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Vaults of Abandon

Vaults of Abandon

by beagleblocks • Downloads: 0 • Followers: 0
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Explore, Conquer, LOOT!

Conquer the Vault, in the Vault of Abandon Vanilla+ datapack. This data pack aims to enhance the players Vanilla experience by adding in custom mobs, four naturally generating dungeons, three new bosses, magic, and a large array of custom items found exclusively as dungeon lootables. Fancy a Small Multiplayer experience? This data pack is Realm compatible and features a great PVE experience.

The Main Focus of this Data pack is to UP the difficulty, emphasizing exploration. Those that are brave enough to try their hand at the three new dungeons - are rewarded with rare and unique weapons and abilities found exclusively in the Manor, Monastery, and Market Dungeons. Expect a challenge, with many difficult opportunities and encounters added to the overworld, nether, and end. Players have an expanded arsenal, adding flintlock weapons and magic which they will need to utilize in order to defeat the many new Mobs and Bosses.

What it Adds

  • 20+ Custom Mobs
  • 4 Randomized Dungeons - aimed at replayability.
  • Progression >> each dungeon type that you encounter is more difficult.
  • Dungeon Hardness >> Manor >> Monastery >> Marina >> Monolith (Most difficult).
  • 4 New Bosses
  • 50+ Custom Items
  • Magic - Tomes, Staffs, Swords, and Jewelry
  • Flintlock Firearms
  • 60+ Hours of Content
  • SMP/Realms Friendly
  • 26.2 Compatible
  • No Optifine Needed - Plug and Play Pack

Realms/SMP Friendly

This data pack is Realms compatible! If you fancy a multiplayer experience, create a single player world and add the data pack to it. Once it is created, upload the world to your realm and you are good to go!

Server Load: Very High (Run as a Solo Datapack on Realms) - If you plan on running other datapacks, I would recommend a Custom Server with more RAM.

Note: In order for your friends to experience the magic of the data pack, everybody needs to have the Resource Pack enabled and selected. On Modrinth the resourcepack can be found by clicking Versions >> Selecting the version >> and scrolling down to the bottom of the page and selecting Download Resoucepack!

How to Install - Easy to Install Resource Pack

  • Download the Resource Pack
  • Open Minecraft Launcher >> Launch Game
  • At Main Menu >> Select Options
  • Select Resource Packs >> Open Pack Folder >> Drag the Zipped Voa_resource file into this folder.
  • Close the File Browser >> Toggle the file so that it is under the Selected Column.
  • Good to Go! Have Fun!
  • Proceed to Data Pack step below (Host/Single-Player only needs to do the Data Pack step below).

How to Install - Easy to Install Data Pack

  • Download the Data pack
  • Open Minecraft Launcher >> Launch Game
  • At Main Menu >> Select Single Player >> Create New World >> More Tab
  • Select Data Packs >> Open Pack Folder >> Drag the Zipped Voa_data file into this folder.
  • Close the File Browser >> Toggle the file so that it is under the Selected Column.
  • Good to Go >> You can now hit Create New World.

Vaults of Abandon - Wiki

https://vaults-of-abandon.fandom.com/wiki/Vaults_of_Abandon_-_Vanilla%2B_Datapack_Wiki

Click Here to Go to Wiki!

Special Thanks

I wanted to give very special thanks to the following creators/communities:

Your tutorials and discord servers were incredibly helpful in the creation of this data pack. Thank You for all that you do, KEEP BEING AWESOME!

**I want to thank the Creators of the custom sounds used in this datapack, sound sources can be found in the Resource Pack under the READ_ME file!

*Lastly I want to thank the amazing Friends and Family that helped me develop this pack. Thank You Benji, Spence, Andrew, Haley, Ted, and Madison.**

Have feedback? Found a Bug? Let me know in the comments below!

All Versions

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Name Game version Platforms Published Downloads Actions
26.2
Datapack
10h ago 1
1.21.11
Datapack
10h ago 1
1.21.11
Datapack
10h ago 1
1.21.11
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10h ago 1
1.21.11
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10h ago 1
1.21.11
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10h ago 1
1.21.11
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1.21.11
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10h ago 1
1.21.x
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10h ago 1
1.21.8
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10h ago 1
1.21.8
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10h ago 1
1.21.8
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1.21.7
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10h ago 1
1.21.6
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10h ago 1
1.21.6
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10h ago 1
1.21.6
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1.21.5
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10h ago 1
1.21.5
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10h ago 1
1.21.5
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10h ago 1
1.21.5
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10h ago 1
1.21.4
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1.21.4
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1.21.3
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1.21.3
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1.21.3
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1.21.3
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1.21.3
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1.21.3
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1.21.3
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1.21.1
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1.21.1
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1.21.1
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1.21.1
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1.21.1
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1.21.1
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1.21
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1.21
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1.21
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1.21
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10h ago 1
1.21
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1.21
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1.21
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1.20.4
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1.20.4
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1.20.4
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1.20.4
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10h ago 1
[3.5.0] Vaults of Abandon 3.5.0 by beagleblocks on Oct 16, 2026
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VOA 3.5.0 - 26.2

Updates;
  • Finally updated to 26.2

[3.4.6] Vaults of Abandon 3.4.6 by beagleblocks on Oct 16, 2026
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# VOA 3.4.6

//----
Alright another larger update focusing around some heavy balancing, Annnnnnnnnnnd some new boss drops.
First and foremost - Diamonds in Marina and Monolith chests.
  • I have gotten so many diamonds on my last playthrough that me and my team where leaving them behind.
This shouldn't be the case, so with that being said diamond drops have been heavily nerfed in chests for later dungeons.
  • The Fear alter also got a bit of a rework, and should now offer a pretty adequate challenge.
  • The Ender Demon also had some fixes deployed, much like petals it had some broken mechanics.
  • Along with bug fixing, it received a buff as well. It should now be a proper challenge for players.

Balancing is always going to be like hitting a moving target, but I want to make sure the flow of things is polished before I start really hammering down the next two bosses.
With that being said, I do believe we are starting to get there!
  • //


Additions:

Added the following new items:
  • Cryptonic Scimitar (Flower Drop)
  • Crucifix (Nether Demon Drop)

Changes:
  • Monolith Spawn:
  • Changed Minimum Spawn Range (Was 5050 blocks from spawn, Now is 4050 blocks from spawn)

  • Ender Demon
  • Fixed it not targeting players when you drop into arena.
  • Fixed Teleport attack not targeting the nearest player.
  • Increased Melee attack, was 28dmg, now is 40dmg
  • Increased Snare Heal from half a bar to a full bar.
  • Snare Attack now does direct damage in addition to wither effects.
  • Fixed Warp Attack

  • Anti-Undead Arrows
  • Someday I will be happy with these lol
  • Made them slightly more common.

  • Marina Dungeon:
  • Levitation Traps now cause direct damage.

  • Raycasting Attacks (Flintlock Weapons)
  • No Longer pass through iron bars.

  • Psionic Sabre:
  • Now grants buffs for 8 seconds instead of 6.

  • Flower & Nether Demon now have multiple drops
  • All VOA Bosses now drop essence.

  • Loot Tables - Marina & Monolith
  • Heavily Decreased Diamonds
  • Increased Emeralds
  • Increased Gold Ingots
  • Increased chance to get food items
  • > If playing with the Baked Necessities Datapack enabled, you will now have an increased chance of receiving food items, including some newer items.
  • Boneshot now appears in chests.

  • Monolith - Fear Alter
  • Fear Alter has been better balanced to offer a better challenge.
  • Now spawns Admirals every round.

  • Admiral - Buff
  • Abilities have been altered to have more of an impact on the player.


Resource Pack:
  • Added new textures
  • Updated Version to 3.4.1


[3.4.5] Vaults of Abandon 3.4.5 by beagleblocks on Oct 16, 2026
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# VOA 3.4.5

//-----
Huge balancing update incoming! This time focusing on Petal, The Marina dungeon, and the mid-game.
Since I've added in new armors, weapons, and new ways to heal; Petal was an extremely easy fight.
So, in order to put Petal more on par with the other bosses she received quite a buff.
This fight should now be far more chaotic and unpredictable. Speaking of which, the Ender Demon is next on my list to balance.
I want to make sure it fits with the flow of the bosses, as it is currently the last boss players will face.

Speaking of bosses... this year I have my sights set on releasing not one, but two additional bosses!
We will hopefully be getting Thorn, and Pandora - The Cursed Demon.
  • Thorn will be around the same difficulty as Flower, and will be a Nether Boss.
  • Pandora will be around the same difficulty as Petal, Those that have found Pandoras crest can probably put two and two together as to how it will spawn - more details on that soon.

Another note regarding Bosses, I want to redo the boss loot tables.
I think it would be a nice change of pace if they offered a more robust drop table.
On Playthroughs I find myself redoing many of the fights for the boss drops and rewards.
Anyway just some food for thought!
  • //

Hotfix:
  • X-Blade: Dangerous Orb
  • Removed Wither Effect
  • No Longer sets player/nearby players on fire
  • Ability: Firestorm: On Sword Swing, Sets nearby Mobs within 6 blocks on fire.
  • Now adds slowness for 10 seconds when a firestorm is set on a mob.

  • All X-Blades now craft with Lore Tags!

Elder Witch:
  • Fixed Chaos Orb drop texture not applying properly.

Monastery:
  • Added New Floor Fall Trap!
  • New Traps added to the second floor.
  • Added a new loot spots for better loot to spawn on the second floor.

Anti-Undead Arrows:
Slightly nerfed again, now lvl 3 instead of 4.
More Uncommon now in all chests/drops

Ancient Debris:
  • Nerfed the amount of ancient debris you get from the Marina, and Monolith dungeons.
  • Nerfed the amount of ancient debris you get from Treasure Pots.

Marina Dungeon:
  • Removed bugged Psionic Blade spawn.
  • Added a couple new "Rare-Ships" which offer some unique challenges!
  • Reworked Potion Spawns found throughout the Marina Dungeon, including some new unique brews.

Boneshot Armor:
  • Fixed a bug happening with all guns where the chance of not needing to reload was 60% per piece.
  • Made it more noticeable when weapons save a shot and don't need to be reloaded.

Reaper Mob:
  • Slight buff to attack damage (Was 18 >> now 20)


Petals:
  • Rework & Changes;
  • Fixed "Destorying" typo

Bomb Attacks - Outer Area
  • Bonedust Bombs - Now have a breeze element which knock players around.
  • Slightly decreased timer between bomb spawns (Was 25 seconds, now 22)
  • Bonedust Bombs - Now apply Hunger effect.
  • Now apply breeze bombs.

Bomb Attacks - Wither - Petals Arena.
  • Now have a breeze element which knock players around.
  • Now apply damage unless dodged.
  • Now apply hunger effect
  • Now apply flat damage to those in the radius (20HP)
  • Blast Radius increased from 3 blocks to 4.
  • Now apply breeze bombs.
  • Now spawns wither bombs more frequently.

Breeze Spawns -
  • Slightly increased spawns.

Petals Ranged Damage;
  • UPPED that ranged damage, get ready.
  • Was (20dmg, Now 30dmg per shot)

Petals - Heal Phase
  • Now applies levitation to those in the arena.
  • Now heals a whole of health per heal.



[3.4.4] Vaults of Abandon 3.4.4 by beagleblocks on Oct 16, 2026
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# VOA 3.4.4

Hotfix:
  • Fixed Vault Conquers Trident not being throwable.
  • Nerfed Vault Conquers Crossbow
  • Nerfed Anti Undead Arrows (Was level 5 Healing >> Now Level 4 Healing).
  • Added Divination Crossbow - End Game Loot.
  • Fixed Flower not targeting players properly.

Changes/Additions:
  • Revamped Nether Demon.
  • Now when the Nether Demon falls into lava it starts a teleport sequence to the nearest player.
  • This starts with a marker, which after 4 seconds teleports the demon to the player.
  • This should make this fight much more enjoyable, and actually possible (It is quite common for this boss to fall into lava).

  • Added new Boneshot Armor - Epic Armor
  • End game armor, with a special ability similar to the Magic Reuse armor.
  • Per each piece equipped, grants 12.5% chance of not needing to reload boneshot weapons between shots.
  • For the Bonelock pistol, has a chance of super charging shots.
  • Possibly the strongest armor in game.



[3.4.3] Vaults of Abandon 3.4.3 by beagleblocks on Oct 16, 2026
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# VOA 3.4.3

Hotfix:
  • Bone-dust & Dyna Bombs
  • Fixed an issue where bombs would throw as a snowball if you only had one in your inventory.

  • Royal-Legionnaires
  • Nerfed Health (Was 35hp, now 30hp)

[3.4.2] VOA 3.4.2 by beagleblocks on Oct 16, 2026
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# VOA 3.4.2

Changes:
End Loot Tables - Light & Medium Chests
  • Rebalanced Loot Tables
  • Marina Dungeon
  • Unique class ships (Zeplins, Galleons) - Now have chances to spawn with Medium tier chests.
  • Medium Tier Chest spawns are much more identifiable.
  • Unique class ships are now rarer, finding these ships in formations should be considered a reward.

  • Monolith Dungeon
  • Medium Tier chests are much more common throughout the dungeon.
  • Medium tier loot spawns are much more identifiable.

Ethereal Garrisons Nerf
  • Garrisons now have 20hp less health for each variant.

Wingman Spawners
  • Wingman are now less likely to spawn.

New Arrow Type
  • Anti-Undead Arrows now spawn in Marina & Monolith dungeon chests and pots.
  • They are also now available from Plate of Wealth Chests and Flower Chest spawns.
  • This should allow bows and crossbows to be much more competitive late game.

[3.4.1] VOA 3.4.1 by beagleblocks on Oct 16, 2026
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Additions/Changes:

Pandora's Crest
  • Fixed an issue where chests would be spammed with Crests.

Monolith Dungeon
  • Moderate Revamps to many of the upper levels of the tower.
  • New Reaper Traps which snare players.
  • More Loot Added.









[3.4.0] VOA 3.4.0 by beagleblocks on Oct 16, 2026
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Additions/Changes:

  • Now compatible with 1.21.11

Tome Reuse Armors:
  • All Tome Reuse Armors now work on Staffs as well!

Pandora's Crest
  • A new Jewelry found in End Chests (Marina/Monolith)
  • Do you trust the new jewelry?

Ethereal Wingman
  • A new ethereal mob
  • Spawns in Marina and Monolith dungeons.









[3.3.0] VOA 3.3.0 by beagleblocks on Oct 16, 2026
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# VOA 3.3.0 - 1.21.9

Hotfixes/Changes:

  • Now compatible with 1.21.9

  • Fixed an issue with some of the items on loot tables not spawning correctly (Cough, Cough, Blood-Life ""Boots"")

  • Fixed Naming issue with certain mobs.




[3.2.3] VOA 3.2.3 by beagleblocks on Oct 16, 2026
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# VOA 3.2.3 - 1.21.8

  • Hotfixes/Changes:**

Nether Demon:
  • Fixed Explosive Raycast attack not behaving properly.
  • Changed Initial spawn range from 35 Blocks >> 25


Reaper:
  • Slightly reduced Reaper Spawn Radius (Was 9 blocks, is now 7 Blocks).


Fear Alter:
  • Fixed loot being summoned before the boss is defeated.







[3.2.2] VOA 3.2.2 by beagleblocks on Oct 16, 2026
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# VOA 3.2.2 - 1.21.8 - Deep Dark | Part I

//--
This update aims to re-horrify the deep dark of the Monolith.
I think the improvements to loot, traps, and enemies will do just that.
  • Hopefully it should cut down on some of the lag as well.
  • //


Additions:
Monolith:
  • Added new rooms to the deep dark section.
  • Added a new trap to the deep dark section.
  • Changed the layout of the Deep Dark section.

  • Buffed the Gila Mob
  • Now applies wither for longer.
  • Increased Melee damage slightly.

  • Buffed Reaper Mob
  • Increased Melee damage slightly.
  • Changed spawning mechanic - it now attempts to ambush player when spawning in.

  • Buffed Dream Eater Mob
  • Increased Damage
  • Now attempts to Snare the player.

  • The Deep Dark section now has a blindness overlay that persists until the End Crystal is removed.

Hotfixes:
  • Fixed Bonesplitter damage not applying.






[3.2.1] VOA 3.2.1 - 1.21.8 by beagleblocks on Oct 16, 2026
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# VOA 3.2.1 - 1.21.8


  • Additions:**
  • Added Mysterious Baguette
  • Find it in Monastery and Manor chests




[3.2.0] VOA 3.2.0 - 1.21.7 by beagleblocks on Oct 16, 2026
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# Hotfix:
  • Updated Pack Version so that it no longer throws the "Pack Outdated" Warning.




[3.1.11] VOA 3.1.11 by beagleblocks on Oct 16, 2026
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# VOA 3.1.11 - 1.21.6


Hotfix:
  • Updated Pack Version so that it no longer throws the "Pack Outdated" Warning.

# VOA 3.1.10 - 1.21.6 - Engage the skies Update

//--
You've Chased the skies, it's now time to Engage the Skies!
With the new Battle Ghast Scepter, unlock the explosive potential of the Happy Ghast.
Air Support has never sounded so good.
  • //



## Additions:
  • Battle Ghast Scepter
  • >Found in Flower Boss Reward Chests, Wealth Plate Alter Chests, Marina & Monolith Chests.
  • >BECOME THE GHAST, while riding a Happy Ghast and wielding the Scepter; Shoot Explosive Ice balls.
  • >The crosshair does have an offset. Aim High in order to hit your target.
  • >Every shot damages the Happy Ghast One heart, bring healing staffs/splash potions in order to heal the ghast.

  • Marina Dungeon:
  • Ghast Spawners now spawn throughout ship formations.
  • >Destroy the End Crystal to destroy the spawner.
  • Added a Super Formation, the largest possible formation consisting of a whopping 18 ships!

## Hotfix/changes:
  • Fixed a bug where Lucky abilities (Tomes, Staffs, Jewelry, Swords) would teleport a player ridden entity into the abyss.
  • This bug has been fixed for the Happy Ghast, Horses, Strider, and Camels.




[3.1.0] VOA 3.1.0 by beagleblocks on Oct 16, 2026
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# VOA 3.1.0 - 1.21.6


### Additions:
### Updated to 1.21.6.
### -should be an easy upgrade from 1.21.5!

[3.0.6] VOA 3.0.6 by beagleblocks on Oct 16, 2026
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## Additions:
  • Monastery

  • Added a new trap & room to the Monastery.

  • Manor

  • Added a couple new room to the Manor Basement.
  • Slight tweaks to the basement rooms.


## Hotfixes/Changes:

  • Fixed Abomination Storm Sound
  • Changed Abomination Storm Trigger, now triggers at (30 > was 35 blocks).



[3.0.5] VOA 3.0.5 - Petal Update by beagleblocks on Oct 16, 2026
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# VOA 3.0.5 - 1.21.5


//--
Ready the cannons, sharpen those swords, and dust off those magic tomes because Captain Petals is finally sailing into port!

Petal is a multi-phase fight (Think Flower, only more explosions and more difficult).

Make sure to bring a TON of supplies, this is longest boss fight yet (Multiple Hours). You'll be needing to repair your armor as well, so plan accordingly and bring supplies to do so.

  • Petal Boss Fight:**

  • Phase One**
  • Players need to bring down Petal's shield surrounding the main island.
  • In order to do this they need to find, and destroy the 6 ender crystals that spawn on the surrounding ships.
  • Meanwhile, being constantly harassed by Petal's grenade attacks (Bonedust Bombs, & Dyna Bombs can spawn).

  • Phase Two**
  • After you've destroyed the crystals, you can enter the lair located in the middle island (I would highly recommend CLEARING the center island of all enemies).
  • Petal has 800HP, and is well equipped with Regeneration capabilities.
  • Petal will cycle between a rounds of Bonelock shots at nearby players, and will periodically try and heal.

  • Upon defeating Petal,** players will be in for a plentiful reward.
  • 12 Chests will spawn in the room above, and Petal will drop a Hellraiser (New Sword).
  • //

  • Additions:**
  • Added Petal, a new Boss for the Marina Dungeon.
  • Every Marina Dungeon has a 15% of spawning with Petal.
  • Added a new Sword, the Hellraiser.
  • Players that have the Hellraiser equipped can right click to summon TNT out of there pockets (Think of the endless possibilities).
  • Elytra + Hellraiser + TNT = Bombing Runs.


  • Hotfixes/Changes:**
  • Made Dyna/Bonedust Bombs slightly more reliable
  • Stopped a glitch where they would spam fire.
  • Fixed a glitch where if two people had them equipped, they would go in a wonky direction.
  • Updated the Chaos Tome to block more projectiles (including those in the new Petal Boss fight).
  • Specters now burn outside in daytime.
  • For all Loot Tables, Custom Armor Attributes/Values should now apply accordingly.
  • Fixed Armor equip not giving full armor value
  • Fixed Armor equip not giving additional hearts bonus.
  • Brooches/Lockets Attributes/Values should now apply accordingly.
  • Fixed an issue where all mobs where dropping Mob Heads/Armor/Weapons that they weren't supposed to be.
  • Raycasting Tags for Line of Sight weapons have been fixed.
  • Raycasting now goes through banners.
  • Blaze Fireballs and Shulker Bullets now intentionally stop Raycast Projectiles.
  • Marina Dungeon bookcases/Pots are now better randomized.
  • Rebalanced Marina Ship Loot & Removed Boneshot + Bonelock from ship options.
  • Lucky Abilities can no longer effect End Crystals.


  • Nerfs & Buffs:**
  • >>Marina Dungeon:
  • Reduced Shulker Spawn
  • Reduced Breeze/Blaze/Phantom Spawner
  • Privateers - Health 35 >> 30.
  • Buccaneer - Health (40 - 50 Depending on Level) >> 30 - 40 Depending on Level
  • >>Swords:
  • Buffed Ice_sword (Damage and Range)
  • Damage was 12 >> 15. Range was 5 >> 6
  • Buffed Spiritual_schimtar
  • Ghost Weakness effect has been added back to the sword.
  • Ethereal Admiral - Health (200 >> 140)
  • Made the Bonesket More Rare in loot tables.



  • Resource Pack:**
  • Added Petal Textures
  • Added Hellraiser Texture


[3.0.4] VOA 3.0.4 by beagleblocks on Oct 16, 2026
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# VOA 3.0.4 - 1.21.5

//--
  • Captain Petal is not quite here yet, but will be really soon!**

Petal is going to be a two phase boss fight, similar to flower. Players will need to use all tools at their disposal if they hope to have a chance to bring Petal's reign to an end. We'll just say that Petal will be using some familiar weaponry commonly used by players. Also, their is quite a reward at the end of the fight!

You guys are going to be in for a treat, that's all I am going to say!

\--//

![](https://i.imgur.com/f7yAEjz.jpeg)

## Hotfixes:

  • Changes:**
\-Fixed a critical issue that was preventing a majority of loot tables and drops from working.

  • Marina Dungeon:**
\-Reduced the chance of a Blaze, Breeze, or Phantom Spawner Spawning.
[3.0.3] VOA 3.0.3 - 1.21.5 by beagleblocks on Oct 16, 2026
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//--
1.21.5 is here!
Also the Next boss is in the works, Hopefully it will be dropping in a week or two!
  • //

  • Changes:**

  • Updated all functionality to work with 1.21.5 (Back end changes).


  • Resource Pack:**

  • Updated resource pack to 1.21.5

[3.0.2] VOA 3.0.2 by beagleblocks on Oct 16, 2026
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VOA 3.0.2 ------- 1.21.4


Hotfix;
  • Compatibility updates for my other data pack, Baked Neccessities coming to 1.21.4

[3.0] VOA 3.0 --- 1.21.4 by beagleblocks on Oct 16, 2026
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VOA 3.0 --- 1.21.4


# Disclaimer: Due to significant tech changes from 1.21.3 to 1.21.4, worlds that were previously in 1.21.3 will break when loaded in 1.21.4.
# It's recommended that you start a new world if you are planning on running version 3.0.

  • Changelog:**
Now compatible with 1.21.4 (Took forever, lots of changes >> Just going to leave it as that).

Flower Boss Fight: (Now restored to its former glory!)
  • Fixed Legionaire type mobs not spawning.
  • Flower can now swap Melee targets in phase two.
  • Fixed “First Break” not triggering on the start of phase
  • Removed Teleport Mechanic in Phase 1 when flowers shield goes down.
  • Restored Flowers “Potion” attacks, scales with the current wave again.
  • Phase-2: Tomes**
  • Initial TP (Fix Range on it).
  • Chaos TP (Fix Range on it).
  • Now Grabs Entities Within 40 Blocks of the boss (Was 22).
  • Reduced Time in between Tomes Casts. (Was 400 Ticks >> Now 340).

  • Marina Dungeon Formations**
  • All types expanded (Added more ships - so the dungeon is larger).

  • Warped Titan:**
  • Now paths to the player instead of not moving.
  • Made slightly faster

  • Abomination**
  • Slightly Increased chance of Hunting Party.

  • Swords:**
  • Lore Tags added to all swords with special abilities.
  • psionic saber: No longer gives strength, instead gives slow_falling
  • Effects now last 6 seconds instead of 5.
  • Fixed Issue where they weren’t dropped Ender Pearls.
  • Champion Sword: -Buffed Strength Buff
  • Sword Drop Rates Increased: (All were 6%, now 8%)
  • Psiconic sabre: 10%
  • Coaltrain: 8%
  • Emerald Embezzler: 8%

  • Elder Witch:**
  • Buffed Elder Witch
  • Fixed an issue where if you have holidays and happening datapack enabled, the elder witches stats get overwritten.

  • Loot Tables:**
  • Fixed Grave Leggings - No longer have curse of binding.

Manor/Monastery
  • In a better effort to promote Nether Exploration, I’ve removed all potions besides Healing Potions from Manor/Monastery Loot Tables.
  • Fixed Blood-Armor Values being wonky.

Marina/Monolith Loot Chests
  • Changes to End Tier Loot Chests, you should now see a better bang for your buck per chest (More Diamond specifically).
(Slightly Reduced Netherite Scrap).

  • Totemic Armor has been changed.**
>Now Armor of the Ancients >> Significant buffs.

Godspell Staffs:
  • Can Now be recharged if fully depleted (0 Charges Remaining)

Bonelock Weapons:
  • Interact with the Creaking as they should (Don’t damage the mob, unless the heart is destroyed).

  • Alters:**
  • Fix Wealth Alter Texture

  • Ender Demon:**
  • Greedox can now swap Melee targets after completing its warp attack.


  • Resource Packs:**
  • Now compatible with 1.21.4



[2.3.3] VOA 2.3.3 by beagleblocks on Oct 16, 2026
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# VOA 2.3.3

  • Changes:**
  • Boneshot found in Monastery/Manor Loot chests now stack with Crafted Boneshot.
  • Emerald Embezzler - Increased Emerald/exp drop rate from 5% >> 5.25%

  • Marina Dungeon:**
  • Added in another formation.
  • Added in a Station variant.
  • This is the hardest variant of the Marina dungeon.
  • In the future, this is where you will fight Petals (Upcoming Boss).
  • For now the boss room is just a placeholder.


[2.3.2] VOA 2.3.2 - Recipes by beagleblocks on Oct 16, 2026
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#
# VOA 2.3.2 - Recipes

Changes:

  • Boneshot Recipe can now be found in the crafting recipes without needing to make it first.


[2.3.1] VOA 2.3.1 by beagleblocks on Oct 16, 2026
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# VOA 2.3.1 - Heart Rework

//--
I've reworked all of the items that add additional "Hearts", so now they now are based Per Item, not one piece giving a flat bonus.
  • //

  • Changes:**
The Heart Rework Applies to:
  • Harmony Locket (+1 Heart while Equipped in Offhand)
  • Life Blood Gear (+1 Heart Per individual Piece)
  • Unholy Gear (+1 Heart Per individual Piece)
  • Totemic Gear (+2 Heart Per individual Piece)
  • Brooches (+2 Heart while Equipped in Offhand)


# Additions:
  • Monolith Dungeon:**
  • Fear Alter functionality has been updated - Placing a Fear plate now begins the "End Trial Chamber - Event".
  • These trials are very difficult - make sure to bring lots of supplies!
  • You will need to survive 10-12 waves of enemies.
  • If all players around the alter die, the challenge will end as a failure.
  • Beating the End Trial Chamber will yield some very potent rewards - Including guaranteed Armor, Chests, and Weapon drops!

## Hotfix:
  • Fixed a recasting glitch where projectiles were being stopped by incorrect entities.


## Resource Pack:
  • Fixed Cookie Blade Texture
[2.2.5] VOA 2.2.5 by beagleblocks on Oct 16, 2026
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# Hotfix:

Boneshot recipe now works again!
[2.2.4] VOA 2.2.4 - Hotfix 1.21.3 by beagleblocks on Oct 16, 2026
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# VOA 2.2.3 - 1.21.3 Update

Fixed an issue where the flower boss chest loot table was not working! (That would be a bummer).

Same with the Plate of Wealth - Nobody wants an empty chest!


#
# VOA 2.2.3 - 1.21.3 Update | Godspell Staff Addition

## Additions:
  • Added Unenchanted Godspell Staff to the Marina/Monolith Dungeon chests
  • Can be created on Magic Bench, similar to Normal Staffs.
  • All Godspell Staffs have a "threshold" mechanic, meaning they don't instantly trigger.

## Godspell Abilities when Enchanted with Magic Orbs:
  • Chaos Staff | Quantum Teleport (12 Charges)
  • Teleports wherever the player is looking, has a range of 250-300 blocks.

  • Harmony Staff | Divine Heal (12 Charges)
  • Heals Friendly Entities/Players in the area. Grants large absorption. Damages Undead mobs nearby with a "smite" ability.

  • Lucky Staff | Mob-Soul Alchemy Blast (12 Charges)
  • On Hit, turns mobs into valuable materials! Damages "Monstrous" Entities.

  • Dangerous Staff | Incineration (12 Charges)
  • Unleashes an extremely powerful fiery beam which melts enemies during its threshold state. When players stop the threshold phase, it will summon a thunderbolt and large blast in front of the player.


## Changelog:
  • Updated Pack version to 57
  • Updated Dungeon Chest Loot Tables to work with 1.21.3
  • Updated Brooch & Locket to work with 1.21.3
  • Updated Mob STATS to work with 1.21.3
  • Fixed Witch Event in Monastery

## Resource Pack:
  • Updated Pack version to 42.
  • Updated Placeable blocks to work with 1.21.3

[2.2.2] VOA 2.2.2 by beagleblocks on Oct 16, 2026
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## What's in the Update?

_Many of the Xblades in the game were flat-out broken.
Or if they did work, they did not live up to the hype._

_I'm happy to say that is no longer the case!
All Blades now do a hybrid damage (Smite/Sharpness) alongside their current abilities!
You can now consider these another type of endgame sword that you can access early in a playthrough (If you are lucky)._

## Hotfix/Changelog:

  • Harmony:**
  • Harmony: Increased healing range
  • Harmony: Increased healing effect to all friendly mobs.
  • Harmony: Increased damage effect to all undead mobs.

  • Dangerous:**
  • Increased Enchanted base stats.
  • Added Wither effect & increased burn damage.
  • Slightly increased burn range.

  • Chaos:**
  • Fixed an issue where the firework effect would not trigger.
  • Increased Enchanted base stats.
  • Firework does more damage (Was 20 >> Now 30)
  • Higher chance for firework effect.

  • Lucky:**
  • Fixed an issue where the luck tag could be applied to you, breaking the world and making the game unplayable (You would just repeatedly teleport down to the void).
  • Fixed an issue where the luck effect wouldn’t trigger.
  • Fixed an issue where the luck effect wouldn’t trigger on large Monstrous entity.

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