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Truly Modular: Arsenal

Truly Modular: Arsenal

by Unknown • Downloads: 0 • Followers: 0
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Truly Modular: Arsenal

A Boundless Collection of Customizable Tools and Weapons

Truly Modular:Arsenal is a Modular Tool and Melee Weapon mod. It makes Vanilla (and most modded) Tools/Swords into Modular Items, allowing them to be modified within the Modular Workbench.

Contents

  • 12 different Blades
  • 4 different Guards
  • 6 different Handles, including a twin handle for double the blades
  • 3 different Pommels
  • 7 different ToolModules (3 Front, 3 Back and one double sided)
  • Additional Cosmetic Variants for some Modules

Compat

  • Better Combat is supported, but due to a bug on servers we recommend the usage of this Fix
  • Epic Fight is fully supported on 1.20
    Epic Fight 21.11.2 is supported on 1.21
    Due to Epic Fights frequent breaking updates we decided to pause compat work on it until it seems to be stable.
  • Truly Modular uses a Automatic compat by default, this means most mods Swords and Materials should get picked up, dedicated compat is possible through datapacks.
    You can use the MaterialHelper Website to make compat datapacks yourself
  • if you have any additional questions, feel free to ask on our discord

FAQ:

  • What Launcher is this for? Forge? Fabric?
    • Both, check the jars
  • Backport to older versions?
    • is not planned. There are many features in Truly Modular witch have a significantly higher priority than backporting. Once the list of ideas is smaller we might consider backporting.
  • is X mod supported?
    • probably? Generative Compatiblity has a high chance of working with most mods out of the box. You can check here for more informations or to report issues
  • Can i write a Addon for this?
    • Yes, for any help feel free to visit our discord or check the API wiki for additional Help
  • Can i use this in a Modpack?
    • Yes

How to Install Truly Modular: Arsenal (Mod)

Truly Modular: Arsenal by Unknown is verified for Fabric, Forge, Neoforge, Quilt across Minecraft versions 1.20, 1.20.1, 1.21, 1.21.1 (latest release: 2.4-1.21-neoforge, file size: 660 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.20, 1.20.1, 1.21, 1.21.1) and platform (Fabric, Forge, Neoforge, Quilt).
  2. Make sure you have the compatible loader or environment installed for Fabric, Forge, Neoforge, Quilt.
  3. Move the downloaded Truly Modular: Arsenal file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Neoforge
7mo ago 1
1.21.x
Fabric Quilt
7mo ago 1
1.21.x
Fabric Quilt
9mo ago 1
1.21.x
Neoforge
9mo ago 1
1.21.x
Fabric Quilt
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Fabric Quilt
last yr. 1
1.21.x
Neoforge
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Fabric Quilt
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20.x
Fabric Quilt
last yr. 1
1.20.x
Forge Neoforge
last yr. 1
1.20.x
Forge
last yr. 1
1.20.x
Fabric Quilt
last yr. 1
1.20.x
Fabric Quilt
last yr. 1
1.20.x
Forge
last yr. 1
1.20.x
Forge
last yr. 1
1.20.x
Fabric Quilt
last yr. 1
1.20.x
Fabric Quilt
last yr. 1
1.20.x
Forge Neoforge
last yr. 1
1.20.x
Forge
last yr. 1
1.20.x
Fabric Quilt
last yr. 1
1.20.x
Forge
last yr. 1
1.20.x
Fabric Quilt
last yr. 1
1.20.x
Fabric Quilt
last yr. 1
1.20.x
Forge
last yr. 1
1.20.1
Fabric Forge Quilt
last yr. 1
1.20.1
Forge
last yr. 1
## v2.4 (1.21)
  • throwing knifes:
  • added spin when thrown
  • added trail
  • shrank model when in air
  • buffed thrown speed
  • nerved shot speed
  • added throwing axe spin
  • increased tool and sword handle scaling with flexibility
  • changed so tool socket can replace tool adapter now
  • improved tool socket visuals and feel
  • fixed fortune on emeralds
  • rebalanced spears and throwing axes to fit the new projectile system
  • throwing axes now support sharpness, it applies to thrown damage too
## v2.4 (1.21)
  • throwing knifes:
  • added spin when thrown
  • added trail
  • shrank model when in air
  • buffed thrown speed
  • nerved shot speed
  • added throwing axe spin
  • increased tool and sword handle scaling with flexibility
  • changed so tool socket can replace tool adapter now
  • improved tool socket visuals and feel
  • fixed fortune on emeralds
  • rebalanced spears and throwing axes to fit the new projectile system
  • throwing axes now support sharpness, it applies to thrown damage too
## v2.3 (1.21)
  • fixed missing lang
  • added twin handle create option
  • buffed rapier damage and nerfed its sweeping
  • added sharp and sweep tag to modules for next level
  • fix some excessive logging
  • rebalanced emeralds to give luck instead of fortune -> moved fortune to medium socket only
  • nerved sickle
  • buffed spears by giving them inertia
  • gave daggers and throwing knifes dual wield bonus as well
  • fixed issue where throw ability would overshadow riptide ability
  • changed axe balancing -> axe damage is now simply hardness + density
  • rebalanced handhelds ->
  • nerfed attackspeed to 1.6 attackspeed across the board
  • reduced attack range by 0.15
  • dual wielding gives additional attackspeed, up to 2 attackspeed
  • increased attack damage on katars
  • added Combo Property to all handhelds, successive hits deal increased damage
  • with this re-balance dual wielded katars now have some of the highest dps potential
### Technical changes
  • introduced module inheritence for handles and shields
  • added default equipmentslot to all handles
  • bumped miapi requirement to 2.2
## v2.3 (1.21)
  • fixed missing lang
  • added twin handle create option
  • buffed rapier damage and nerfed its sweeping
  • added sharp and sweep tag to modules for next level
  • fix some excessive logging
  • rebalanced emeralds to give luck instead of fortune -> moved fortune to medium socket only
  • nerved sickle
  • buffed spears by giving them inertia
  • gave daggers and throwing knifes dual wield bonus as well
  • fixed issue where throw ability would overshadow riptide ability
  • changed axe balancing -> axe damage is now simply hardness + density
  • rebalanced handhelds ->
  • nerfed attackspeed to 1.6 attackspeed across the board
  • reduced attack range by 0.15
  • dual wielding gives additional attackspeed, up to 2 attackspeed
  • increased attack damage on katars
  • added Combo Property to all handhelds, successive hits deal increased damage
  • with this re-balance dual wielded katars now have some of the highest dps potential
### Technical changes
  • introduced module inheritence for handles and shields
  • added default equipmentslot to all handles
  • bumped miapi requirement to 2.2
## v2.2 (1.21)
  • fixed handheld not being enchantable
  • added log-strip(axe right click) to axe back module
  • added socket blade module
  • made large blades less bad on twin handles
  • buffed Dagger, Greatsword ,Katana, Longsword, Rapier, Socket Blade, Zweihänder, Scythes and Sickles,
Slim Guards and Axe-Butt, Pickaxe front and back modules
  • removed Greatswords Heavy Attack (this will be added to TM Next Level)
  • added sockets to pole-arms
  • added prototype shields
  • buffed spears throw speed
  • buffed spears projectile damage
  • buffed throwing axes projectile damage
  • nerved socket blade
  • added more material property keys (scythe, sickle, combat_hoe, throwing_weapon, spear, trident)
  • added bludgeon damage to hammer
  • allowed breach enchant on hammer
## v2.2 (1.21)
  • fixed handheld not being enchantable
  • added log-strip(axe right click) to axe back module
  • added socket blade module
  • made large blades less bad on twin handles
  • buffed Dagger, Greatsword ,Katana, Longsword, Rapier, Socket Blade, Zweihänder, Scythes and Sickles,
Slim Guards and Axe-Butt, Pickaxe front and back modules
  • removed Greatswords Heavy Attack (this will be added to TM Next Level)
  • added sockets to pole-arms
  • added prototype shields
  • buffed spears throw speed
  • buffed spears projectile damage
  • buffed throwing axes projectile damage
  • nerved socket blade
  • added more material property keys (scythe, sickle, combat_hoe, throwing_weapon, spear, trident)
  • added bludgeon damage to hammer
  • allowed breach enchant on hammer
## v2.1 (1.21)
  • fixed mipmap issues
  • adjusted star wars handle size
  • buffed lumber axe
## v2.1 (1.21)
  • fixed mipmap issues
  • adjusted star wars handle size
  • buffed lumber axe
## v1.13 (1.20.1)
  • changed mod id to prevent crash with "arsenal"
  • fixed mipmap issues
  • added medium shields
## v1.13 (1.20.1)
  • changed mod id to prevent crash with "arsenal"
  • fixed mipmap issues
  • added medium shields
## v2.0 (1.21)
  • ported to 1.21
  • added mace support
## v2.0 (1.21)
  • ported to 1.21
  • added mace support
## v1.12 (1.20.1)
  • changed mod id to prevent crash with "arsenal"
## v1.12 (1.20.1)
  • changed mod id to prevent crash with "arsenal"
## v1.11 (1.20.1)
  • changed katar bc animation
  • rebalanced katana to be less powerfull against high HP targets
  • rebalanced twin handle logic
  • added create option sorting
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