Tinkers Construct (Unofficial port)
This is an unofficial port of Tinkers' Construct. It is not developed, approved, or supported by SlimeKnights.
Tinkers Construct (Unofficial port) brings the Tinkers' Construct experience to Minecraft 1.21.1 on NeoForge.
Features and New Features
- Modular tools, weapons, shields,
and armor(only with coarm, still in development) - Smelting, alloying, casting, and molten metals
- Custom materials, traits, and modifiers
- Optional Create integration for ores, fluids, pipes, and tanks and others things under development
- Additional compatibility with Sable and Create Aeronautics

Requirements
- Minecraft 1.21.1
- NeoForge 21.1.x
- Java 21
Please report issues to this port only, not to the official Tinkers' Construct team.
Credits
We used content from Modern Foundry by MajorBonghits.
- Modern Foundry by MajorBonghits
- Tinkers' Construct and SlimeKnights
- Official Tinkers' Construct page
- Original contributors
- Create
- Sable
All rights and credit for the original Tinkers' Construct belong to its creators and contributors.
How to Install Tinkers Construct (Unofficial port) (Mod)
Tinkers Construct (Unofficial port) by Unknown is verified for Neoforge across Minecraft versions 1.21.1 (latest release: 1.21.1-1.5.0-NeoForge, file size: 25.0 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21.1) and platform (Neoforge).
- Make sure you have the compatible loader or environment installed for Neoforge.
- Move the downloaded Tinkers Construct (Unofficial port) file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version### Synced with the latest Tinkers' Construct
- Fancy armor stands**: bamboo (small), bone (with arms), necrotic bone (glowing) and clear (invisible when dressed)
- Horn** material for slimesuit ribcages
- Phantom cuirass**
- Reworked **Gold Guard** and **Chrysophilite**: bonuses now scale with the gold armor you wear
- Edible tools rework
- Tools with an inventory now drop their contents when destroyed
- Shields can take a banner's patterns **without its base color** using a sky slime bottle
- New JEI categories: **Fuel**, **Materials** and **Tool Modification**
- Upstream balance changes and bug fixes
### Bug fixes
- Melting** modifier now properly fills its tank (Blazing Blood from blazes, Milk from skeletons...)
- Part chests** and smeltery blocks no longer lose their contents when you relog
- Tree Physics**: hand axes, broad axes and mattocks are recognized as axes, and let trees fall naturally (sneak to fell the whole tree the Tinkers way)
- Kama** can shear sheep, mooshrooms and snow golems again
- Breaking a **casting table or basin** now drops the cast
- Create crushed ores** can be melted in the melter and smeltery
- Fixed a **Crafting Station duplication** glitch
- Bows, crossbows and war picks**: draw time and loaded ammo work properly, and Modern Foundry arrows are accepted as ammo
- Fixed AOE mining behaving unpredictably with fake players (deployers, etc.)
⚠️ Items already lost to the old part chest bug can't be recovered.