
📖 About:
The focus of Upgrade Aquatic is to improve content added in the Update Aquatic, including oceans, rivers, and insomnia. Our intent is to offer unique content, visuals, and gameplay while staying true to the feel of Minecraft. Some notable features are the Thrasher, a fantasy shark-like mob that uses sonar, thrashes anything it can catch in its jaws, and drops crafting ingredients for the trident; Renewable sand via bubble columns below sandstone; and Ocean Ravines spawning Prismarine Coral and Nautilus mobs!


All Versions
+ Add Version- Fixed Coil painting being stretched
- Fixed undyed Bedrolls stating they are dyed when broken
- Fixed Coralstone Walls not being shearable
- Fixed renewable Sand / Gravel mechanic being broken
- Fixed Turtle Shell GUI and Insomnia Overlay GUI breaking
- Removed rescaling from Nautilus model
- Fixed Mulberry Vines not being able to be fully bonemealed
- Updated tags for NeoForge consistency
- Ported to 1.21.1
- Added data-driven Pike variants - you can now add your own variants with a datapack!
- Merged Bedrolls into one block, dyeable like leather armor and with a new rustic design
- Made bubble column conversions and coralstone conversions data-driven (via NeoForge datamaps)
- Removed Glass Doors (now in Clayworks)
- Fixed trees not being thread-safe
- Added the ability to dispense Tridents
- Fixed a log warning whenever renewable Sand or Gravel is created
- Fixed some issues with Axolotl bucket variants
- Fixed modded shears not working on Coralstone
- Fixed a crash with bedrolls
- Tweaked Driftwood, Pickerelweed, and Beachgrass weights
- Tweaked Pike spawning
- Updated Beachgrass model
- Added Gallery support
- Fixed Pike rarity colors
- Fixed Squid Bucket dispensing behaviors
- Fixed Driftwood not generating in Rivers
- Fixed Pickerelweed not having plant offset
- Added Kelpy Cobblestone Bricks and Tiles when Caverns & Chasms is present
- Added 'Coil' painting
- Added a bunch of tags
- Retextured Embedded Ammonite
- Retextured remaining Kelp blocks
- Tweaked Elder Eye inventory model
- Fixed Piston push reactions
- Fixed Coralstone recipe not working
- Fixed Beachgrass Thatch creative placement
- Fixed scaling of Monument painting
- Fixed scaling of Sightless painting
- Fixed a recipe issue with Bedrolls
- Fixed a server crash when Thrashers attack
- Fixed Vibing effect not working
- Fixed bucketed Squad & Glow Squid data not being saved
- Added 'Predator' Pottery Sherd to Cold Ocean Ruins
- Added two new paintings
- Added Driftwood & River Hanging Signs
- Added Driftwood & River Chiseled Bookshelves when Woodworks is present
- Made Thrasher Tooth as a Trim Material
- Merged Blue and Purple Pickerelweed into one type
- Added a config for Turtle Shell changes
- Added a config for Squid & Glow Squid giving effects
- Removed Drowned swimming animation
- Removed Guardian Spines
- Removed old & unused content




















