orange Darwings
Sabre cat (+ snowy variant)
Giants
Mammoths
Draugr
Dwarven Spider
Dragons (not in world-gen yet! -- buggy) - Planned for next release
Added various structures (dungeons, watchtowers, monuments, etc.)
More information can be found here: https://github.com/ryankshah/skyrimcraft/wiki
PLEASE REPORT ANY BUGS OR COMMENTS TO ISSUE TRACKER: https://github.com/ryankshah/skyrimcraft/issues
Added tree features
Added altars and snowy variant
Added Skyrim villages
Added mouse scrolling to magic (spells), forge, alchemy and oven screens
Added more decorative blocks (creative only for now)
Updated ore generation properties (rarity, vein size, etc.) === FIXES ===
Fixed crash on selecting the secondary spell (default B key) in the Magic interface
Fixed Ingame Overlay incorrectly displaying spell icons if only second slot was chosen
Fixed Spell Cooldown Indicators
Fixed missing spell icons and animations
Fixed rendering issue when scrolling magic (spells), forge, alchemy and oven screens to now show all items and categories properly.
Fixed Unrelenting Force blasting the player into Oblivion
- Updated to 1.20.6
Fixed some major crashes.
Curios is currently disabled while a move to Accessories is made, this will be available in the next version.
- Dependencies:
Geckolib 4.5.8 for MC 1.21, SmartBrainLib 1.14.5 for MC 1.21, CommonNetwork 1.0.16 for MC 1.21**
Fixed some major crashes.
Curios is currently disabled while a move to Accessories is made, this will be available in the next version.
Dependencies:
Geckolib 4.5.8 for MC 1.21 SmartBrainLib 1.14.5 for MC 1.21 CommonNetwork 1.0.16 for MC 1.21
- 1.21-0.3.0**
Add new plants:
- Cabbage (grown using cabbage seeds, found in chests)
- Ash Yam (grown using ash yam slips, found in chests)
- Jazbay Grape Bush (generates in world)
- Juniper Berry Bush (generates in world)
- Snowberry Bush (generates in world)
- Lavender (generates in world)
Added new foods and oven recipes:
- Ash Yam
- Jazbay Crostata
- Juniper Berry Crostata
- Snowberry Crostata
- Lavender Dumpling
- Chicken Dumpling
- Boiled Creme Treat
- Braided Bread
- Clam Chowder
- Elsweyr Fondue
- Grilled Leeks
- Honey Nut Treat
Added oven recipes for existing foods in earlier versions
Added skill perks and perk tree within skills screen
- Press enter on the skill to view the perks and use mouse click to unlock them
- Hover over each perk to see what they do and the level requirement for specific perks
- This is still a Work In Progress (WIP), so bare with me while this is finished
Improved spell casting system:
- Added shout chargeup time, better balancing for continuous spells, magicka consumption and instant cast abilities
- Added new shouts/spells:
- Fire Breath (Shout)
Added new entities:
- Skeever
- Venomfang Skeever
- Vale Sabre Cat (spawns rarely in overworld but spawns in End Highlands)
- Dragon (Normal) -- No fight mechanics yet, to come in next version
Added new potions:
- Potion of Cure Diseases
- Potion of Cure Poison
- Haggling Potions (Potion, Draught, Philter and Elixir) - Improves Trades
- True Shot Potions (Potion, Draught, Philter and Elixir) - Improves Bow Damage
Fixes:
- Fixed ores and world gen features not generating in Fabric version.
- Fixed loot tables not appearing in game in Fabric version.
- Fixed rendering issues with semi-transparent blocks (i.e., flowers).
- Fixed custom effect translation keys (en_US).
- Fixed item and armor tiers not holding true to their assigned values (i.e., not doing/reducing enough damage)
- Fixed custom damage types (shock, poison, frost, etc.)
1.21-0.2.1
==========
Update to 1.21 - Multiloader support and fabric port.
Fixed some major crashes.
Curios is currently disabled while a move to Accessories is made, this will be available in the next version.
Dependencies:
Geckolib 4.5.8 for MC 1.21 SmartBrainLib 1.14.5 for MC 1.21 CommonNetwork 1.0.16 for MC 1.21
- 1.21-0.3.0**
Add new plants:
- Cabbage (grown using cabbage seeds, found in chests)
- Ash Yam (grown using ash yam slips, found in chests)
- Jazbay Grape Bush (generates in world)
- Juniper Berry Bush (generates in world)
- Snowberry Bush (generates in world)
- Lavender (generates in world)
Added new foods and oven recipes:
- Ash Yam
- Jazbay Crostata
- Juniper Berry Crostata
- Snowberry Crostata
- Lavender Dumpling
- Chicken Dumpling
- Boiled Creme Treat
- Braided Bread
- Clam Chowder
- Elsweyr Fondue
- Grilled Leeks
- Honey Nut Treat
Added oven recipes for existing foods in earlier versions
Added skill perks and perk tree within skills screen
- Press enter on the skill to view the perks and use mouse click to unlock them
- Hover over each perk to see what they do and the level requirement for specific perks
- This is still a Work In Progress (WIP), so bare with me while this is finished
Improved spell casting system:
- Added shout chargeup time, better balancing for continuous spells, magicka consumption and instant cast abilities
- Added new shouts/spells:
- Fire Breath (Shout)
Added new entities:
- Skeever
- Venomfang Skeever
- Vale Sabre Cat (spawns rarely in overworld but spawns in End Highlands)
- Dragon (Normal) -- No fight mechanics yet, to come in next version
Added new potions:
- Potion of Cure Diseases
- Potion of Cure Poison
- Haggling Potions (Potion, Draught, Philter and Elixir) - Improves Trades
- True Shot Potions (Potion, Draught, Philter and Elixir) - Improves Bow Damage
Fixes:
- Fixed ores and world gen features not generating in Fabric version.
- Fixed loot tables not appearing in game in Fabric version.
- Fixed rendering issues with semi-transparent blocks (i.e., flowers).
- Fixed custom effect translation keys (en_US).
- Fixed item and armor tiers not holding true to their assigned values (i.e., not doing/reducing enough damage)
- Fixed custom damage types (shock, poison, frost, etc.)
1.21-0.2.1
==========
Update to 1.21 - Multiloader support and fabric port.
Fixed some major crashes.
Curios is currently disabled while a move to Accessories is made, this will be available in the next version.
Dependencies:
Geckolib 4.5.8 for MC 1.21 SmartBrainLib 1.14.5 for MC 1.21 CommonNetwork 1.0.16 for MC 1.21