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The Obsessed - Advanced Psychological Horror, Arachnid Stalker

The Obsessed - Advanced Psychological Horror, Arachnid Stalker

by vllax • Downloads: 0 • Followers: 0
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the_obsessed_title

Welcome to The Obsessed.

A mod by Vllax, the creator of Arthropod Phobia Expansions, with original direction from IDK Someguy. 

The Obsessed is a mysterious entity defined by one thing: it finds you fascinating, but in a way that is twisted and dangerous. Though it may initially seem friendly, its mood can shift without warning, and when it does, it will make your life a living nightmare. It hides many secrets that will be revealed in coming updates...

A complex modular entity that truly feels as though it has a mind of its own, with countless advanced mechanics that will continue to be expanded upon drastically in future updates. You can find a spoiler with more information at the bottom of this page.

Shaders and dense biomes, like the redwoods from biomes o' plenty, are recommended in conjunction with this mod.

More info + MC versions! ⚠️

This is a highly complex mod receiving frequent updates, so transferring the full description and all versions between sites is challenging. For the full mod details, see its Curseforge page here!: https://www.curseforge.com/minecraft/mc-mods/obsessed

All Versions

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Name Game version Platforms Published Downloads Actions
1.20.4
Neoforge
12h ago 1
1.20.1
Forge
12h ago 1
1.19.4
Forge
12h ago 1
1.19.2
Forge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.20.1
Forge
12h ago 1
1.19.4
Forge
12h ago 1
1.19.2
Forge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.20.1
Forge
12h ago 1
1.19.4
Forge
12h ago 1
1.19.2
Forge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.20.1
Forge
12h ago 1
1.19.4
Forge
12h ago 1
1.19.2
Forge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.20.1
Forge
12h ago 1
1.19.4
Forge
12h ago 1
1.19.2
Forge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.19.2
Forge
12h ago 1
1.19.4
Forge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.20.1
Forge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.20.1
Forge
12h ago 1
1.19.4
Forge
12h ago 1
1.19.2
Forge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.19.2
Forge
12h ago 1
1.19.4
Forge
12h ago 1
1.20.1
Forge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.19.2
Forge
12h ago 1
1.19.4
Forge
12h ago 1
1.20.1
Forge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.19.2
Forge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.19.4
Forge
12h ago 1
1.20.1
Forge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.19.2
Forge
12h ago 1
1.19.4
Forge
12h ago 1
1.20.1
Forge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.20.1
Forge
12h ago 1
1.19.4
Forge
12h ago 1
1.19.2
Forge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.19.2
Forge
12h ago 1
1.19.4
Forge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.20.1
Forge
12h ago 1
1.20.1
Forge
12h ago 1
1.20.1
Forge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.19.2
Forge
12h ago 1
1.19.4
Forge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.20.1
Forge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.19.2
Forge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.19.4
Forge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.20.1
Forge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.20.1
Forge
12h ago 1
1.19.4
Forge
12h ago 1
1.19.2
Forge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.19.2
Forge
12h ago 1
1.19.4
Forge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.20.1
Forge
12h ago 1
1.19.4
Forge
12h ago 1
1.19.2
Forge
12h ago 1
1.21.1
Neoforge
12h ago 1
1.20.4
Neoforge
12h ago 1
1.20.1
Forge
12h ago 1
1.20.1
Forge
12h ago 1
1.20.1
Forge
12h ago 1
1.20.1
Forge
12h ago 1
1.20.1
Forge
12h ago 1
1.20.1
Forge
12h ago 1
1.20.1
Forge
12h ago 1
1.5.2g

Fixed issue where burning items would not reliably reduce mood
Major updates coming soon - More information will be revealed on the Discord server!
1.5.2g

Fixed issue where burning items would not reliably reduce mood
Major updates coming soon - More information will be revealed on the Discord server!
1.5.2g

Fixed issue where burning items would not reliably reduce mood
Major updates coming soon - More information will be revealed on the Discord server!
1.5.2g

Fixed issue where burning items would not reliably reduce mood
Major updates coming soon - More information will be revealed on the Discord server!
1.5.2g

Fixed issue where burning items would not reliably reduce mood
Major updates coming soon - More information will be revealed on the Discord server!
1.5.2f

New config was working for individual mob entries, but full mod entries were broken - now fixed.
1.5.2e

Added new config feature to make the obsessed attack any mobs of your choosing on sight, or any mobs from entire mods! Implemented simply by adding the registry IDs of mobs to target into a list - by default, it includes the knocker and man from the shadow mods. Spawns the protective mode to carry this out, directly from flee modes when they detect a candidate entity nearby. Does not attack invincible or invisible mobs.
Added perks for new Patreon members
1.5.2f

New config was working for individual mob entries, but full mod entries were broken - now fixed.
1.5.2e

Added new config feature to make the obsessed attack any mobs of your choosing on sight, or any mobs from entire mods! Implemented simply by adding the registry IDs of mobs to target into a list - by default, it includes the knocker and man from the shadow mods. Spawns the protective mode to carry this out, directly from flee modes when they detect a candidate entity nearby. Does not attack invincible or invisible mobs.
Added perks for new Patreon members
1.5.2f

New config was working for individual mob entries, but full mod entries were broken - now fixed.
1.5.2e

Added new config feature to make the obsessed attack any mobs of your choosing on sight, or any mobs from entire mods! Implemented simply by adding the registry IDs of mobs to target into a list - by default, it includes the knocker and man from the shadow mods. Spawns the protective mode to carry this out, directly from flee modes when they detect a candidate entity nearby. Does not attack invincible or invisible mobs.
Added perks for new Patreon members
1.5.2f

New config was working for individual mob entries, but full mod entries were broken - now fixed.
1.5.2e

Added new config feature to make the obsessed attack any mobs of your choosing on sight, or any mobs from entire mods! Implemented simply by adding the registry IDs of mobs to target into a list - by default, it includes the knocker and man from the shadow mods. Spawns the protective mode to carry this out, directly from flee modes when they detect a candidate entity nearby. Does not attack invincible or invisible mobs.
Added perks for new Patreon members
1.5.2f

New config was working for individual mob entries, but full mod entries were broken - now fixed.
1.5.2e

Added new config feature to make the obsessed attack any mobs of your choosing on sight, or any mobs from entire mods! Implemented simply by adding the registry IDs of mobs to target into a list - by default, it includes the knocker and man from the shadow mods. Spawns the protective mode to carry this out, directly from flee modes when they detect a candidate entity nearby. Does not attack invincible or invisible mobs.
Added perks for new Patreon members
Added new config feature to make the obsessed attack any mobs of your choosing on sight, or any mobs from entire mods! Implemented simply by adding the registry IDs of mobs to target into a list - by default, it includes the knocker and man from the shadow mods. Spawns the protective mode to carry this out, directly from flee modes when they detect a candidate entity nearby. Does not attack invincible or invisible mobs.
Added perks for new Patreon members
Added new config feature to make the obsessed attack any mobs of your choosing on sight, or any mobs from entire mods! Implemented simply by adding the registry IDs of mobs to target into a list - by default, it includes the knocker and man from the shadow mods. Spawns the protective mode to carry this out, directly from flee modes when they detect a candidate entity nearby. Does not attack invincible or invisible mobs.
Added perks for new Patreon members
Added new config feature to make the obsessed attack any mobs of your choosing on sight, or any mobs from entire mods! Implemented simply by adding the registry IDs of mobs to target into a list - by default, it includes the knocker and man from the shadow mods. Spawns the protective mode to carry this out, directly from flee modes when they detect a candidate entity nearby. Does not attack invincible or invisible mobs.
Added perks for new Patreon members
Added new config feature to make the obsessed attack any mobs of your choosing on sight, or any mobs from entire mods! Implemented simply by adding the registry IDs of mobs to target into a list - by default, it includes the knocker and man from the shadow mods. Spawns the protective mode to carry this out, directly from flee modes when they detect a candidate entity nearby. Does not attack invincible or invisible mobs.
Added perks for new Patreon members
Added new config feature to make the obsessed attack any mobs of your choosing on sight, or any mobs from entire mods! Implemented simply by adding the registry IDs of mobs to target into a list - by default, it includes the knocker and man from the shadow mods. Spawns the protective mode to carry this out, directly from flee modes when they detect a candidate entity nearby. Does not attack invincible or invisible mobs.
Added perks for new Patreon members
1.5.2d

Fixed some major bugs that could lock up spawning
Added perks for new patreons
1.5.2d

Fixed some major bugs that could lock up spawning
Added perks for new patreons
1.5.2d

Fixed some major bugs that could lock up spawning
Added perks for new patreons
1.5.2d

Fixed some major bugs that could lock up spawning
Added perks for new patreons
1.5.2d

Fixed some major bugs that could lock up spawning
Added perks for new patreons
1.5.2c

Obsessed now avoids respawning too far from last recorded location when that location was nearby and recently recorded, reducing cases where it could suddenly appear to teleport from one place to another. 
Spawn system now has a safeguard added against respawning in the same place too much, randomly offsetting scan position upon spawn - it should now feel more dynamic.
Fixed issue where players could technically see “It saw you” after having already been targeted in specific cases
Slightly reduced maximum distance away the entity can spawn to ensure it remains more visible
Added more debug info to fill in remaining gaps in determining why an obsessed entity may have despawned, where it was recently positioned, and current distance from that position
Obsessed should now be able to spawn on snow more reliably
Added perks for new Patreon supporters
1.5.2c

Obsessed now avoids respawning too far from last recorded location when that location was nearby and recently recorded, reducing cases where it could suddenly appear to teleport from one place to another. 
Spawn system now has a safeguard added against respawning in the same place too much, randomly offsetting scan position upon spawn - it should now feel more dynamic.
Fixed issue where players could technically see “It saw you” after having already been targeted in specific cases
Slightly reduced maximum distance away the entity can spawn to ensure it remains more visible
Added more debug info to fill in remaining gaps in determining why an obsessed entity may have despawned, where it was recently positioned, and current distance from that position
Obsessed should now be able to spawn on snow more reliably
Added perks for new Patreon supporters
1.5.2c

Obsessed now avoids respawning too far from last recorded location when that location was nearby and recently recorded, reducing cases where it could suddenly appear to teleport from one place to another. 
Spawn system now has a safeguard added against respawning in the same place too much, randomly offsetting scan position upon spawn - it should now feel more dynamic.
Fixed issue where players could technically see “It saw you” after having already been targeted in specific cases
Slightly reduced maximum distance away the entity can spawn to ensure it remains more visible
Added more debug info to fill in remaining gaps in determining why an obsessed entity may have despawned, where it was recently positioned, and current distance from that position
Obsessed should now be able to spawn on snow more reliably
Added perks for new Patreon supporters
1.5.2c

Obsessed now avoids respawning too far from last recorded location when that location was nearby and recently recorded, reducing cases where it could suddenly appear to teleport from one place to another. 
Spawn system now has a safeguard added against respawning in the same place too much, randomly offsetting scan position upon spawn - it should now feel more dynamic.
Fixed issue where players could technically see “It saw you” after having already been targeted in specific cases
Slightly reduced maximum distance away the entity can spawn to ensure it remains more visible
Added more debug info to fill in remaining gaps in determining why an obsessed entity may have despawned, where it was recently positioned, and current distance from that position
Obsessed should now be able to spawn on snow more reliably
Added perks for new Patreon supporters
1.5.2c

Obsessed now avoids respawning too far from last recorded location when that location was nearby and recently recorded, reducing cases where it could suddenly appear to teleport from one place to another. 
Spawn system now has a safeguard added against respawning in the same place too much, randomly offsetting scan position upon spawn - it should now feel more dynamic.
Fixed issue where players could technically see “It saw you” after having already been targeted in specific cases
Slightly reduced maximum distance away the entity can spawn to ensure it remains more visible
Added more debug info to fill in remaining gaps in determining why an obsessed entity may have despawned, where it was recently positioned, and current distance from that position
Obsessed should now be able to spawn on snow more reliably
Added perks for new Patreon supporters
1.5.2b

Hotfix for freezing issue
1.5.2

Obsessed now starts at a mood of 1 instead of 5 when initiating a new target
Obsessed jealous modes now leave ravaged corpses on the ground when they kills mobs, boosting the horror elements. These clean themselves up automatically, disappearing after a random amount of time.
Added ability for the opportunistic mode obsessed to rarely steal tamed horses and ride off with them - includes a new config setting to turn it off if preferred, and new riding animation 
Wolves now occasionally growl if the obsessed is nearby (within a 30 block cube area). This makes them ideal Lenny detectors.
Added diseased hair block (crafted from 9 diseased ball of hair items)
Mimic mode can now place passable webs occasionally
Added further safeguards against issues preventing targeting or creating stuck popups
Slightly reduced gift item pickup range
Added perks for new patrons
1.5.2b

Hotfix for freezing issue
1.5.2

Obsessed now starts at a mood of 1 instead of 5 when initiating a new target
Obsessed jealous modes now leave ravaged corpses on the ground when they kills mobs, boosting the horror elements. These clean themselves up automatically, disappearing after a random amount of time.
Added ability for the opportunistic mode obsessed to rarely steal tamed horses and ride off with them - includes a new config setting to turn it off if preferred, and new riding animation 
Wolves now occasionally growl if the obsessed is nearby (within a 30 block cube area). This makes them ideal Lenny detectors.
Added diseased hair block (crafted from 9 diseased ball of hair items)
Mimic mode can now place passable webs occasionally
Added further safeguards against issues preventing targeting or creating stuck popups
Slightly reduced gift item pickup range
Added perks for new patrons
1.5.2b

Hotfix for freezing issue
1.5.2

Obsessed now starts at a mood of 1 instead of 5 when initiating a new target
Obsessed jealous modes now leave ravaged corpses on the ground when they kills mobs, boosting the horror elements. These clean themselves up automatically, disappearing after a random amount of time.
Added ability for the opportunistic mode obsessed to rarely steal tamed horses and ride off with them - includes a new config setting to turn it off if preferred, and new riding animation 
Wolves now occasionally growl if the obsessed is nearby (within a 30 block cube area). This makes them ideal Lenny detectors.
Added diseased hair block (crafted from 9 diseased ball of hair items)
Mimic mode can now place passable webs occasionally
Added further safeguards against issues preventing targeting or creating stuck popups
Slightly reduced gift item pickup range
Added perks for new patrons
1.5.2b

Hotfix for freezing issue
1.5.2

Obsessed now starts at a mood of 1 instead of 5 when initiating a new target
Obsessed jealous modes now leave ravaged corpses on the ground when they kills mobs, boosting the horror elements. These clean themselves up automatically, disappearing after a random amount of time.
Added ability for the opportunistic mode obsessed to rarely steal tamed horses and ride off with them - includes a new config setting to turn it off if preferred, and new riding animation 
Wolves now occasionally growl if the obsessed is nearby (within a 30 block cube area). This makes them ideal Lenny detectors.
Added diseased hair block (crafted from 9 diseased ball of hair items)
Mimic mode can now place passable webs occasionally
Added further safeguards against issues preventing targeting or creating stuck popups
Slightly reduced gift item pickup range
Added perks for new patrons
1.5.2b

Hotfix for freezing issue
1.5.2

Obsessed now starts at a mood of 1 instead of 5 when initiating a new target
Obsessed jealous modes now leave ravaged corpses on the ground when they kills mobs, boosting the horror elements. These clean themselves up automatically, disappearing after a random amount of time.
Added ability for the opportunistic mode obsessed to rarely steal tamed horses and ride off with them - includes a new config setting to turn it off if preferred, and new riding animation 
Wolves now occasionally growl if the obsessed is nearby (within a 30 block cube area). This makes them ideal Lenny detectors.
Added diseased hair block (crafted from 9 diseased ball of hair items)
Mimic mode can now place passable webs occasionally
Added further safeguards against issues preventing targeting or creating stuck popups
Slightly reduced gift item pickup range
Added perks for new patrons
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