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The Wandering Murder

The Wandering Murder

by Stevelocks100 • Downloads: 0 • Followers: 0
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The Wandering Murderer


A terrifying new mob that will hunt you down in seek of revenge. It will only spawn after killing a wandering trader. Reminds me of some terraria boss spawning mechanics. This is meant to be a unique take on the horror Minecraft niche. The initial goal was to make it so that it wouldn't have a weakness to the typical horror mob thing like pillaring or swimming, but also make it logically make sense. For a while I've wanted to make a mob that was in the horror-ish genre, but also stand out.

If you manage to survive and "kill" it, you will receive the Gilded Emerald Cleaver, and gain its respect.

The sword and also a header

Milkman's Weapon: Reborn


This was initially meant to be something terrifying hidden within another datapack, so there is indeed another bit of content associated with this.

This portion introduces two new items: The Molotov Milktail, and the Milktail Crate.

The Molotov Milktail can be crafted through using:

  • Milk Bucket
  • TNT

The max stack size is 16.

The Milktail Craft can be crafting through using:

  • 2 Raw copper
  • Any wool block
  • Stick

The Wandering Murderer


The Milkman Reborn is a disguise for this guy! You can summon it by killing a wandering trader. He will then chase you down for 2 days, and at the end, give you his sword (if you manage to kill it). After killing the wandering murderer, wandering traders will have a new trader: Whey Protein Powder. This will summon an event known as the "Trader's Onslaught", which makes it slightly deadlier, and not stop attacking for a while. There is no reward to killing it here (like a sword), and instead a new trade will be available.


There are now settings for this mod (in version 2.0 and above), which is accessible via /function milk:settings.

Here's the resource pack if it still fails: https://github.com/Stevelocks100/wandering_murderer/releases/latest

Additional Credits

How to Install The Wandering Murder (Datapack)

The Wandering Murder by Stevelocks100 is verified for Datapack, Fabric, Forge, Neoforge, Quilt across Minecraft versions 1.21, 1.21.1, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.8 (latest release: 4.3, file size: 8.8 MB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.21, 1.21.1, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.8) and platform (Datapack, Fabric, Forge, Neoforge, Quilt).
  2. Make sure you have the compatible loader or environment installed for Datapack, Fabric, Forge, Neoforge, Quilt.
  3. Move the downloaded The Wandering Murder file into your Minecraft .minecraft/saves/<world>/datapacks folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Datapack
7d ago 1
1.21.11
Datapack
7d ago 1
1.21.11
Datapack
25d ago 1
1.21.11
Datapack
1mo ago 1
1.21.11
Datapack
1mo ago 1
1.21.8
Datapack
11mo ago 1
1.21.5
Fabric Forge Neoforge Quilt
last yr. 1
1.21.5
Datapack
last yr. 1
1.21.4
Fabric Forge Neoforge Quilt
last yr. 1
1.21.4
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.4
Fabric Forge Neoforge Quilt
last yr. 1
1.21.4
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.4
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.4
Fabric Forge Neoforge Quilt
last yr. 1
1.21.4
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.4
Fabric Forge Neoforge Quilt
last yr. 1
1.21.4
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.4
Fabric Forge Neoforge Quilt
last yr. 1
1.21.4
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.4
Fabric Forge Neoforge Quilt
last yr. 1
1.21.4
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.4
Fabric Forge Neoforge Quilt
last yr. 1
1.21.4
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
[4.3] The Wandering Murder 4.3 by Stevelocks100 on Oct 30, 2026
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fixed the stupid music bug for the wandering slaughterer that happens on every second tick (pretty much a 50/50 for whether music breaks)
Updated to 26.3 which was painful.
1.21.11 will no longer be maintained.
[4.3] The Wandering Murder 4.3 by Stevelocks100 on Oct 30, 2026
Download
fixed the stupid music bug for the wandering slaughterer that happens on every second tick (pretty much a 50/50 for whether music breaks)
Updated to 26.3 which was painful.
1.21.11 will no longer be maintained.
[4.2] The Wandering Murder 4.2 by Stevelocks100 on Oct 12, 2026
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fixed small multiplayer bug (he runs into the horizon after kidnapping someone sometimes)

also music within new worlds
[4.1] The Wandering Murder 4.1 by Stevelocks100 on Oct 05, 2026
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Small patches.

Forgot to add TheBreadGiver in the credits earlier for the spawn egg textures (he was already there, except that it didn't mention spawn eggs)

Made sure that he isn't able to target players underground. Even if a player was above ground when he spawns then goes underground, you can't really tell he's attacking you (no music or bossbar typically) so it's fine
[4.0] The Wandering Murder 4.0 by Stevelocks100 on Oct 01, 2026
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Huge update today!

New Attacks:
  • Gunpowder Throw
  • Produces particles on the ground.
  • If a player runs over it with enough speed, it will create a chain explosion.
  • Whey protein powder
  • this is used as an anti-cheese for various aspects.
  • Will throw at mobs that scare wandering traders, to prevent the murderer from running at very high speeds
  • WIll also throw at happy ghasts, which weighs them down (so flying on the happy ghast isn't a viable way to kill him anymore)
  • Resonance
  • Create a loud ringing sound, and will damage the players a set amount regardless of armor/enchantments.
  • This only applies for the harder version of the boss.
  • Knockback
  • If there are enough players surrounding him, he will create a shockwave that causes all nearby players to launch away.
  • Fixed tower related destruction.
  • It probably won't deconstruct whole houses now
  • He should also be able to deal with a variety of new towers
  • BIG JUMP
  • Under certain conditions, he will jump really high into the sky and attempt to land on the player.

He is now capable of piercing through a certain amount of armor, meaning armor will ultimately matter less during the fight. Enchantments like "protection" and similar will no longer do anything.

Damage taken has been curved:
Even if you deal 1000 hearts of damage, he will now only take 30 hearts of damage max, meaning OP gear no longer is capable of one-hit kills or similar.
With this in mind, if the hitbox happens to die (which it shouldn't) a new one is now summoned as a fail-safe.

General changes to the wandering murderer:

Spawning has been completely rewritten so that I can understand it better.
  • In theory it is now more optimized
  • He can no longer appear immediately after vanishing. This issue caused things like double "outro" music, or spawning for 3 seconds before vanishing again.
  • Instead of spawning based on "lowest encounters", he will spawn based on various different variables: amount of times encountered, if the player is afk, if the player is isolated, and if the player is outdoors (not underground).
  • He can now spawn via fishing
  • If you kill a wandering trader while he's active, he will spawn.
  • He can either jump from the sky, or appear behind you. Appearing behind you means he'll attack the second you look at him.

Cutouts!
  • Rarely when he's active, a cutout will spawn. This will play the music for a few seconds before going away.
  • That's about it tbh

More anti-cheese
  • If he considers himself "stuck", he will either jump really high or vanish.
  • Typically this is determined by how long he has been standing still.
  • With this in mind, nearby moving pistons while "stuck" do not work for preventing him to despawn.
  • If the player creates a tower with holes in it, technically it's not a tower that is connected to the ground. The solution is that he will either despawn, or jump really high to get to the player.

He now lasts 8 days instead of 3 days
  • In theory it takes
...
[V3.0] V3.0 by Stevelocks100 on Nov 28, 2025
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Updated to 1.21.8
Moved all other versions to legacy

  • Fixed the towering mechanics being ludicrously broken
  • INFINITE ARROWS LETS GOOOOO
  • Boss music sometimes played 3 versions at the same...time? fixed now.
  • kill credit is now coded in, and the sword can be received
  • several models were missing because im dumb
  • mild memory leaks fixed
  • he no longer goes towards 0,0,0 when there isn't something for him to target....
  • updated depencency datapacks.
  • updated block tags for 1.21.8
  • will despawn shortly after being "trapped"
  • if he has a target, but can't attack or move, that is considered being trapped.
  • when leaving the trader dimension, the scale attribute has been changed to an attribute modifier, instead of changing the base.
  • wandering murderer no longer deattaches and breaks when going to different dimensions/going through portals


Buffed sword swipe damage + hitbox
Buffed pufferfish punch damage + hitbox
  • there is now a chance to get poison instead of it being guarenteed, unless you're too close to him.

He now jumps towards his sword if it's too far away, and after the player if they go far enough
  • for some reason he does some crazy sideways b-hopping, which idk how to fix
  • and just... jumping away then double jumping towards the target..? nice!
  • he can now jump upwards, if his sword is stuck high above him.
  • overall just rewrote the jumping AI so that it's now an AI state instead of some janky tick timer

Health somewhat scales with player count (up to 4 players), but has generally been increased to around 400 hearts
New alternate despawning animation
Changed what can spawn within the trader's pocket dimension and how frequently
decreased chance for kidnapping attack

sword can no longer be obtained by simply "surviving two days." Instead, he must be defeated, and IN THEORY, the player who dealt the last hit should get it.

Heavily buffed the "Trader's Onslaught" challenge, activated by whey protein powder
  • Attack damage significantly increased
  • punch 8 -> 12
  • sword swipe 11 -> 16
  • decreased attack cooldown
  • health scales with player count, but without a limit. on large server, health could be up to 2000 hearts.
  • does not despawn unless "trapped"
  • increased chance for kidnapping attack
  • decreased duration. starts at 2:30 minutes, and increases to 10 minutes, when up to 4 players are in the world.
  • players are targeted differently.
  • all players within 20 blocks of the person who used the whey protein powder are potential targets.
  • if a player hits the trader, they also become a potential target

this will very likely be the last version, unless happy ghasts become a consistent, recurring problem.
[2.4] V2.4 Mod by Stevelocks100 on Mar 25, 2025
Download
Removed sounds from arrows landing
Updated to 1.21.5:
  • Fixed tooltip stuff
  • updated every text component :sob:
  • updated Blockstate library and tags to support new blocks
[2.4] V2.4 by Stevelocks100 on Mar 25, 2025
Download
Removed sounds from arrows landing
Updated to 1.21.5:
  • Fixed tooltip stuff
  • updated every text component :sob:
  • updated Blockstate library and tags to support new blocks
[2.4] V2.4 Mod by Stevelocks100 on Mar 25, 2025
Download
Removed sounds from arrows landing
[2.4] V2.4 by Stevelocks100 on Mar 25, 2025
Download
Removed sounds from arrows landing
[2.4] V2.4 Mod by Stevelocks100 on Mar 25, 2025
Download
Removed sounds from arrows landing
[2.4] V2.4 by Stevelocks100 on Mar 25, 2025
Download
Removed sounds from arrows landing
[2.4] V2.4 Mod by Stevelocks100 on Mar 25, 2025
Download
Removed sounds from arrows landing
[2.4] V2.4 by Stevelocks100 on Mar 25, 2025
Download
Removed sounds from arrows landing
[2.3] V2.3 Mod by Stevelocks100 on Feb 27, 2025
Download
Fixed hitbox related issues, such as getting accidentally re-initiated upon hitting it.
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