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TiCEX - Tinkers Construct EX

TiCEX - Tinkers Construct EX

by mofumofumoffy • Downloads: 0 • Followers: 0
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Versions

Notes: TiCEX is still in development.
Features, recipes, balance, and integrations may change between versions.

Some integrations are experimental or depend on the installed mod set.


TiCEX - Tinkers' Construct EX

A Tinkers' Construct addon about reconstructing gear and powers from other mods into Tinkers-style equipment.

The main goal of TiCEX is not just to add random materials or simple stat bonuses.
It is about taking iconic items, abilities, and mechanics from other mods, then rebuilding them as Tinkers' Construct tools, armor, modifiers, traits, and special equipment.

Most progression starts from the Reconstruction Core.
Craft it, combine it with items from supported mods, and branch into new modifiers, Seram equipment, and cross-mod builds.

TiCEX can be used in smaller setups, but it is especially made for players and modpacks that enjoy endgame gear progression, wild synergies, and over-the-top builds.

Required Mods

For All Versions

Additional

Version Mods
mc1.20.1 AddonAPI v1.2.0 (https://modrinth.com/mod/addonapi)

Supported Minecraft Version

  • Forge for Minecraft 1.20.1

Main Features

  • Reconstruction Core-based progression
  • Seram Tools and Seram Armor
  • Modifiers and traits based on other mods' gear and abilities
  • Special Tinkers-style equipment such as Reforged SlashBlade, Blitz Guns, and Revival Spellbooks
  • Smeltery / foundry additions such as RF Furnaces and Fluid Transmuter
  • Strong support for endgame and expert-style modpacks
  • Highly adjustable progression through recipes and configs

Integrated Mods

  • Re-Avaritia
  • Mekanism
  • Draconic Evolution
  • SlashBlade:Resharped
  • Timeless and Classics:Zero
  • Apotheosis
  • Create
  • Iron's Spells 'n SpellBook
  • ProjectE
  • Psi
  • Botania
  • Ars Nouveau
  • [WIP]CC:Tweaked
  • Curios

Other Additions

  • Some cool new alloys
  • Electric modules for the smeltery and foundry that heat up based on FE input
  • Fluid Transmuter converts one fluid into another fluid with the same tag

Details

https://github.com/mofumofumoffy/ticex/wiki

Balance

TiCEX can become very powerful.

That is intentional.

This mod is designed around the fantasy of taking powerful items from many mods and combining them into one customizable Tinkers' build.
If you want a strict vanilla-style balance addon, this may not be what you are looking for.

For modpack authors, the most important progression point is the Reconstruction Core.
By changing its recipe and related requirements, you can decide whether TiCEX appears early, late, or only at the very end of your pack.

Credits

Some resources in this mod were based on materials from the mods listed in this wiki page section.
Additionally, it draws inspiration from the following mods:

  • Materialis
  • Tinkers' Evolution
  • Tinkers' SlashBlade
  • PlusTiC

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Forge
23h ago 1
1.20.1
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1.20.1
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1.20.1
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## Features
  • Added Astral as a new material. This solution can be used as fuel for smeltery to create other alloys.
  • Added and adjusted LuaAPI for CC:Tweaked.
  • Added new rendering effects to Avariria's Infinity material.

## Fixes
  • Ensured compatibility with the latest beta version of tcon.
  • Fixed an issue where some Mekanism modules were not functioning correctly.
  • Normalized rendering of Reforged SlashBlade when using YSM, TLM, etc.
  • Fixed an issue where the game would crash when Capability was loaded early. This allows it to coexist with Epic Fight, etc., without patches.
  • Fixed an issue where the game would occasionally freeze on startup.
  • Re-reflected changes in data packs.
  • Many other optimizations and improvements have been made.
  • Fixed an issue that caused crashes in environments without JEI.
  • Changed some tools to display icons. This change can be disabled in ticex-client.toml.
  • Increased the maximum level of the DragonForce modifier to 3. This change can be disabled in ticex-more-config.toml.
  • Fixed gauntlet rendering.
  • Made the Evolved Core recipe easier overall. This change is temporary and may be further modified in the future.
  • Melted Blaze Lava can now be used as fuel for a 3500°C smelter. This allows Re:Avaritia to melt Infinity on its own.
  • Added creative flight ability to Gem Boots Catalysts.
  • Fixed an issue where trim was not rendering on armor other than plate armor.
  • Added Lua API to some Gem Catalysts.
Fixes
  • Requires AddonAPI 2.1.0
  • Fixed an issue where MekaWeapons catalysts were not being applied correctly
  • Fixed an issue where Reforged SlashBlade kill counts were not being recorded correctly
  • Normalized Meka mode changes with Modem modifiers

Changes
  • Updated More-Config: Allows adjustment of tools and RF furnace temperature in settings without breaking gameplay
  • Added many Modem functions + support for Evolved (Draconic Evolution)
  • When remodeling, ProudSoul, Refine, and KillCount are compared between the tool and catalyst, and the larger value is used.
  • When Evolved modifications are applied, the tool now deals the corresponding Draconic damage.
  • Changed the Reconstruction Core recipe.
  • Changed textures for some tools (Thanks, razdo73!)

Additions
  • Eternity Modifier (Avaritia Integration): Grants one upgrade, one ability, and one defense slot each. Maximum Lv3.
  • DragonForce Modifier (Draconic Evolution Integration): The tool will now deal corresponding Draconic damage. Exclusively for the material properties of Draconium-Chaotic crystals. If Evolved is present, it will deal a higher grade of damage compared to that.
  • Added an advancement
## Fixes
  • Officially added recipes for Od parts
  • Fixed an issue where reactive cooldowns affected all mods linking Ars Nouveau and Tinker
  • Fixed an issue where the Rebirth modifier could be removed for some reason
  • Ensured compatibility with the latest CC:T
  • Fixed an issue where armor modified with the Mekanic modifier could not be changed modes using Mekanism shortcut keys
  • Fixed an issue where armor Apothic Affixes for armor were not applied correctly to Mekanic-modified armor in some cases
New Materials
  • Blazing (Re:Avaritia): Obtain Wither Skeleton Heads from Skeletons
  • Od: Redesigned and ported Weezer materials from Ice and Fire in 1.12.2

New Modifiers
  • Ahrim/Dharok/Guthan/Karil/Torag/Verac's Will (Botania): Modifiers for each material added to Terrasteal Helmets
  • Reactive (Ars Nouveau): Casting spells under certain conditions
  • Alterative (Ars Nouveau): Allows threading to be added

Features
  • Effectively removed MekaPlate and Singular Gem (you can create armor with the same functionality by modifying plate armor with catalysts!)
  • Added compatibility with Mekanism: Weapons equipment

Fixes
  • Fixed broken Mekanism and Draconic Evolution modules to function correctly
  • Fixed an issue where the etheric longbow's attack power was too high
  • Other minor fixes and changes
Reapplied the Avaritia fix that had somehow been rolled back.
  • Changed Bedrock Breaker's specifications to those of Re:Avaritia
  • Added Lure X effect to Luck X trait
  • Added Bedrock Breaker trait to Crystal Matrix
  • Ensured backward compatibility with Iron's Spellbooks
  • Fixed bow stats
  • Fixed other minor bugs
Fixed a fatal crash when installing Ars Nouveau due to a missing mixin.
## Note
Due to poor health and a lack of motivation, development of v1.0, including improvements to gameplay, is expected to be significantly delayed. Therefore, we are releasing a snapshot of what "works" for the latest version. I apologize for any inconvenience this may have caused.

## Features
  • Added integration between Botania and Ars Nouveau. (In progress)
  • Removed MekaPlate and Singular Gem. As with Koshirae, you can use similar items by modifying plate armor with a catalyst.
## Note

For a while now, the number of bug reports for TiCEX has been decreasing. We see this as an opportunity and have begun development on the release version. Accordingly, beta updates will be paused, except for critical bug fixes. Stay tuned!

## Features

  • Restored upward compatibility with SlashBlade
  • Adjusted the Revival SpellBook to retain Attributes
  • Fixed a potential issue with the Deflection modifier

Dependency updates and some bug fixes
loading avaritia module on server has no longer failed.
Features
  • Added a modem property to Incomparable.
  • Added a convenient config for adjusting RF Furnace temperature and other parameters. (If you prefer to continue adjusting with data packs, you can disable this in ticex-common.toml.)

Fixes
  • Compatible with "SlashBlade:Resharped" v1.4.66.
  • Apotheosis affixes and other effects now correctly activate when dealing damage.
## Major Fixes
  • Compatible with SlashBlade:Resharped v1.4.x.
  • MekaPlate can now use shields like MekaSuits.

## Major Features
  • MekaEdge: Tinkerized Meka-Tool
  • Resonance Gauntlet: Reworked Incomparable
Melting Recipe Fixes
Note: In order to reduce future technical debt, I'm moving datapacks to Datagen. If you experience any issues with recipes or other issues during the migration, I would appreciate it if you could report them to me.

Features
  • Singular Gems can now walk on water or lava.

Fixes
  • Fixed some data pack errors
[0.3.2.2] TiCEX 0.3.2.2 by mofumofumoffy on Oct 18, 2026
Download
Note: In order to reduce future technical debt, I'm moving datapacks to Datagen. If you experience any issues with recipes or other issues during the migration, I would appreciate it if you could report them to me.

Fixes
  • By saying goodbye to the naive memories of competing overpoweredness, we have resolved the conflict with Bad Optimizations.
  • HF Blade can now be properly turned into a Seram Catalyst. (Appearance only)
  • Shaders can now be added to materials linked to Draconic Evolution.
Fixes
  • Seram Catalyst can now be crafted correctly.
  • ~~HF Blade can now be turned into a Seram Catalyst (inherits appearance only).~~ Not Worked, ToDo
  • Compatible with SlashBlade:Resharped v1.3.x.
  • RF Furnace can now be harvested.
  • Recipes are no longer automatically disabled when used in conjunction with SakuraTinker. (To improve convenience in packs. Use config or recipe tweakers instead.)
  • Some other tweaks.
Hotfix: Incomparable rollback (but still unstable) and recipe mistake fix
# TiCEX v0.3.0

## Features

### Major Stability Improvements

While TiCEX is still under development, I am fully aware that it has suffered from far too many critical errors. I’m **deeply committed to addressing them**, and I've been and will be actively investigating all bug reports—*even minor ones*—on a daily basis. With the help of the community, v0.3 has been tested in over five solo worlds and on servers with more than 10 players, leading to numerous bug fixes that make the mod now **reliable enough for modded survival gameplay**. If you encounter further issues or have feature requests or suggestions, please don’t hesitate to submit an issue ([https://github.com/mofumofumoffy/ticex/issues](https://github.com/mofumofumoffy/ticex/issues)).

### Over-Casting Modifier Finalized

Thanks to event hook restructuring, the Over-Casting modifier (integration with Iron's Spells 'n Spellbooks) now **supports nearly all attack spells, including those from addons.** Additionally, the increased mana cost effect—originally included but unnecessarily complex—has been removed. This omission of downsides also applies to the gun tools from TaC\:Zero.

### New Integration: Psi

  • Psionizing Radiation**: Tools can now trigger spellcasting when performing specific actions, using the same triggers as the corresponding Psimetal tools.
  • Socket**: Adds up to five spell slots to tools.
  • Sensor**: Implements Exosuit Sensor functionality in helmets.

### Other Changes

  • Fixed DE Module GUI not opening correctly from SlashBlade tools.
  • Fixed missing textures on some tools.
  • Temporarily removed the Incomparable recipe to prevent tool duplication.
  • And **many** other fixes and improvements.

A huge thank you to Valine3g and his community for their support in this mod.
## TiCEX v0.2.0

# Now **compatible** with Tinkers' Construct v3.10.0.67 (Release Version)!

# Includes a major **Rework of Reforged SlashBlade**!

### Note

We **recommend backing up your data** before updating.

### Fixes

  • Fixed a crash when Re:Avaritia is not installed and armor is equipped.
  • Fixed an issue where the Modem modifier referenced a null entity.
  • Omnipotence no longer drops excessive experience.
  • 90% of Reforged SlashBlade issues have been resolved on both client and server sides.
  • TiC tools can break bedrock correctly.
  • Tools now render in the correct colors.
  • ProudSoul can now be increased correctly.
  • Enchantments applied to tools now function as intended.
  • Many other bugs have been fixed.

Fixes

The following bugs have been fixed:
  • en_us text of EndestShot is missing
  • Disrupt the operation of ProjectE relics
## Note

A major rework is currently underway for both data packs and Reforged SlashBlade.
While we are designing the update to retain compatibility with previous versions as much as possible, some issues may still arise. Please keep this in mind.

## Additions

  • EndestShot Modifier** (Re\:Avaritia compatibility)
  • Modem Modifier** (CC\:Tweaked compatibility)

## Changes

  • Deflection Trait** can now deal damage to enemies.
  • Blitz Gun** no longer suffers from damage falloff.

## Fixes

  • Etheric Block** can now be properly collected. (Fix for RF Furnace is scheduled for a later update.)
  • Fixed a bug where all tools could break bedrock when Re\:Avaritia was installed.
  • Fixed an issue where tools appeared with a bluish tint.
  • Hidden Proud** now correctly increases ProudSoul when applied.
  • Enchantments that increase or reduce damage now function as intended.

HotFix
  • Upgrading to MekaPlate Armor is now only supported from Plate Armor.
  • When upgrading to MekaPlate Armor, the NBT data from the Plate Armor is now prioritized.
## New Additions

  • Upgrade recipe from Plate Armor to MekaPlate Armor.
  • \[WIP] Singular Gem Armor – ProjectE compatibility in progress.

## Fixes

  • Required versions for some mods were too high and have been adjusted.
  • Fixed a crash that occurred when certain modifiers were applied to Reforged SlashBlade.
  • Blade and Saya casts can now be properly placed in chests.
  • Konpaku Modifier can now be enchanted with ProudSoul as intended.
  • Other minor tweaks and fixes.

Fixes
  • Mekanism Nutritional Injection module causes crash
  • Evolved Tools cannot be charged by any method other than Draconic Evolution
  • Blitz Gun and Revival Spellbook cannot be reinforced
The SakuraTinker dependency version was also wrong...
## Fix
  • Create version has wrong
# v0.1.0-beta

## Additions
  • Added TiC tools for *Timeless and Classic Zero* and *Iron's Spells n' Spellbooks*.
  • Cardboard Modifier: When used with Create v6 and applied to all armor pieces, allows players to hide themselves as cardboard.
  • Over-Casting Modifier: Integrates with *Iron's Spells n' Spellbooks*, allowing spell effects to be influenced by modifiers (compatible with other TiC addons).
  • Sakura Tinker Compatibility: Added shaders and recipes that provide unique modifiers.

## Changes
  • Updated the list of compatible mods.
  • MekaPlate Armor now reduces knockback.
  • Adjusted recipes around the *Stream of Reconstruction*.
  • Revised some flavor text.
  • Added support for zh_hk and zh_tw.

## Fixes
  • Fixed a critical issue that caused server-side crashes.
  • Fixed a Stack Overflow error when Reforged SlashBlade performed attacks with zero invincibility frames.
  • Fixed a crash related to Attribute loading.
  • Corrected incorrect information displayed by TConJEI.
  • Minor additions and adjustments.

## To Some Contributors
We will reach out individually, but some work was substituted this time to apply urgent fixes.
This was done to prevent a quality gap between the previous version and player expectations due to TiCEX's rapid spread.
We apologize for the inconvenience.

## Special Thanks
SyameimaruZheng and Mysterious Mountain org.: Supervision and testing
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