Useful Spyglass
Features:
This mod allows players to view information on mobs when viewing them through a spyglass, such as name, health, armor, and hostility.
Enchantments:
As of 0.6.0, usage of any enchantment will put the spyglass on cooldown. No other spyglass enchantments can be used while the cooldown is active. Marking effects applied through enchantments are only visible to the user as of update 0.7.0.
- Marking: Pressing the attack keybind marks mobs viewed through a spyglass. Puts the spyglass on cooldown for 0.8x of the marking duration.
- Precision: Offhanding a spyglass and crouching while using a ranged weapon grants zoom. Projectiles gain perfect accuracy and deal extra damage. 4 second cooldown by default.
- Spotter: Pressing the attack keybind while looking through a spyglass summons an eye of ender to constantly mark entities near the targeted position. Requires line of sight and can detect invisible entities. Cooldown time is 1.4x the active duration.
Configuration:
- Block display, entity display, and HUD position can be adjusted in the client side config.
- Cooldown times and enchantment settings can be adjusted in the server side config.
Compatibility:
- If Jade is installed, its overlay will be shown instead of the builtin one. This is configurable. Requires version 0.8.0+.
- If Enchantment descriptions is installed, the details of each enchantment will be displayed in-game.
- Compatible with Spyglass improvements. Spyglass enchantments can be used if the spyglass is placed in the curio/trinkets slot. Requires Accessories/Accessories compat layer for 1.21.1-0.7.0, curios/trinkets for 1.20.1 or 0.8.0+.
- Precision can be made compatible with ranged weapons from other mods from versions 1.21.1-0.7.0 or 0.8.0+. Check the github readme for details.
Modpacks:
- This mod can be included in any Modrinth modpack.
All Versions
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- Fixed an issue where the spyglass overlay would still be visible while the HUD is hidden
- Fixed an issue where arrows affected by the Precision enchantment would freeze when in water
- Fixed an issue where the spyglass overlay would still be visible while the HUD is hidden
- Fixed an issue where arrows affected by the Precision enchantment would freeze when in water
- Fixed an issue where the spyglass overlay would still be visible while the HUD is hidden
- Fixed an issue where arrows affected by the Precision enchantment would freeze when in water
- Fixed an issue where the spyglass overlay would still be visible while the HUD is hidden
- Fixed an issue where arrows affected by the Precision enchantment would freeze when in water
- Attempted to fix compatibility issue with Spyglass Improvements
- Fixed various tooltip issues
- Fixed various tooltip issues
- Fixed various tooltip issues
- Fixed an issue where Spyglass Improvements zoom function would not work when spyglasses were used from the curios slot
- Fixed various tooltip issues
- Fixed an issue where Spyglass Improvements zoom function would not work when spyglasses were used from the curios slot
- Added event handlers allowing other mods to add extra information to tooltips
- Added namespace display to tooltips
- Added Shoulder Surfing Reloaded compatibility
- Added configuration setting which hides Jade tooltips unless looking through a spyglass
- Arrows affected by the precision enchantment should despawn over time
- Added event handlers allowing other mods to add extra information to tooltips
- Added namespace display to tooltips
- Added Shoulder Surfing Reloaded compatibility
- Added configuration setting which hides Jade tooltips unless looking through a spyglass
- Arrows affected by the precision enchantment should despawn over time
- Added event handlers allowing other mods to add extra information to tooltips
- Added namespace display to tooltips
- Added Shoulder Surfing Reloaded compatibility
- Added configuration setting which hides Jade tooltips unless looking through a spyglass
- Arrows affected by the precision enchantment should despawn over time
- Added event handlers allowing other mods to add extra information to tooltips
- Added namespace display to tooltips
- Added Shoulder Surfing Reloaded compatibility
- Added configuration setting which hides Jade tooltips unless looking through a spyglass
- Arrows affected by the precision enchantment should despawn over time
- Backport of 1.21.1-0.8.0 for 1.20.1.
- Backport of 1.21.1-0.8.0 for 1.20.1.
- Added Jade integration. If Jade is installed, its overlay will be shown instead of the builtin one. This is configurable.
- Replaced optional Accessories dependency with Trinkets.
- Forge config API port added as a dependency in fabric mod JSON.
- Added Jade integration. If Jade is installed, its overlay will be shown instead of the builtin one. This is configurable.
- Replaced optional Accessories dependency with Curios.
- Backport of 1.20.1-0.6.1 for 1.19.2, courtesy of cassiancc
- Backport of 1.20.1-0.6.1 for 1.19.2, courtesy of cassiancc
- Initial 1.21.1 port
- Added the Spotter enchantment
- Marking default duration increased to 300 ticks (from 200)
- Marking cooldown coefficient decreased to 0.8x (from 1.5x)
- Precision grants a 20% ranged damage boost in addition to the accuracy increase
- Precision minimum cooldown raised to 80 ticks (from 60)
- Removed configuration option to disable precision usage with bows
- Glowing effects created by Marking and Spotter are only visible to the user
- Precision can be made compatible with modded ranged weapons through use of IMC (Neoforge) or Shared objects (Fabric)
- Enchantment logic handled entirely by the serverside, instead of only performing validation
- Initial 1.21.1 port
- Added the Spotter enchantment
- Marking default duration increased to 300 ticks (from 200)
- Marking cooldown coefficient decreased to 0.8x (from 1.5x)
- Precision grants a 20% ranged damage boost in addition to the accuracy increase
- Precision minimum cooldown raised to 80 ticks (from 60)
- Removed configuration option to disable precision usage with bows
- Glowing effects created by Marking and Spotter are only visible to the user
- Precision can be made compatible with modded ranged weapons through use of IMC (Neoforge) or Shared objects (Fabric)
- Enchantment logic handled entirely by the serverside, instead of only performing validation
- Switch mixin extras dependency to forge, should fix ResolutionException crash on startup
- Fix possible server side error when firing bows/crossbows
- Fix inconsistencies with enchantment usage when spyglasses are in curios/trinkets slots
- Switch mixin extras dependency to forge, should fix ResolutionException crash on startup
- Fix possible server side error when firing bows/crossbows
- Fix inconsistencies with enchantment usage when spyglasses are in curios/trinkets slots
- Added the Precision enchantment
- All spyglass enchantments cause item cooldowns, and can't be used while cooldown is active
- Marking enchantment max level changed to 1 (from 3)
- Marking changed to require attack (left mouse) input while viewing entity to use
- Marking base duration changed to 10 seconds
- Added config settings for Marking duration, Bow usage with Precision, and Precision cooldown
- Extra fixes for cases where tooltip text was not being displayed
- Fixed tooltip background displaying incorrectly when using a resource pack
- Update to Fabric 0.92.0-1.20.1
- Added the Precision enchantment
- All spyglass enchantments cause item cooldowns, and can't be used while cooldown is active
- Marking enchantment max level changed to 1 (from 3)
- Marking changed to require attack (left mouse) input while viewing entity to use
- Marking base duration changed to 10 seconds
- Added config settings for Marking duration, Bow usage with Precision, and Precision cooldown
- Extra fixes for cases where tooltip text was not being displayed
- Fixed tooltip background displaying incorrectly when using a resource pack
- Update to Neoforge 47.1.101
- Fixed block display not appearing if an entity is behind the targeted block
- Fixed incorrect GUI display logic
- Fixed block/entity name text being blocked by other HUD elements (Forge only)
- Restore block render in block display
- Restore GUI position config options
- Fixed block display not appearing if an entity is behind the targeted block
- Fixed incorrect GUI display logic
- Fixed block/entity name text being blocked by other HUD elements (Forge only)
- Restore block render in block display
- Restore GUI position config options
- Initial release for Fabric 1.20.1, contains all changes and contents present in Forge 0.5.0.
- Namespace display removed as this was considered unnecessary and clashed with other display mods
- Friendly/neutral/hostile indicators removed, entity names will instead be color coded
- Fixed an issue where disabling entity display would also disable the Marking enchantment
- Marking enchantment duration should now work properly
- Information display settings fixed to the middle of the screen with options for top/middle/bottom (Temporary change)
- Removed logo file as this was needlessly increasing the mod file size
- Block/entity namespaces added to the information display. This feature can be disabled in the client side config.
- The information display position can be changed in the client side config.
- Added a client side config option to disable entity previewing.