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The Man From The Fog

The Man From The Fog

by Ma_Do • Downloads: 0 • Followers: 0
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The Man From The Fog

This mod adds a creature to Minecraft that appears in the Night and stalks you. Eventually it will start to chase you kill you. In the config you can change these options:

  "spawn_rate": "normal",             ->  options - often, normal, rare
  "jumpscare": true,
  "max_chase_duration": 1000,         -> in ticks
  "min_chase_duration": 400,          -> in ticks
  "climbing": true,
  "vanish_distance": 30,              -> The distance from you to the man until it despawns
  "spawn_at_day": false,
  "darkness_effect": true,
  "all_dimensions": false,
  "break_blocks": true

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All Versions

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Name Game version Platforms Published Downloads Actions
1.20.1
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.19.2
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.19.2
Forge
22h ago 1
1.19.2
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.19.2
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.19.2
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.19.2
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.19.2
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.19.4
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.19.2
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.20.1
Forge
22h ago 1
1.19.2
Forge
22h ago 1
  • added hanging man
  • fixed various bugs
  • added Fog entchantments
  • changed jumpscare
  • changed model
  • changed model idle animation
  • added various advancements
  • fixed axes mining wood with the same speed as hand
  • fixed man breaking container blocks
  • fixed man entering boats
  • fixed ghost block
  • fixed tick lagg when looking at certain blocks of other mods
  • removed halucination dimension
  • removed fog
  • fixed server crash when loading the world without this mod after it was already loaded with it
  • added config option to increase/decrease the speed of the man breaking blocks
  • improved cassette recorder gui
  • changed name of the config (old one can be deleted (man.toml))
  • man drops now the blocks it breaks
  • fixed man not breaking blocks
  • new mechanic: the man will search the nearest player on lost sight and when close enough, destroy neccessary blocks to get the player (the player is underground, player built walls)
  • new config: search_mechanic
  • new config: block_hardness
  • new config: block_hardness_search
  • new config: enable_fog
  • new config: fog_alpha_value
  • the man breaks all blocks with hardness of two or below in a chase (dirt, cobblestone, wood)
  • added new fog types when man is spawned
  • fixed man not breaking blocks
  • new mechanic: the man will search the nearest player on lost sight and when close enough, destroy neccessary blocks to get the player (the player is underground, player built walls)
  • new config: search_mechanic
  • new config: block_hardness
  • new config: block_hardness_search
  • new config: enable_fog
  • new config: fog_alpha_value
  • the man breaks all blocks with hardness of two or below in a chase (dirt, cobblestone, wood)
  • added new fog types when man is spawned
  • fixed man not breaking blocks
  • new mechanic: the man will search the nearest player on lost sight and when close enough, destroy neccessary blocks to get the player (the player is underground, player built walls)
  • new config: search_mechanic
  • new config: block_hardness
  • new config: block_hardness_search
  • new config: enable_fog
  • new config: fog_alpha_value
  • the man breaks all blocks with hardness of two or below in a chase (dirt, cobblestone, wood)
  • added new fog types when man is spawned
  • fixed man not breaking blocks
  • new mechanic: the man will search the nearest player on lost sight and when close enough, destroy neccessary blocks to get the player (the player is underground, player built walls)
  • new config: search_mechanic
  • new config: block_hardness
  • new config: block_hardness_search
  • new config: enable_fog
  • new config: fog_alpha_value
  • the man breaks all blocks with hardness of two or below in a chase (dirt, cobblestone, wood)
  • added new fog types when man is spawned
  • fixed man not interacting when looked at
  • improved performance
  • fixed man not interacting when looked at
  • improved performance
  • fixed man not spawning in multiplayer with two or more players at the same time
  • improved performance
  • fixed man not spawning in multiplayer with two or more players at the same time
  • improved performance

  • removed sanity
  • man now spawns without having to summon him first
  • fixed bugs and improved some code
  • removed sanity
  • man now spawns without having to summon him first
  • fixed bugs and improved some code
  • remade entire config (The old man folder can now be deleted, because the new config is man.toml)
  • fixed crashes
  • remade entire config
  • fixed crashes
fixed crash when loading the mod first time ever
fixed crash when loading the mod first time ever
  • improved man behaviour: When looked at, it will go into aggressive OR disappear. When letting him watch, he will slowly come closer...
  • fixed man spawning when in cave
  • fixed spawning in a block when switching to parallel dimension
  • fixed man head rotation (only in 1.19)
  • remade man texture - made by Rozarke
  • improved man behaviour: When looked at, it will go into aggressive OR disappear. When letting him watch, he will slowly come closer...
  • fixed man spawning when in cave
  • fixed spawning in a block when switching to parallel dimension
  • fixed man head rotation (only in 1.19)
  • remade man texture - made by Rozarke
  • fixed motion blur shader in multiplayer (JITTERING STILL KNOWN BUG, TO FIX TURN SHADER TO FALSE IN CLIENT SIDE CONFIG)
  • fixed cultist chest loot potion not being a valid potion
  • fixed sanity related bugs

  • fixed motion blur shader in multiplayer (JITTERING STILL KNOWN BUG, TO FIX TURN SHADER TO FALSE IN CLIENT SIDE CONFIG)
  • fixed cultist chest loot potion not being a valid potion
  • fixed sanity related bugs

  • fixed Cultist not trading cassette player
  • fixed Cultist not trading cassette player
  • fixed darkness effect when triggered
  • fixed respawn point when bed breaks
  • fixed man spawning to often in multiplayer
  • decreased standard spawn rate
  • improved man watching you every tick
  • improved command structure
  • improved jumpscare overlay
  • updated help config command
  • updated texture of the man
  • added parallel dimension
  • added fake man
  • added red candle block
  • added ruin structure for parallel dimension
  • added str_1 structure
  • added book structure
  • added sanity for player
  • added ritual structure
  • added ritual block
  • added config option for lens version
  • added config option for old stalk mechanic
  • added config option for shader
  • added shader
  • added long_whisper sound
  • added short_whisper_1 sound
  • added short_whisper_2 sound
  • added shader when sanity below 250
  • added /man debug tree
  • added /man debug sanity command
  • added /man members command
  • can't sleep when man is spawned
  • changed texture of the man
  • new stalking mechanic
  • added config property min_spawn_rate
  • added config property max_spawn_rate
  • added config property lightnings
  • added config property spawn_sounds
  • added config property stage1_spawn_rate
  • added config property stage2_spawn_rate
  • added command config_help
  • improved stalking nearest player
  • can't sleep when man is spawned
  • changed texture of the man
  • new stalking mechanic
  • added config property min_spawn_rate
  • added config property max_spawn_rate
  • added config property lightnings
  • added config property spawn_sounds
  • added config property stage1_spawn_rate
  • added config property stage2_spawn_rate
  • added command config_help
  • improved stalking nearest player
  • increased damage to 15
  • increased health to 300
  • added man attacking other mobs like Iron golem when attacked
  • added lightning when vanishing
  • added lightning when attacking
  • added climbing animation
  • added climbing mechanic (configurable)
  • added crawling animation (for one block gaps)
  • added glass pane break mechanic (configurable)
  • added ability to spawn in all dimensions (configurable)
  • added new jumpscare mechanic
  • added jumpscare sound
  • added two new spawn sounds
  • fixed man spawning directly after world creation in some cases
  • fixed swim animation not stopping when on land sometimes
  • improved swim animation
  • improved attack loop sound
  • removed sneak animation
  • removed old walk animation
  • made hitbox smaller to pass through one block gaps
  • changed eye texture to one pixel again
  • increased damage to 15
  • increased health to 300
  • added man attacking other mobs like Iron golem when attacked
  • added lightning when vanishing
  • added lightning when attacking
  • added climbing animation
  • added climbing mechanic (configurable)
  • added crawling animation (for one block gaps)
  • added glass pane break mechanic (configurable)
  • added ability to spawn in all dimensions (configurable)
  • added new jumpscare mechanic
  • added jumpscare sound
  • added two new spawn sounds
  • fixed man spawning directly after world creation in some cases
  • fixed swim animation not stopping when on land sometimes
  • improved swim animation
  • improved attack loop sound
  • removed sneak animation
  • removed old walk animation
  • made hitbox smaller to pass through one block gaps
  • changed eye texture to one pixel again
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