The Graveyard adds new spooky biomes, structures, mobs and blocks to make your minecraft adventure more thrilling and challenging. Every structure, mob and biome was built with a lot of attention to detail to create an immersive experience for you.
Structures
- Haunted House: uncover the secrets of this run down house.
- Small Grave: a final resting place encountered frequently while exploring.
- Small Graveyard: a cemetery that comes in multiple variants.
- Medium Graveyard: a quite large cemetery in the woods surrounding a minecraft temple. It holds a lot to explore and to gather, but nothing comes without a risk. Especially at night.
- Mushroom Grave: an overgrown grave, spawning in swamps, jungles and mushroom islands.
- Memorial Birch Tree: an imposing tree found in birch forests.
- Large Graveyard: an immense jigsaw structure generating in forests. But be warned - it is full of dangers.
- Crypt: an expansive labyrinth, full of traps, loot and dangers, hidden in the depths.
Boss - Corrupted Champion
- The Corrupted Champion is the entombed remnant of an unknown hero, fallen into corruption. Its power arise from its bone staff, which was crafted from the bones of its innocent victims. With its power, the lich can controll the minds of its enemies and turn peaceful beings into abominations fighting along its side. But beware. Even if you manage to drain the staff's corruption, the fight isn't over.
- Phases:
- How to summon the Corrupted Champion:
Spell phase abilities: Bone Vortex Attack, Skull Cast Attack, Levitation Spell, Falling Corpses Spell, Summon Minions Spell, Labyrinth Heal Attack. Hunt phase abilities: Darkness encases the player while the Lich hunts its prey. Don't let it come to close. Deformation phase.
Collect the three bone staff pieces (Ominous Bone Staff Fragment) from the Ruins structure. Every Ruin has a unique fragment (upper, middle and lower bone staff fragment). Obtain a bone dagger from an Acolyte, or craft it yourself. Hold a glass bottle in your offhand and start killing villager with the bone dagger. You'll get a Vial of Blood. Fill the vial to the limit. Find the Lich Prison structure, a large floating island above the oceans. Wait until it is night, place the bone staff pieces (from upper to lower) on the dark corrupted deepslate blocks in front of the altar (they should fairly stand out). Pour the Vial of Blood into the altar.
Voilà, you unleashed pure evil into the world, probably causing the death of thousands of innocent people and very likely your own.
Mobs
- Skeleton Creeper: a faster undead variant of the creeper. It may has lost his destructive powers, but its haunting appearance will blind you.
- Acolyte: a darker representative of the illager family. If he'll find you, your bones will serve him as a new weapon.
- Reaper: Ghosts? Here, in a spooky graveyard mod? No... The reaper takes this place.
- Ghoul: a deformed revenant, hold together only by his rage on the living.
- Revenant: the animated remains of a once human being.
- Nightmare: a deformed creature that moves quicker than it seems. Better stay away and never look at it.
- Wraith: haunting those who dare to desecrate its coffin.
- Corrupted Illager: a fast undead version of the illagers.
Blocks and Items
- Corruption: ↸ᔑ∷ꖌ ᔑリ↸ ᒷ⍊╎ꖎ ᒲᔑℸ ̣ ℸ ̣ ᒷ∷
- Sarcophagus: a final resting place now turned into storage space.
- Coffin: a final wooden resting place in all wood variants.
- Glazed Urn: a beautiful ornated urn, that serves as storage.
- Small Urn: a simple urn, that serves as storage.
- Fire Brazier: a dark cryptic iron bowl, displaying soul flames or flames when ignited.
- Dark Iron Ingot: an ashen version of iron
- Dark Iron Block: decorative steel-like block
- Dark Iron Door/Trapdoor: dark version of the iron door and trapdoor, but no need for redstone to open them.
- Dark Iron Bars: like vanilla iron bars, but dark and matching the theme.
- Skeletons: a fragile decoration block in many different forms that can be found in graveyard structures.
- Gravestone: edit the gravestone to create a memorial for your lost minecraft dog or horse.
- Ceramics: vases to decorate the graveyards (not craftable).
- Bone Dagger: crafted with bones, this weapon is used in dark rituals. It may also be useful for breaking glass.
Join my Discord for help, request or ideas!
Bugs and Source code
Github issue tracker
Dependencies
Geckolib for Fabric
Fabric API
All Versions
+ Add VersionAdded dead tree structure.
Added nameless hanged entity.
Added ossuary block to craft skeleton decorations.
Smaller updates to textures and models.
Entities:
- Ghouling stays in place when right clicked with bone staff
- Added particles and sound to the ghouling
- Added new entity "Nameless Hanged" with trades for corruption and new structure
- Updated ghoul skins
Structure:
- Added new dead tree structure
Sounds:
- Added subtitles for every entity and block
- New sound cue for corrupted champion melee
Blocks:
- Added ossuary, a way to craft skeleton decoration
- Updated large urn models
- Added new gravestone variants
Langs:
- Added zh_cn and uk_ua lang files
Config:
- Added even more ways to configurate the corrupted champion fight
- Ghouling stays in place when right clicked with bone staff
- Added particles and sound to the ghouling
- Added new entity "Nameless Hanged" with trades and structure
- Updated ghoul skins
Structure:
- Added new dead tree structure
Sounds:
- Added subtitles for every entity and block
- New sound cue for corrupted champion melee
Blocks:
- Added ossuary, a way to craft skeleton decoration
- Updated large urn models
- Added new gravestone variants
Langs:
- Added zh_cn and uk_ua lang files
Config:
- Added even more ways to configurate the corrupted champion fight
Small fix with the switch spawner config option.
Stopped console spamming with non existent structure pools.
Massive internal changes: moved structure generation to JSON.
Updated Geckolib to V4.
Due to the changes to JSON and therefor tag-based biome selection most configurable biome/mob options aren't possible anymore. Something I'm looking into for 1.20.
Resolved pathfinding issues with customs blocks.
Bug Fixes and Optimization:
- Major improvements on how coffins render.
- Simpler coffin models.
- Minor reduction in render distance.
- Fixed a bug, where coffins would affect other particles
- Fixed a bug, preventing the phantom to attack correctly
- Rework of the animation logic of Ghouls and Revenants, should prevent "buggy" animations
- QOL: structures support fabric and vanilla biome tags
Additions:
Commands:
- trigger command for the horde events
Blocks:
- New bone decoration blocks.
- Mangrove coffin.
- New Gravestones.
- Altar Block and Altar decoration blocks.
Boss:
- A new multi-phase boss fight: particle effects, custom sounds, heavy animations, diverse attacks and unique fight patterns. The lich is here.
- Added bone staff fragments (needed for summoning)
- Added vial of blood (needed for summoning), to collect villager blood
- And unique loot: the bone staff!
Structures:
- Ruins: hold the fragments of the bone staff
- Lich Prison: summoning island of the lich.
Mobs:
- New Ghoul ability: a loud screech calls other ghouls and revenants for help!
- New Revenant ability: playing dead, only to reanimate itself again
- The Ghouling: a new passive minion for the player, summoned by the bone staff from the lich. Follows the player, attacks where the player points, teleports to the player and: use a coffin to equip it onto the Ghouling for extra inventory. Comes in various different flavors.
Lore and Achievments:
- The continuation of the story awaits!
- New achievments to guide you through the process of fighting the lich!
New config with changes related to structuree spawning settings.