Vulkanite
Vulkanite is a modpack based on the excellent mod VulkanMod. (From 20.1.0, Vulkanite now also provides Beryl, so it's technically Vulkanite/Berylite.)
Major Modpack Update following versions 20.1.0 and up
After the announcement that Minecraft is switching to native Vulkan, the goal of the modpack has changed. It keeps its role of giving an easy-to-install, fully fledged, vanilla+, performance-enhancing modpack, but now it works with Beryl in order to bring "Vibrant Visuals"-like shaders to Minecraft Java. You can always turn off the shader aesthetic in the Video Settings.
How does the modpack work?
Using the VulkanMod changes the rendering from OpenGL 3.2 to Vulkan 1.2+. This allows the average Minecraft player to play at a very high framerate while making the most of their hardware.
With that, Vulkanite also includes libraries that help with the user interface, like Jade π and adds support for custom textures, models and sounds.
CΒ²ME is also a core part of the performance optimisation, and it benefits greatly from using Java 22 (until Minecraft 1.21.11 included).
This modpack is approved by xCollateral, the developer of the mod at its core: Vulkan Renderer/VulkanMod.
This modpack should run on Windows without any problems and should run on Linux pretty much equally well. The modpack should work on MacOS too (1.20.6+).
Requirements
These requirements were tested on previous versions of Vulkanite, so here be dragons.
Minimum
- 4-core CPU
- 2 GHz base clock
- iGPU
- 2 GB RAM
-
2 GB VRAM
- Java 21
Recommended
- 6-core CPU
- 2.8 GHz base clock
- dGPU GTX 970 or better
- 8 GB RAM
-
4 GB VRAM
- Java 22 (C2ME benefits a lot from it)
Modpack approval by xCollateral

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Following Minecraft's transition to using the Vulkan API, Vulkanite has now been working with the [VulkanMod](https://modrinth.com/mod/vulkanmod) and [Beryl](https://modrinth.com/mod/beryl) as a way to bring high-performance shaders like Vibrant Visuals over to Minecraft Java.
Beryl can always be turned off in the video settings.
## Changes (compared to 10.0.2)
- Updated VulkanMod to 0.6.1
- Updated EMF, ETF, C2ME and others
- No additions
- No removals
## Changes (compared to 9.0.1)
- Updated VulkanMod to 0.6.1
- Updated EMF, ETF, C2ME and others
- No additions
- No removals
VulkanMod updated to the latest version (0.5.10), and Debugify added back (already back in 10.0.1).
Enjoy!
Still missing debugify for now
- Added back Continuity and Recursive Resources.
- Added Not Enough Crashes
<details>
<summary>In Case of Crash</summary>
If you crash, please delete the config folder and restart the game. (Small bug with ETF)
</details>
All of the mods have been updated to their 1.21.4 version except:
- Continuity (prevents launching in 1.21.4 until the proper version get released)
- Recursive Resources (which crashes the world creation menu, waiting for update)
- All the mods have been except Entity Pin Cushion which would corrupt the game.
- Added ScalableLux
## Mods updated!
Vulkan Mod and others
- Vulkanite has been updated
- C2ME has been updated
- Three mods were added:
- [EMF] Entity Model Features
- [ETF] Entity Texture Features
- [ESF]Β Entity Sound Features
- Entity Pin Cushions
The modpack should be compatible with previous worlds!
https://www.curseforge.com/minecraft/modpacks/vulkanite/files/4616548