
Press 't' (you will most likely have to change this as the default chat key is also 't') to open the Titles gui. Understand that you may not have any titles to choose from at first. Simply complete advancements to start growing your selection.
How to Install Titles (Mod)
Titles by AuriluxDev is verified for Forge across Minecraft versions 1.16.5, 1.18.2, 1.19.2, 1.19.4, 1.20.1 (latest release: 1.20.1-3.8.4, file size: 214 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.16.5, 1.18.2, 1.19.2, 1.19.4, 1.20.1) and platform (Forge).
- Make sure you have the compatible loader or environment installed for Forge.
- Move the downloaded Titles file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version- Got the "addtype" and "removetype" commands working how I intended.
- Fixed a Botania template title looking for the wrong resource. Fixes #43.
- Fixed a crash from having no titles of a specific award type.
- Merged a PR from TalBun54 that prevents the use of Contributor and Starting types from the addType and removeType commands.
## 1.20.1 - 3.8.3
- Fixed the issue where all titles were available to everyone from the start
## 1.20.1 - 3.8.2
- Added a new title award type: "starting", which are available to all players by default.
- Added new holiday themed titles to take advantage of the new award type
## 1.20.1 - 3.8.1
- Fixed a gradle build error
## 1.20.1 - 3.8.0
- 1.20.1 update
- Added titles for some new advancements
## 1.19.4 - 3.7.1
- Fixed an issue where the title data generator wasn't properly generating titles
## 1.19.4 - 3.7.0
- 1.19.4 Update
- Added data generators for advancements, tags, and recipes
## 1.19.2 - 3.6.1
- Fixed bug where the keybinding to open the title selection screen wasn't appearing in the keybinding list
## 1.19.2 - 3.6.0
- 1.19 update
- Fixes a number of things that broke with the new class names for the message component system.
- Template titles are now only added if the respective mod is active and doesn't have their own titles
## 1.18.2 - 3.5.2
- Removed a potential memory leak by caching title default/variant text components
- Fixed a bug where changing your gender setting wouldn't properly update the titles in the title selection GUI
- Updated some template titles that changed in their respective mod's updates
- Added titles for some of the new 1.17 advancements
## 1.18.2 - 3.5.1
- Merged the changes from 1.16.5 - 3.4.4
- Titles no longer disappear on death in newer 1.18. Fixes #39
- Titles now display next to the player's name in the playerlist on servers. This can be disabled in the config
- Titles can now be prefixed to a player name instead of only suffixed
- Titles now has native nickname functionality! Due to how FTB Essentials does its nickname (using PlayerInfo instead of the PlayerEvent.TabListNameFormat event), there was no way for me to properly update the tablist name, nor would I be able to show the nickname in the title selection GUI. Adding my own nickname solves this. Fixes #40
## 1.18.2 - 3.5.0
- Update to 1.18. No new features as of yet
- Did change the y-level for the Spelunker advancement/title to -20 to 0, from 0 to 20 to account for the underground changes
- The "/titles display" command now only lists the titles you have unlocked, instead of all titles
- Added new title for the "Cave & Cliffs" advancement, "the Base Jumper"
- Added a new advancement and associated title, "the Frigid"
## 1.16.5 - 3.4.4
- Can now properly "remove" titles by using datapacks, just like advancements. Fixes #37
- Some minor refactoring
## 1.16.5 - 3.4.3
- Finally solved that title syncing issue. Fixes #32, fixes #34
## 1.16.5 - 3.4.2
- Fixed an error caused by advancements
- Fixed the issue where all titles were available to everyone from the start
## 1.20.1 - 3.8.2
- Added a new title award type: "starting", which are available to all players by default.
- Added new holiday themed titles to take advantage of the new award type
## 1.20.1 - 3.8.1
- Fixed a gradle build error
## 1.20.1 - 3.8.0
- 1.20.1 update
- Added titles for some new advancements
## 1.19.4 - 3.7.1
- Fixed an issue where the title data generator wasn't properly generating titles
## 1.19.4 - 3.7.0
- 1.19.4 Update
- Added data generators for advancements, tags, and recipes
## 1.19.2 - 3.6.1
- Fixed bug where the keybinding to open the title selection screen wasn't appearing in the keybinding list
## 1.19.2 - 3.6.0
- 1.19 update
- Fixes a number of things that broke with the new class names for the message component system.
- Template titles are now only added if the respective mod is active and doesn't have their own titles
## 1.18.2 - 3.5.2
- Removed a potential memory leak by caching title default/variant text components
- Fixed a bug where changing your gender setting wouldn't properly update the titles in the title selection GUI
- Updated some template titles that changed in their respective mod's updates
- Added titles for some of the new 1.17 advancements
## 1.18.2 - 3.5.1
- Merged the changes from 1.16.5 - 3.4.4
- Titles no longer disappear on death in newer 1.18. Fixes #39
- Titles now display next to the player's name in the playerlist on servers. This can be disabled in the config
- Titles can now be prefixed to a player name instead of only suffixed
- Titles now has native nickname functionality! Due to how FTB Essentials does its nickname (using PlayerInfo instead of the PlayerEvent.TabListNameFormat event), there was no way for me to properly update the tablist name, nor would I be able to show the nickname in the title selection GUI. Adding my own nickname solves this. Fixes #40
## 1.18.2 - 3.5.0
- Update to 1.18. No new features as of yet
- Did change the y-level for the Spelunker advancement/title to -20 to 0, from 0 to 20 to account for the underground changes
- The "/titles display" command now only lists the titles you have unlocked, instead of all titles
- Added new title for the "Cave & Cliffs" advancement, "the Base Jumper"
- Added a new advancement and associated title, "the Frigid"
## 1.16.5 - 3.4.4
- Can now properly "remove" titles by using datapacks, just like advancements. Fixes #37
- Some minor refactoring
## 1.16.5 - 3.4.3
- Finally solved that title syncing issue. Fixes #32, fixes #34
## 1.16.5 - 3.4.2
- Fixed an error caused by advancements whose title was plain text rather than a translatable lang entry
## 1.16.5 - 3.4.1
## 1.16.5 - 3.4.0
- Refactored nearly every class. Probably includes some performance improvement, but was done primarily for flow and readability.
- Removed most of the API. I kept the Title and TitleProvider classes so modders can add their own titles, but I wasn't s
- Added a new title award type: "starting", which are available to all players by default.
- Added new holiday themed titles to take advantage of the new award type
## 1.20.1 - 3.8.1
- Fixed a gradle build error
## 1.20.1 - 3.8.0
- 1.20.1 update
- Added titles for some new advancements
## 1.19.4 - 3.7.1
- Fixed an issue where the title data generator wasn't properly generating titles
## 1.19.4 - 3.7.0
- 1.19.4 Update
- Added data generators for advancements, tags, and recipes
## 1.19.2 - 3.6.1
- Fixed bug where the keybinding to open the title selection screen wasn't appearing in the keybinding list
## 1.19.2 - 3.6.0
- 1.19 update
- Fixes a number of things that broke with the new class names for the message component system.
- Template titles are now only added if the respective mod is active and doesn't have their own titles
## 1.18.2 - 3.5.2
- Removed a potential memory leak by caching title default/variant text components
- Fixed a bug where changing your gender setting wouldn't properly update the titles in the title selection GUI
- Updated some template titles that changed in their respective mod's updates
- Added titles for some of the new 1.17 advancements
## 1.18.2 - 3.5.1
- Merged the changes from 1.16.5 - 3.4.4
- Titles no longer disappear on death in newer 1.18. Fixes #39
- Titles now display next to the player's name in the playerlist on servers. This can be disabled in the config
- Titles can now be prefixed to a player name instead of only suffixed
- Titles now has native nickname functionality! Due to how FTB Essentials does its nickname (using PlayerInfo instead of the PlayerEvent.TabListNameFormat event), there was no way for me to properly update the tablist name, nor would I be able to show the nickname in the title selection GUI. Adding my own nickname solves this. Fixes #40
## 1.18.2 - 3.5.0
- Update to 1.18. No new features as of yet
- Did change the y-level for the Spelunker advancement/title to -20 to 0, from 0 to 20 to account for the underground changes
- The "/titles display" command now only lists the titles you have unlocked, instead of all titles
- Added new title for the "Cave & Cliffs" advancement, "the Base Jumper"
- Added a new advancement and associated title, "the Frigid"
## 1.16.5 - 3.4.4
- Can now properly "remove" titles by using datapacks, just like advancements. Fixes #37
- Some minor refactoring
## 1.16.5 - 3.4.3
- Finally solved that title syncing issue. Fixes #32, fixes #34
## 1.16.5 - 3.4.2
- Fixed an error caused by advancements whose title was plain text rather than a translatable lang entry
## 1.16.5 - 3.4.1
## 1.16.5 - 3.4.0
- Refactored nearly every class. Probably includes some performance improvement, but was done primarily for flow and readability.
- Removed most of the API. I kept the Title and TitleProvider classes so modders can add their own titles, but I wasn't sure if the rest of it was even being used.
- Flavor text has now been implemented. Hovering over
- 1.20.1 update
- Added titles for some new advancements
## 1.19.4 - 3.7.1
- Fixed an issue where the title data generator wasn't properly generating titles
## 1.19.4 - 3.7.0
- 1.19.4 Update
- Added data generators for advancements, tags, and recipes
## 1.19.2 - 3.6.1
- Fixed bug where the keybinding to open the title selection screen wasn't appearing in the keybinding list
## 1.19.2 - 3.6.0
- 1.19 update
- Fixes a number of things that broke with the new class names for the message component system.
- Template titles are now only added if the respective mod is active and doesn't have their own titles
## 1.18.2 - 3.5.2
- Removed a potential memory leak by caching title default/variant text components
- Fixed a bug where changing your gender setting wouldn't properly update the titles in the title selection GUI
- Updated some template titles that changed in their respective mod's updates
- Added titles for some of the new 1.17 advancements
## 1.18.2 - 3.5.1
- Merged the changes from 1.16.5 - 3.4.4
- Titles no longer disappear on death in newer 1.18. Fixes #39
- Titles now display next to the player's name in the playerlist on servers. This can be disabled in the config
- Titles can now be prefixed to a player name instead of only suffixed
- Titles now has native nickname functionality! Due to how FTB Essentials does its nickname (using PlayerInfo instead of the PlayerEvent.TabListNameFormat event), there was no way for me to properly update the tablist name, nor would I be able to show the nickname in the title selection GUI. Adding my own nickname solves this. Fixes #40
## 1.18.2 - 3.5.0
- Update to 1.18. No new features as of yet
- Did change the y-level for the Spelunker advancement/title to -20 to 0, from 0 to 20 to account for the underground changes
- The "/titles display" command now only lists the titles you have unlocked, instead of all titles
- Added new title for the "Cave & Cliffs" advancement, "the Base Jumper"
- Added a new advancement and associated title, "the Frigid"
## 1.16.5 - 3.4.4
- Can now properly "remove" titles by using datapacks, just like advancements. Fixes #37
- Some minor refactoring
## 1.16.5 - 3.4.3
- Finally solved that title syncing issue. Fixes #32, fixes #34
## 1.16.5 - 3.4.2
- Fixed an error caused by advancements whose title was plain text rather than a translatable lang entry
## 1.16.5 - 3.4.1
## 1.16.5 - 3.4.0
- Refactored nearly every class. Probably includes some performance improvement, but was done primarily for flow and readability.
- Removed most of the API. I kept the Title and TitleProvider classes so modders can add their own titles, but I wasn't sure if the rest of it was even being used.
- Flavor text has now been implemented. Hovering over an underlined title will show a tooltip with its flavor text.
- I've added template title packs for Botania, Immersive Engineering, and Twilight Forest as they were very popular and ones I am familiar with. Template just means they
- 1.20.1 update
- Added titles for some new advancements
## 1.19.4 - 3.7.1
- Fixed an issue where the title data generator wasn't properly generating titles
## 1.19.4 - 3.7.0
- 1.19.4 Update
- Added data generators for advancements, tags, and recipes
## 1.19.2 - 3.6.1
- Fixed bug where the keybinding to open the title selection screen wasn't appearing in the keybinding list
## 1.19.2 - 3.6.0
- 1.19 update
- Fixes a number of things that broke with the new class names for the message component system.
- Template titles are now only added if the respective mod is active and doesn't have their own titles
## 1.18.2 - 3.5.2
- Removed a potential memory leak by caching title default/variant text components
- Fixed a bug where changing your gender setting wouldn't properly update the titles in the title selection GUI
- Updated some template titles that changed in their respective mod's updates
- Added titles for some of the new 1.17 advancements
## 1.18.2 - 3.5.1
- Merged the changes from 1.16.5 - 3.4.4
- Titles no longer disappear on death in newer 1.18. Fixes #39
- Titles now display next to the player's name in the playerlist on servers. This can be disabled in the config
- Titles can now be prefixed to a player name instead of only suffixed
- Titles now has native nickname functionality! Due to how FTB Essentials does its nickname (using PlayerInfo instead of the PlayerEvent.TabListNameFormat event), there was no way for me to properly update the tablist name, nor would I be able to show the nickname in the title selection GUI. Adding my own nickname solves this. Fixes #40
## 1.18.2 - 3.5.0
- Update to 1.18. No new features as of yet
- Did change the y-level for the Spelunker advancement/title to -20 to 0, from 0 to 20 to account for the underground changes
- The "/titles display" command now only lists the titles you have unlocked, instead of all titles
- Added new title for the "Cave & Cliffs" advancement, "the Base Jumper"
- Added a new advancement and associated title, "the Frigid"
## 1.16.5 - 3.4.4
- Can now properly "remove" titles by using datapacks, just like advancements. Fixes #37
- Some minor refactoring
## 1.16.5 - 3.4.3
- Finally solved that title syncing issue. Fixes #32, fixes #34
## 1.16.5 - 3.4.2
- Fixed an error caused by advancements whose title was plain text rather than a translatable lang entry
## 1.16.5 - 3.4.1
## 1.16.5 - 3.4.0
- Refactored nearly every class. Probably includes some performance improvement, but was done primarily for flow and readability.
- Removed most of the API. I kept the Title and TitleProvider classes so modders can add their own titles, but I wasn't sure if the rest of it was even being used.
- Flavor text has now been implemented. Hovering over an underlined title will show a tooltip with its flavor text.
- I've added template title packs for Botania, Immersive Engineering, and Twilight Forest as they were very popular and ones I am familiar with. Template just means they
- Fixed an issue where the title data generator wasn't properly generating titles
## 1.19.4 - 3.7.0
- 1.19.4 Update
- Added data generators for advancements, tags, and recipes
## 1.19.2 - 3.6.1
- Fixed bug where the keybinding to open the title selection screen wasn't appearing in the keybinding list
## 1.19.2 - 3.6.0
- 1.19 update
- Fixes a number of things that broke with the new class names for the message component system.
- Template titles are now only added if the respective mod is active and doesn't have their own titles
## 1.18.2 - 3.5.2
- Removed a potential memory leak by caching title default/variant text components
- Fixed a bug where changing your gender setting wouldn't properly update the titles in the title selection GUI
- Updated some template titles that changed in their respective mod's updates
- Added titles for some of the new 1.17 advancements
## 1.18.2 - 3.5.1
- Merged the changes from 1.16.5 - 3.4.4
- Titles no longer disappear on death in newer 1.18. Fixes #39
- Titles now display next to the player's name in the playerlist on servers. This can be disabled in the config
- Titles can now be prefixed to a player name instead of only suffixed
- Titles now has native nickname functionality! Due to how FTB Essentials does its nickname (using PlayerInfo instead of the PlayerEvent.TabListNameFormat event), there was no way for me to properly update the tablist name, nor would I be able to show the nickname in the title selection GUI. Adding my own nickname solves this. Fixes #40
## 1.18.2 - 3.5.0
- Update to 1.18. No new features as of yet
- Did change the y-level for the Spelunker advancement/title to -20 to 0, from 0 to 20 to account for the underground changes
- The "/titles display" command now only lists the titles you have unlocked, instead of all titles
- Added new title for the "Cave & Cliffs" advancement, "the Base Jumper"
- Added a new advancement and associated title, "the Frigid"
## 1.16.5 - 3.4.4
- Can now properly "remove" titles by using datapacks, just like advancements. Fixes #37
- Some minor refactoring
## 1.16.5 - 3.4.3
- Finally solved that title syncing issue. Fixes #32, fixes #34
## 1.16.5 - 3.4.2
- Fixed an error caused by advancements whose title was plain text rather than a translatable lang entry
## 1.16.5 - 3.4.1
## 1.16.5 - 3.4.0
- Refactored nearly every class. Probably includes some performance improvement, but was done primarily for flow and readability.
- Removed most of the API. I kept the Title and TitleProvider classes so modders can add their own titles, but I wasn't sure if the rest of it was even being used.
- Flavor text has now been implemented. Hovering over an underlined title will show a tooltip with its flavor text.
- I've added template title packs for Botania, Immersive Engineering, and Twilight Forest as they were very popular and ones I am familiar with. Template just means they are there to show what this mod is capable of. Once the actual mods add the
- 1.19.4 Update
- Added data generators for advancements, tags, and recipes
## 1.19.2 - 3.6.1
- Fixed bug where the keybinding to open the title selection screen wasn't appearing in the keybinding list
## 1.19.2 - 3.6.0
- 1.19 update
- Fixes a number of things that broke with the new class names for the message component system.
- Template titles are now only added if the respective mod is active and doesn't have their own titles
## 1.18.2 - 3.5.2
- Removed a potential memory leak by caching title default/variant text components
- Fixed a bug where changing your gender setting wouldn't properly update the titles in the title selection GUI
- Updated some template titles that changed in their respective mod's updates
- Added titles for some of the new 1.17 advancements
## 1.18.2 - 3.5.1
- Merged the changes from 1.16.5 - 3.4.4
- Titles no longer disappear on death in newer 1.18. Fixes #39
- Titles now display next to the player's name in the playerlist on servers. This can be disabled in the config
- Titles can now be prefixed to a player name instead of only suffixed
- Titles now has native nickname functionality! Due to how FTB Essentials does its nickname (using PlayerInfo instead of the PlayerEvent.TabListNameFormat event), there was no way for me to properly update the tablist name, nor would I be able to show the nickname in the title selection GUI. Adding my own nickname solves this. Fixes #40
## 1.18.2 - 3.5.0
- Update to 1.18. No new features as of yet
- Did change the y-level for the Spelunker advancement/title to -20 to 0, from 0 to 20 to account for the underground changes
- The "/titles display" command now only lists the titles you have unlocked, instead of all titles
- Added new title for the "Cave & Cliffs" advancement, "the Base Jumper"
- Added a new advancement and associated title, "the Frigid"
## 1.16.5 - 3.4.4
- Can now properly "remove" titles by using datapacks, just like advancements. Fixes #37
- Some minor refactoring
## 1.16.5 - 3.4.3
- Finally solved that title syncing issue. Fixes #32, fixes #34
## 1.16.5 - 3.4.2
- Fixed an error caused by advancements whose title was plain text rather than a translatable lang entry
## 1.16.5 - 3.4.1
## 1.16.5 - 3.4.0
- Refactored nearly every class. Probably includes some performance improvement, but was done primarily for flow and readability.
- Removed most of the API. I kept the Title and TitleProvider classes so modders can add their own titles, but I wasn't sure if the rest of it was even being used.
- Flavor text has now been implemented. Hovering over an underlined title will show a tooltip with its flavor text.
- I've added template title packs for Botania, Immersive Engineering, and Twilight Forest as they were very popular and ones I am familiar with. Template just means they are there to show what this mod is capable of. Once the actual mods add their own, mine will be removed.
- Commands were broken for a while - they now work properly.
## 1.16.5
...
- Fixed bug where the keybinding to open the title selection screen wasn't appearing in the keybinding list
## 1.19.2 - 3.6.0
- 1.19 update
- Fixes a number of things that broke with the new class names for the message component system.
- Template titles are now only added if the respective mod is active and doesn't have their own titles
## 1.18.2 - 3.5.2
- Removed a potential memory leak by caching title default/variant text components
- Fixed a bug where changing your gender setting wouldn't properly update the titles in the title selection GUI
- Updated some template titles that changed in their respective mod's updates
- Added titles for some of the new 1.17 advancements
## 1.18.2 - 3.5.1
- Merged the changes from 1.16.5 - 3.4.4
- Titles no longer disappear on death in newer 1.18. Fixes #39
- Titles now display next to the player's name in the playerlist on servers. This can be disabled in the config
- Titles can now be prefixed to a player name instead of only suffixed
- Titles now has native nickname functionality! Due to how FTB Essentials does its nickname (using PlayerInfo instead of the PlayerEvent.TabListNameFormat event), there was no way for me to properly update the tablist name, nor would I be able to show the nickname in the title selection GUI. Adding my own nickname solves this. Fixes #40
## 1.18.2 - 3.5.0
- Update to 1.18. No new features as of yet
- Did change the y-level for the Spelunker advancement/title to -20 to 0, from 0 to 20 to account for the underground changes
- The "/titles display" command now only lists the titles you have unlocked, instead of all titles
- Added new title for the "Cave & Cliffs" advancement, "the Base Jumper"
- Added a new advancement and associated title, "the Frigid"
## 1.16.5 - 3.4.4
- Can now properly "remove" titles by using datapacks, just like advancements. Fixes #37
- Some minor refactoring
## 1.16.5 - 3.4.3
- Finally solved that title syncing issue. Fixes #32, fixes #34
## 1.16.5 - 3.4.2
- Fixed an error caused by advancements whose title was plain text rather than a translatable lang entry
## 1.16.5 - 3.4.1
## 1.16.5 - 3.4.0
- Refactored nearly every class. Probably includes some performance improvement, but was done primarily for flow and readability.
- Removed most of the API. I kept the Title and TitleProvider classes so modders can add their own titles, but I wasn't sure if the rest of it was even being used.
- Flavor text has now been implemented. Hovering over an underlined title will show a tooltip with its flavor text.
- I've added template title packs for Botania, Immersive Engineering, and Twilight Forest as they were very popular and ones I am familiar with. Template just means they are there to show what this mod is capable of. Once the actual mods add their own, mine will be removed.
- Commands were broken for a while - they now work properly.
## 1.16.5 - 3.3.2
- Fixes a bug where unlocking titles on a server won't update until they are also unlo
- 1.19 update
- Fixes a number of things that broke with the new class names for the message component system.
- Template titles are now only added if the respective mod is active and doesn't have their own titles
## 1.18.2 - 3.5.2
- Removed a potential memory leak by caching title default/variant text components
- Fixed a bug where changing your gender setting wouldn't properly update the titles in the title selection GUI
- Updated some template titles that changed in their respective mod's updates
- Added titles for some of the new 1.17 advancements
## 1.18.2 - 3.5.1
- Merged the changes from 1.16.5 - 3.4.4
- Titles no longer disappear on death in newer 1.18. Fixes #39
- Titles now display next to the player's name in the playerlist on servers. This can be disabled in the config
- Titles can now be prefixed to a player name instead of only suffixed
- Titles now has native nickname functionality! Due to how FTB Essentials does its nickname (using PlayerInfo instead of the PlayerEvent.TabListNameFormat event), there was no way for me to properly update the tablist name, nor would I be able to show the nickname in the title selection GUI. Adding my own nickname solves this. Fixes #40
## 1.18.2 - 3.5.0
- Update to 1.18. No new features as of yet
- Did change the y-level for the Spelunker advancement/title to -20 to 0, from 0 to 20 to account for the underground changes
- The "/titles display" command now only lists the titles you have unlocked, instead of all titles
- Added new title for the "Cave & Cliffs" advancement, "the Base Jumper"
- Added a new advancement and associated title, "the Frigid"
## 1.16.5 - 3.4.4
- Can now properly "remove" titles by using datapacks, just like advancements. Fixes #37
- Some minor refactoring
## 1.16.5 - 3.4.3
- Finally solved that title syncing issue. Fixes #32, fixes #34
## 1.16.5 - 3.4.2
- Fixed an error caused by advancements whose title was plain text rather than a translatable lang entry
## 1.16.5 - 3.4.1
## 1.16.5 - 3.4.0
- Refactored nearly every class. Probably includes some performance improvement, but was done primarily for flow and readability.
- Removed most of the API. I kept the Title and TitleProvider classes so modders can add their own titles, but I wasn't sure if the rest of it was even being used.
- Flavor text has now been implemented. Hovering over an underlined title will show a tooltip with its flavor text.
- I've added template title packs for Botania, Immersive Engineering, and Twilight Forest as they were very popular and ones I am familiar with. Template just means they are there to show what this mod is capable of. Once the actual mods add their own, mine will be removed.
- Commands were broken for a while - they now work properly.
## 1.16.5 - 3.3.2
- Fixes a bug where unlocking titles on a server won't update until they are also unlocked in single player (#26)
## 1.16.5 - 3.3.1
- Added a new command to set your display title. It's a faster way to change you
- Removed a potential memory leak by caching title default/variant text components
- Fixed a bug where changing your gender setting wouldn't properly update the titles in the title selection GUI
- Updated some template titles that changed in their respective mod's updates
- Added titles for some of the new 1.17 advancements
## 1.18.2 - 3.5.1
- Merged the changes from 1.16.5 - 3.4.4
- Titles no longer disappear on death in newer 1.18. Fixes #39
- Titles now display next to the player's name in the playerlist on servers. This can be disabled in the config
- Titles can now be prefixed to a player name instead of only suffixed
- Titles now has native nickname functionality! Due to how FTB Essentials does its nickname (using PlayerInfo instead of the PlayerEvent.TabListNameFormat event), there was no way for me to properly update the tablist name, nor would I be able to show the nickname in the title selection GUI. Adding my own nickname solves this. Fixes #40
## 1.18.2 - 3.5.0
- Update to 1.18. No new features as of yet
- Did change the y-level for the Spelunker advancement/title to -20 to 0, from 0 to 20 to account for the underground changes
- The "/titles display" command now only lists the titles you have unlocked, instead of all titles
- Added new title for the "Cave & Cliffs" advancement, "the Base Jumper"
- Added a new advancement and associated title, "the Frigid"
## 1.16.5 - 3.4.4
- Can now properly "remove" titles by using datapacks, just like advancements. Fixes #37
- Some minor refactoring
## 1.16.5 - 3.4.3
- Finally solved that title syncing issue. Fixes #32, fixes #34
## 1.16.5 - 3.4.2
- Fixed an error caused by advancements whose title was plain text rather than a translatable lang entry
## 1.16.5 - 3.4.1
## 1.16.5 - 3.4.0
- Refactored nearly every class. Probably includes some performance improvement, but was done primarily for flow and readability.
- Removed most of the API. I kept the Title and TitleProvider classes so modders can add their own titles, but I wasn't sure if the rest of it was even being used.
- Flavor text has now been implemented. Hovering over an underlined title will show a tooltip with its flavor text.
- I've added template title packs for Botania, Immersive Engineering, and Twilight Forest as they were very popular and ones I am familiar with. Template just means they are there to show what this mod is capable of. Once the actual mods add their own, mine will be removed.
- Commands were broken for a while - they now work properly.
## 1.16.5 - 3.3.2
- Fixes a bug where unlocking titles on a server won't update until they are also unlocked in single player (#26)
## 1.16.5 - 3.3.1
- Added a new command to set your display title. It's a faster way to change your display title if you know what you are looking for, but also has uses in quest mods.
- You can now change your display title to one you just earned from an advancement by clicking on it in the chat message (it uses the command from
- Merged the changes from 1.16.5 - 3.4.4
- Titles no longer disappear on death in newer 1.18. Fixes #39
- Titles now display next to the player's name in the playerlist on servers. This can be disabled in the config
- Titles can now be prefixed to a player name instead of only suffixed
- Titles now has native nickname functionality! Due to how FTB Essentials does its nickname (using PlayerInfo instead of the PlayerEvent.TabListNameFormat event), there was no way for me to properly update the tablist name, nor would I be able to show the nickname in the title selection GUI. Adding my own nickname solves this. Fixes #40
- Can now properly "remove" titles by using datapacks, just like advancements. Fixes #37
- Some minor refactoring

