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Viltrumite

Viltrumite

by baranhan123 • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

This mod requires Viltrumite Flight 1.6.5+ and is meant to be played in third person. 

Please note that this mod is in an early stage of development. Many features are still being actively worked on and you may encounter bugs or incomplete mechanics.

Press K for the ability menu and ALT to swap skill sets. Drag and drop skills onto slots or right-click to remove them. Press O to open the main menu.

Currently supported languages: English, Turkish, Chinese, Spanish and German. DM me on CurseForge if you want your language added or if you find any inaccuracies in the translations.


Viltrumite Player Clones

Spoiler

clonemenu Use /spawnclone to open the clone summoning menu.

They actually know how to fight like a Viltrumite. You have to fight like a VILTRUMITE! They can fly, dash, block your attacks and humble you, like they can low-mid dif you if you don't lock in. 

Two Viltrumite Bots fighting (1.3x)


Infinity Gun (Yes, not ray)

Spoiler


Added the Infinity Gun. Inspired by modern gun mods like JEG.

It shoots a beam that deals massive damage and pierces through any block regardless of its hardness. Shift + Left-click to charge the Infinity Gun with nether stars (5 charges per star).

Added falling meteors that drop Infinity Gun parts when they crash. In order to craft the Infinity Gun you need to combine its parts in the crafting table.




Scourge Virus and World Events

Spoiler

Added blood. Viltrumites and humans now bleed when they take heavy damage and the blood leaves stains on the ground. Right-click a blood stain with a glass bottle to collect it.

Scourge Virus, a weapon built to be used against Viltrumites. It turns their screen green, causes visual lag and makes them lose their powers randomly. Combine 6 Viltrumite Blood Samples with 3 fermented spider eyes to get Scourge Concentrate then brew it into an Awkward Potion.

Added random world events where Conquest or the Viltrumite trio spawn naturally. (You can use /viltrumite event start <event_name> to trigger them manually).


Thunderclap

Thunderclap

Flying through blocks

1

Sable support (Physics mod for Create Aeronautics) (1.21.1 only)

sable

POV: Your friend zooooms away into a pixel (you better catch up to him) (DASH + CTRL(your sprint key) while hovering)

2

Lethal Chop

a

POV: Your friend teaches you the ways of Viltrum

3

Guarding against CC

b

POV: Your friend is throwing hands with the air

4

Just reminding these weak insignificant creatures who the real boss is

5

abilitymenu

(WIP) (Max GUI scale)

Currently supported space mods:

  • Ad Astra
  • Tizio's Space Project

The mod automatically creates a viltrumitetextures folder inside your .minecraft directory and extracts the default skins (skin_omniman_2, skin_lucan, etc.) and the red cape into your folders if they are empty on startup. You can add your custom skins and capes but if you want other players to be able to see your custom textures, they need to have the same textures installed locally. These textures are also applicable to player clones.

Command What it does Who can use it?
/viltrumite skin <file name> Applies the specified mod skin to the character. (e.g., skin_omniman_2) Everyone
/viltrumite skin off Removes the active skin. Everyone
/viltrumite cape <file name> Equips a cape to the character. Everyone
/viltrumite cape off Removes the cape. Everyone
/viltrumite model default Sets the character model to normal (thick) arms. Everyone
/viltrumite model slim Sets the character model to slim arms. Everyone
/viltrumite power Grants Viltrumite powers to the player who ran the command. OP (Admin)
/viltrumite power <player> Grants Viltrumite powers to the specified player. OP (Admin)
/viltrumite depower Removes Viltrumite powers from the player who ran the command. OP (Admin)
/viltrumite depower <player> Removes Viltrumite powers from the specified player. OP (Admin)

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Forge
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Fabric
11h ago 1
1.20.1
Fabric
11h ago 1
  • Ported to 1.21.1 NeoForge.
  • Added the Skybraker ability. (Thragg's punch)
  • Added Sable support.
  • Added the Skybraker ability. (Thragg's punch)
  • Added the Skybraker ability. (Thragg's punch)
  • Added options to toggle blood.
  • Added options to toggle blood.
  • Fixed third-person head roll issues.
  • Improved the accuracy of the Chinese localization.
  • Fixed third-person head roll issues.
  • Improved the accuracy of the Chinese localization.
  • Fixed broken recipes.
  • Fixed broken recipes.
  • Added language support for Turkish, Chinese, Spanish and German.
  • Viltrumites and humans now bleed when they take heavy damage and the blood leaves stains on the ground.
  • Added blood samples. Right-click a blood stain with a glass bottle to collect it.
  • Scourge Virus can now be crafted and used against Viltrumites. It turns their screen green, causes visual lag and makes them lose their powers randomly.
  • Added random world events where Conquest or the Viltrumite trio spawn naturally. (You can use /viltrumite event start <event_name> to trigger them manually).
  • Fixed first-person shader issues.
  • Added language support for Turkish, Chinese, Spanish and German.
  • Viltrumites and humans now bleed when they take heavy damage and the blood leaves stains on the ground.
  • Added blood samples. Right-click a blood stain with a glass bottle to collect it.
  • Scourge Virus can now be crafted and used against Viltrumites. It turns their screen green, causes visual lag and makes them lose their powers randomly.
  • Added random world events where Conquest or the Viltrumite trio spawn naturally. (You can use /viltrumite event start <event_name> to trigger them manually).
  • Fixed first-person shader issues.
  • Fixed server-side issues with the Infinity Gun.
  • Fixed server-side issues with the Infinity Gun.
  • Added the Infinity Gun. (Not Ray)
  • Added falling meteors that drop Infinity Gun parts when they crash.
  • Added the Infinity Gun. (Not Ray)
  • Added falling meteors that drop Infinity Gun parts when they crash.
  • Players are now forced into third-person perspective while being grabbed.
  • Fixed chunk loading delays and movement stuttering for grabbed players.
  • Players are now forced into third-person perspective while being grabbed.
  • Fixed chunk loading delays and movement stuttering for grabbed players.
  • Players cannot switch to hover while being grabbed anymore.
  • Players cannot switch to hover while being grabbed anymore.
  • Added the /spawnclone command to open the clone summoning screen.
  • Added a clone intelligence system. Clones with higher intelligence are more likely to block consistently and use grab attacks. (Level 1 clones cannot grab).
  • Added clone targeting modes to control their behavior.
  • Added Viltrumite stats: baseDamage, damageReduction, damageIgnoreThreshold, healFactor, maxFlightSpeed and throttleSpeed. All of these can be changed in the mod settings.
  • Added the /spawnclone command to open the clone summoning screen.
  • Added a clone intelligence system. Clones with higher intelligence are more likely to block consistently and use grab attacks. (Level 1 clones cannot grab).
  • Added clone targeting modes to control their behavior.
  • Added Viltrumite stats: baseDamage, damageReduction, damageIgnoreThreshold, healFactor, maxFlightSpeed and throttleSpeed. All of these can be changed in the mod settings.
  • Improved Viltrumite clone intelligence.
  • Improved Viltrumite clone intelligence.
  • You can now customize your clone's size by adding a value to the /spawnclone command.
  • You can now customize your clone's size by adding a value to the /spawnclone command.
  • You can now customize your clones by adding a name, skin, cape and model directly to the /spawnclone command.
  • Added a 1 second cooldown to the punch ability so players can't spam it anymore.


  • You can now customize your clones by adding a name, skin, cape and model directly to the /spawnclone command.
  • Added a 1 second cooldown to the punch ability so players can't spam it anymore.
  • Fixed a first person flight camera roll issue while grabbing.
  • Added Viltrumite bots (player clones)! They are absolutely sick but keep in mind they are VERY new and experimental right now. (Test them out with /spawnclone)
  • Added max duration limits and cooldowns for the Block and Barrage abilities. (No more infinite spamming.)
  • You no longer need to be on the ground to use Thunderclap.
  • Added Viltrumite bots (player clones)! They are absolutely sick but keep in mind they are VERY new and experimental right now. (Test them out with /spawnclone)
  • Added max duration limits and cooldowns for the Block and Barrage abilities. (No more infinite spamming.)
  • You no longer need to be on the ground to use Thunderclap.
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