Main Information
- Creator and Developer: [MC Silver]
- Minecraft Versions: 1.20+
- WIKI Version: 26.3v1
- For datapack developers: My datapack ignores all mobs that use data! (1.21.5+) \ For custom mobs, use data; for non-custom mobs, use tags/scores!
- WARNING! (for PaperMC and PurpurMC Hosters): \ This datapack will only work correctly if you only change the below settings. \ Head over to your server, and go to "config/paper-world-defaults.yml" or "purpur.yml" file. \ Find this "allow-non-player-entities-on-scoreboards" and set that to true
Commands
All commands available to the player starts with /function .
Menu
- /function .menu:mcs_trails_and_trips
Uninstall
- /function .uninstall:mcs_trails_and_trips
Mobs
General
- You won't dismount from mobs in water
- You can see stats of mobs on saddle
Camel
- You can mount mobs on it if they are leashed
- You can mount Villagers and Wandering Traders on it while riding with an Emerald or Emerald Block
- You can dismount a mob from it by sneaking near it
- Step height increased from 1.5 to 2 blocks
- 50% reduced burning time
- Max health increased from 32 to 40 points
- Movement speed increased by 50%
Donkey
- Movement speed increased by 50%
Happy Ghast
- You can mount mobs on it if they are leashed
- You can mount Minecarts on it if it leashed
- You can mount Villagers and Wandering Traders on it while riding with an Emerald or Emerald Block
- You can dismount a mob from it by sneaking near it
- Flying speed increased by 20%
- Flying speed decreases by 5% per passenger
- Flying speed increases by 15% during rain
- Flying speed increases by 30% at cloud level
- Potion effects now affect its flying speed
- Added stamina system
- Has 20 stamina points
- Each second while flying, there is a 10% chance to lose 1 stamina point and reduce flying speed by 1.7%
- While stopped, there is a 50% chance per second to regain 1 stamina point
- When stamina is fully restored, it emits a happy sound and green "happy" particles
- Happy Ghast temper range increased from 16 to 32 blocks
Horse
- Increased speed by 50%
- Horse armor can now be enchanted with Chest and Boots enchantments
- Horse armor loses durability
- Maximum horse base speed: 76.1 km/h
- Maximum horse base jump height: 5.9 meters
Llama
- Now have strong passive regeneration
- Spawns with 50% more health and speed
- You can mount mobs on it similar to a camel, but the llama must be leashed:
- A llama must have a carpet
- A llama shouldn't have a chest
- You can dismount a mob from it by sneaking near the llama
- Can transport the following mobs:
- Cat, Chicken, Cow, Fox, Frog, Mooshroom, Ocelot, Parrot, Pig, Rabbit, Sheep,\ Snow Golem, Strider, Villager, Wandering Trader, Goat, Copper Golem and Wolf
- Attacks:
- Llama spit now creates an area effect that heavily slows and weakens entities for 1 second
- Stomp attack deals 8 damage and knockbacks entities
Mule
- Movement speed increased by 50%
- Maximum mule base speed: 76.1 km/h
- Maximum mule base jump height: 5.9 meters
Zombie Horse
- Movement speed increased by 50%
- Zombie Horses rarely heal their passengers
Skeleton Horse
- Movement speed increased by 50%
- Skeleton Horses run faster on soul sand
- Riding a Skeleton Horse deflect arrows with a 99% chance
- Each level of Piercing increases the chance to penetrate the Skeleton Horse’s protective aura by 10%
- Skeleton Horsemen no longer attack each other after accidentally hitting one another with arrows
- Are attacked by Wild Wolves
- Spawns with a 0.96% chance instead of a skeleton (on world surface)
Undead Transport Mobs
- Undead Transport Mobs are: Zombie Horse, Skeleton Horse, Zombie Nautilus and Camel Husk
- Zombies and Skeletons can ride undead transport mobs if they don’t have a saddle
- Better armored undead jockeys!
Sniffer
- Sniffer has 75% chance to find ancient seed
- Sniffer can sniff extra flowers with 35% chance [Overworld]
- Sniffer finds trails ruin treasure with 5% chance [Overworld]
- Sniffer can find map of the nearest structure while digging with 1% chance
- Sniffer finds the ancient maps in the overworld and nether dimensions
- The Sniffer can also dig in sand, red sand, gravel, soul sand, crimson nylium, warped nylium and sculk
Nautiluses
- Increased Nautilus health from 15 to 30 points
- Increased Zombie Nautilus health from 15 to 24 points
- Increased speed by 10%
- Drain Hunger on their riders
- Restore health passively
- Nautilus Armor can now be enchanted with Chest enchantments
- Nautilus Armor loses durability
- Riding a Zombie Nautilus deflect tridents with an 80% chance
- Each level of Impaling increases the chance to penetrate the Zombie Nautilus’ protective aura by 5%
- Maximum Nautilus base speed: 25.7 km/h
- Maximum Zombie Nautilus base speed: 28.3 km/h
Camel Husk
- 50% increased burning time
- Movement speed increased by 60%
- Cannot transport entities
- Removes Hunger and Weakness effects from their passengers
Blocks
Fluid Warped Wart Cauldron
- You can make new potions in cauldron
- You can take items from warped cauldron, if you sneak
- Fill cauldron with water
- Drop warped wart block inside it
- Place magma block under it
- Drop potion and ingredients in cauldron
[Potions]
- Torchflower Seeds --> Potion of Haste [03:00]
- Pitcher Pod --> Potion of Hunger [01:30]
- Torchflower --> Potion of Glowing [03:00] + Night Vision [04:30]
- Pitcher Plant --> Potion of Blindness [00:45]
- Wither Rose --> Potion of Decay [00:40]
-
Gunpowder (converts potion in to a splash potion)
-
Dragon's Breath (converts splash potion in to a lingering potion)
-
Redstone Dust (increases potion duration)
-
Glowstone Dust (increases potion strength) [Haste, Decay and Hunger only]
-
Ingredients are consumed with a 33% chance
-
Water level decreases with a 9% chance
-
Magma block under cauldron gets cold with a 3% chance
Items
Treasure Map
- Now you see the coordinates of the destination in the hud, if you hold map in mainhand
Links
How to Install Trails and Trips (Datapack)
Trails and Trips by MCSilver64 is verified for Datapack, Fabric, Forge, Neoforge, Quilt across Minecraft versions 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.21, 1.21.1, 1.21.10 (latest release: 26.3v1-mod, file size: 589 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.21, 1.21.1, 1.21.10) and platform (Datapack, Fabric, Forge, Neoforge, Quilt).
- Make sure you have the compatible loader or environment installed for Datapack, Fabric, Forge, Neoforge, Quilt.
- Move the downloaded Trails and Trips file into your Minecraft
.minecraft/saves/<world>/datapacksfolder and launch the game.
All Versions
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v1.1
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- 🧩 Updated to 26.3
- 🌱 Updated Sniffer loot tables
- 🌱 Sniffers can now rarely find some seeds, flower and mooshroom ingredients for Suspicious Stew
- 🗺️ Added Abandoned Camp structure maps to Sniffer digging loot
- 🦙 Llama Split Area now impacts the target on hit
- 🐌 Reduced Llama Split Area slowness from 100% → 60%
- 💪 Llama Split Area now applies Weakness
- 🦶 Stomp Attack no longer slows down Llama targets; it now knocks back enemies
- 🧩 Updated to 26.3
- 🌱 Updated Sniffer loot tables
- 🌱 Sniffers can now rarely find some seeds, flower and mooshroom ingredients for Suspicious Stew
- 🗺️ Added Abandoned Camp structure maps to Sniffer digging loot
- 🦙 Llama Split Area now impacts the target on hit
- 🐌 Reduced Llama Split Area slowness from 100% → 60%
- 💪 Llama Split Area now applies Weakness
- 🦶 Stomp Attack no longer slows down Llama targets; it now knocks back enemies
===
- 🐞 Resolved critical issues with predicates
- 🐪 Resolved critical issues affecting Camel Husk behavior
- 🧟 Undead mobs can now re-ride unsaddled Camel Husks
- 👥 Fixed mounting issue affecting villagers and wandering traders on camels (reported by Paleo-Nautilus)
Update 26.2v1
===
Changes
- 🧩 Updated to 26.2
Trader Llama Improvements
- 💥 Improved stomp attack behavior
- ⚔️ Increased stomp damage from 6 to 8
- 🐢 Stomp attack now applies Slowness (60%) for 2 seconds
- 🎲 Jump distance is now randomized
Wolf Changes
- 👁️ Attack marker is no longer visible in Spectator Mode
===
- 🐞 Resolved critical issues with predicates
- 🐪 Resolved critical issues affecting Camel Husk behavior
- 🧟 Undead mobs can now re-ride unsaddled Camel Husks
- 👥 Fixed mounting issue affecting villagers and wandering traders on camels (reported by Paleo-Nautilus)
Update 26.2v1
===
Changes
- 🧩 Updated to 26.2
Trader Llama Improvements
- 💥 Improved stomp attack behavior
- ⚔️ Increased stomp damage from 6 to 8
- 🐢 Stomp attack now applies Slowness (60%) for 2 seconds
- 🎲 Jump distance is now randomized
Wolf Changes
- 👁️ Attack marker is no longer visible in Spectator Mode
- 🧩 Updated to 26.1
- 🔢 Datapack versioning system has been updated:
2. Second part = modification version (e.g. v1)
3. Final format: 26.1v1
- ⚡ Performance improvements
- 👻 Added separate speed-related gamerules for Happy Ghasts (suggested by @MrJokerer)
- ⚙️ Added gamerule do_happy_ghast_cloud_level_buffs
- ⚙️ Added gamerule do_happy_ghast_raining_buffs
- ⚙️ Added gamerule do_happy_ghast_stamina_draining
- ⚙️ Added gamerule do_happy_ghast_slows_per_passenger
- 🧩 Updated to 26.1
- 🔢 Datapack versioning system has been updated:
2. Second part = modification version (e.g. v1)
3. Final format: 26.1v1
- ⚡ Performance improvements
- 👻 Added separate speed-related gamerules for Happy Ghasts (suggested by @MrJokerer)
- ⚙️ Added gamerule do_happy_ghast_cloud_level_buffs
- ⚙️ Added gamerule do_happy_ghast_raining_buffs
- ⚙️ Added gamerule do_happy_ghast_stamina_draining
- ⚙️ Added gamerule do_happy_ghast_slows_per_passenger
- ⚙️ Updated to 1.21.11
- 🚫 Undead mobs will no longer mount undead transports if there isn’t enough space
- 🐪 You can now transport Villagers and Wandering Traders using a Camel while holding an Emerald or Emerald Block in your offhand (previously main hand only)
- 👻 Increased Happy Ghast leash distance in order to mounting mobs from 4.5 → 6.3 blocks
- ⚡ Improved overall performance
- 🐚 Increased Nautilus health from 15 → 30
- 🧟♂️ Increased Zombie Nautilus health from 15 → 24
- 📜 Updated in-game gamerule descriptions
- 🌊 Both Nautiluses are now 10% faster
- 🍗 Nautiluses now drain Hunger on their riders
- ⚙️ Added gamerule do_nautilus_armor_durability
- ⚙️ Added gamerule do_nautilus_buffs
- ⚙️ Added gamerule do_nautilus_apply_hunger
- ⚙️ Added gamerule do_zombie_nautilus_deflect_trident
- ⚙️ Added gamerule do_skeleton_horse_deflect_arrow
- 🛡️ Added durability and new stats to Netherite Horse Armor
- 🐚 Nautilus Armor now works like horse armor, except it can only be enchanted with chestplate enchantments
- 💚 Nautiluses now regenerate health like horses
- 🔁 Renamed gamerule do_undead_horses_rideable_again → do_undead_mobs_rideable_again
- 🔁 Replaced gamerule do_undead_horses_burning → do_skeleton_horses_burning
- 🔁 Replaced gamerule do_skeleton_horseman_spawning → do_skeleton_horse_trap_spawning
- 🗑️ Removed gamerule do_zombie_horseman_spawning
- 🛡️ Players/Mobs riding a Zombie Nautilus deflect tridents with an 80% chance
- 🔱 Each level of Impaling increases the chance to penetrate the Zombie Nautilus’ protective aura by 5%
- 🏹 Players/Mobs riding a Skeleton Horse deflect arrows with a 99% chance
- 🎯 Each level of Piercing increases the chance to penetrate the Skeleton Horse’s protective aura by 10%
- 🧹 Removed treasure enchantments from Jockey mobs
- ⚡ Zombie Horses and Skeleton Horses are now 50% faster
- 🐪 Camel Husks:
2. Step height: 1.5 blocks
3. 50% increased burning time
4. Max health: 32
5. Cannot transport entities
- 🐫 Regular Camels:
2. Step height: 2 blocks
3. 50% reduced burning time
4. Max health: 40
5. Can transport entities
- 🗑️ Removed command /function .summon/mcs_trails_and_trips
- 🦴 Skeleton Trap now spawns with a 0.96% chance instead of a skeleton (on world surface)
- 🏹 Skeleton Horsemen no longer attack each other after accidentally hitting one another with arrows
- 🐺 Wolves now have improved AI for attacking Skeleton Horses
- 🐪 Camel Husks now remove Hunger and Weakness effects from their passengers
- 🎁 New items are now accessible via the menu
- ⚙️ Updated to 1.21.11
- 🚫 Undead mobs will no longer mount undead transports if there isn’t enough space
- 🐪 You can now transport Villagers and Wandering Traders using a Camel while holding an Emerald or Emerald Block in your offhand (previously main hand only)
- 👻 Increased Happy Ghast leash distance in order to mounting mobs from 4.5 → 6.3 blocks
- ⚡ Improved overall performance
- 🐚 Increased Nautilus health from 15 → 30
- 🧟♂️ Increased Zombie Nautilus health from 15 → 24
- 📜 Updated in-game gamerule descriptions
- 🌊 Both Nautiluses are now 10% faster
- 🍗 Nautiluses now drain Hunger on their riders
- ⚙️ Added gamerule do_nautilus_armor_durability
- ⚙️ Added gamerule do_nautilus_buffs
- ⚙️ Added gamerule do_nautilus_apply_hunger
- ⚙️ Added gamerule do_zombie_nautilus_deflect_trident
- ⚙️ Added gamerule do_skeleton_horse_deflect_arrow
- 🛡️ Added durability and new stats to Netherite Horse Armor
- 🐚 Nautilus Armor now works like horse armor, except it can only be enchanted with chestplate enchantments
- 💚 Nautiluses now regenerate health like horses
- 🔁 Renamed gamerule do_undead_horses_rideable_again → do_undead_mobs_rideable_again
- 🔁 Replaced gamerule do_undead_horses_burning → do_skeleton_horses_burning
- 🔁 Replaced gamerule do_skeleton_horseman_spawning → do_skeleton_horse_trap_spawning
- 🗑️ Removed gamerule do_zombie_horseman_spawning
- 🛡️ Players/Mobs riding a Zombie Nautilus deflect tridents with an 80% chance
- 🔱 Each level of Impaling increases the chance to penetrate the Zombie Nautilus’ protective aura by 5%
- 🏹 Players/Mobs riding a Skeleton Horse deflect arrows with a 99% chance
- 🎯 Each level of Piercing increases the chance to penetrate the Skeleton Horse’s protective aura by 10%
- 🧹 Removed treasure enchantments from Jockey mobs
- ⚡ Zombie Horses and Skeleton Horses are now 50% faster
- 🐪 Camel Husks:
2. Step height: 1.5 blocks
3. 50% increased burning time
4. Max health: 32
5. Cannot transport entities
- 🐫 Regular Camels:
2. Step height: 2 blocks
3. 50% reduced burning time
4. Max health: 40
5. Can transport entities
- 🗑️ Removed command /function .summon/mcs_trails_and_trips
- 🦴 Skeleton Trap now spawns with a 0.96% chance instead of a skeleton (on world surface)
- 🏹 Skeleton Horsemen no longer attack each other after accidentally hitting one another with arrows
- 🐺 Wolves now have improved AI for attacking Skeleton Horses
- 🐪 Camel Husks now remove Hunger and Weakness effects from their passengers
- 🎁 New items are now accessible via the menu
- 🐛 Fixed a critical bug related to tamed Llamas that caused severe performance issues
- 🚚 Restored the ability for Llamas to transport entities
v1.8
- 🔥 Undead Horses now burn without a saddle
- 💚 Zombie Horses rarely heal their passengers
- 🧟♂️ Zombie Horses no longer swim fast
- 🏇 Skeleton Horse speed increased by 10%
- 🐴 Zombie Horse speed increased by 15%
- ⚔️ Undead Jockeys gear enchantment chance reduced from 100% → 50%
- 🪓 Zombie Horsemen have a 20% chance to spawn with an axe
- 🗡️ Drowned Horsemen have a 20% chance to spawn with a sword
- 🌊 Drowned Horsemen now spawn on Skeleton Horses instead of Zombie Horses
- 🗡️ Skeleton Horsemen have a 20% chance to spawn with a sword
- 🧠 All gamerule names updated to 1.21.11 format
- ⚙️ Added gamerule do_drowned_horseman_spawning
- ⚙️ Added gamerule do_undead_horses_burning
- ⚙️ Added gamerule do_zombie_horses_heal_passangers
- 🔍 Outdated content is now checked every 20 seconds, on reload, and world load
- ⚙️ Updated in-game menu
- 📜 Added in-game gamerule descriptions
- ✏️ Fixed several menu texts
- 🧹 Fixed Uninstall function
- 👻 Improved Happy Ghast performance and optimization
- 🧭 When a specific gamerule is turned off, its related data is now reset automatically
- ⚙️ Added gamerule do_dynamic_saddle_stats
- 💻 Added command /function .uninstall:trails_and_trips
- 🏇 Saddle statistics now display speed in km/h and jump strength in meters
- 🚀 Maximum horse/mule base speed: 76.1 km/h
- 🦘 Maximum horse/mule base jump height: 5.9 meters
- 🦙 Llama spit now creates an area effect that slows entities for 1 second
- 💖 Llamas now have strong passive regeneration
- 💪 Llamas spawn with 50% more health and speed
- ⚡ Llamas now have a new ground attack
- 🛡️ Horse Armor now properly takes damage from nearby damage sources (within 16 blocks)
- 🧪 Fixed potion names
- ⚙️ Added gamerule do_llamas_strong_healing
- ⚙️ Added gamerule do_llama_buffs
- ⚙️ Added gamerule do_llamas_ground_attack
- ⚙️ Added gamerule do_llamas_area_spit
- 🔧 Uninstall Mode has been updated
v1.7
- 🧩 Updated to 1.21.9 / 1.21.10
- ⚙️ Optimized modification code
- 🧠 Updated gamerule names
- ❄️ Added gamerule doFrostWalkerHorseArmors
- 🌀 Added gamerule doDependableHappyGhastFlyingSpeed
- 🚃 Added gamerule doHappyGhastTransportMinecarts
- 👻 Added gamerule doHappyGhastTransportEntities
- ⚡ Items only accepted in the Warped Wart Cauldron now jump inside it
- 🛡️ Added durability to Copper Horse Armor
- 💨 Happy Ghasts are now 10% faster
- 🐌 Happy Ghasts become 2.5% slower for each passenger
- 🐫 You can now mount mobs on a Happy Ghast — everything works the same way as with camels
- ⛓️ You can connect a minecart to a leashed Happy Ghast
- ☁️ Happy Ghasts become 30% faster at cloud level
- 🌧️ Happy Ghasts become 15% faster during rain
- ⚡ Happy Ghasts lose stamina while flying and gradually slow down — they have a 10% chance per second to lose 1 stamina
- 💨 When their stamina is low, they emit smok
- 🐛 Fixed a critical bug related to tamed Llamas that caused severe performance issues
- 🚚 Restored the ability for Llamas to transport entities
v1.8
- 🔥 Undead Horses now burn without a saddle
- 💚 Zombie Horses rarely heal their passengers
- 🧟♂️ Zombie Horses no longer swim fast
- 🏇 Skeleton Horse speed increased by 10%
- 🐴 Zombie Horse speed increased by 15%
- ⚔️ Undead Jockeys gear enchantment chance reduced from 100% → 50%
- 🪓 Zombie Horsemen have a 20% chance to spawn with an axe
- 🗡️ Drowned Horsemen have a 20% chance to spawn with a sword
- 🌊 Drowned Horsemen now spawn on Skeleton Horses instead of Zombie Horses
- 🗡️ Skeleton Horsemen have a 20% chance to spawn with a sword
- 🧠 All gamerule names updated to 1.21.11 format
- ⚙️ Added gamerule do_drowned_horseman_spawning
- ⚙️ Added gamerule do_undead_horses_burning
- ⚙️ Added gamerule do_zombie_horses_heal_passangers
- 🔍 Outdated content is now checked every 20 seconds, on reload, and world load
- ⚙️ Updated in-game menu
- 📜 Added in-game gamerule descriptions
- ✏️ Fixed several menu texts
- 🧹 Fixed Uninstall function
- 👻 Improved Happy Ghast performance and optimization
- 🧭 When a specific gamerule is turned off, its related data is now reset automatically
- ⚙️ Added gamerule do_dynamic_saddle_stats
- 💻 Added command /function .uninstall:trails_and_trips
- 🏇 Saddle statistics now display speed in km/h and jump strength in meters
- 🚀 Maximum horse/mule base speed: 76.1 km/h
- 🦘 Maximum horse/mule base jump height: 5.9 meters
- 🦙 Llama spit now creates an area effect that slows entities for 1 second
- 💖 Llamas now have strong passive regeneration
- 💪 Llamas spawn with 50% more health and speed
- ⚡ Llamas now have a new ground attack
- 🛡️ Horse Armor now properly takes damage from nearby damage sources (within 16 blocks)
- 🧪 Fixed potion names
- ⚙️ Added gamerule do_llamas_strong_healing
- ⚙️ Added gamerule do_llama_buffs
- ⚙️ Added gamerule do_llamas_ground_attack
- ⚙️ Added gamerule do_llamas_area_spit
- 🔧 Uninstall Mode has been updated
v1.7
- 🧩 Updated to 1.21.9 / 1.21.10
- ⚙️ Optimized modification code
- 🧠 Updated gamerule names
- ❄️ Added gamerule doFrostWalkerHorseArmors
- 🌀 Added gamerule doDependableHappyGhastFlyingSpeed
- 🚃 Added gamerule doHappyGhastTransportMinecarts
- 👻 Added gamerule doHappyGhastTransportEntities
- ⚡ Items only accepted in the Warped Wart Cauldron now jump inside it
- 🛡️ Added durability to Copper Horse Armor
- 💨 Happy Ghasts are now 10% faster
- 🐌 Happy Ghasts become 2.5% slower for each passenger
- 🐫 You can now mount mobs on a Happy Ghast — everything works the same way as with camels
- ⛓️ You can connect a minecart to a leashed Happy Ghast
- ☁️ Happy Ghasts become 30% faster at cloud level
- 🌧️ Happy Ghasts become 15% faster during rain
- ⚡ Happy Ghasts lose stamina while flying and gradually slow down — they have a 10% chance per second to lose 1 stamina
- 💨 When their stamina is low, they emit smok
- ✅ Updated to 1.21.6 / 1.21.7
- ✅ Updated to 1.21.6 / 1.21.7
- Potion brewing in the cauldron has been fixed
- The /function .gamerule command now works again
- Skeleton Horseman and Zombie/Drowned Horseman jockeys now spawn again
- Potion item names have been corrected
Update v1.5
- Updated to 1.21.5
- Small bug fixes
- Commands available for players start with a dot (/function .)
- Potion brewing in the cauldron has been fixed
- The /function .gamerule command now works again
- Skeleton Horseman and Zombie/Drowned Horseman jockeys now spawn again
- Potion item names have been corrected
Update v1.5
- Updated to 1.21.5
- Small bug fixes
- Commands available for players start with a dot (/function .)
- Updated to 1.21.4