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Wetland Whimsy

Wetland Whimsy

by Juniii • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

The mod's logo overlayed on top of a blurred screenshot

About

Wetland Whimsy is a mod which completely overhauls Minecraft's swamps! It includes a whole new subbiome, several new plants and blocksets, and ancient ruins that dot the landscape of these overhauled wetlands. While these ruins contain plenty of treasure, be warned - some of them may not be as abandoned as they first seem!

Features:

  • Overhauled Swamps with completely redone visuals!
  • The Marsh, an all-new biome that spawns between Swamps and the ocean!
  • New Flora in the form of Pennywort, Cordgrass, and unique mushrooms!
  • New Fauna, such as the friendly Cranes and not-so-friendly Infested Spiders!
  • New Building Blocks including Lemonstone and the all-new Bald Cypress woodset!
  • Wetland Ruins, ancient structures built from lemonstone with plenty of loot for those who look.
  • The Swamp Dungeon, a mysterious, mazelike structure built for an unknown purpose. Ancient Pots with strange symbols may be found down there... their loot may not be that great, but maybe there's a way to improve it?

Compatibility

Wetland Whimsy uses biome modifiers to modify the vanilla Swamp, meaning it should be compatible with most other mods that redo the Swamp biome as well! This is true for both the 1.21.1 and the 1.20.1 releases, so you don't need to worry about adding this mod to any of your modpacks.

Currently, Wetland Whimsy has explicit support for YUNGs Better Witch Huts, YUNGs Extras, and Supplementaries. Additionally, it has been tested with Nature's Spirit, Swampier Swamps, and Extra Compat, all with no isssues. If you are unsure if a mod will be compatible, try it out! The worst that could happen is that they aren't.

Version Support

Wetland Whimsy currently supports Neoforge 1.21.1. 1.20.1 is deprecated - it may recieve bugfixes, but most likely will not get any new content.

Unfortunately, this mod will not have official Fabric support. Maintaining one modloader is already difficult and time-consuming, two would be too much for me to handle. However, this mod is free and open-source, so if you know how to port it and would like to, go ahead!

Credits

Spoiler - Music Disc: Quizzly - OST: Skyllaremon

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
Fix crash on latest Neoforge.
# Additions
  • "JuniDeerGirl - Citrine History" OST track
  • Unlike the former two OST tracks, this one was written by me.

# Changes
  • Retextured Crawfish
  • Moved repository to Codeberg
# Fixes
  • Fixed crash with Supplementaries
# Additions
  • More splash texts

# Changes
  • Optimized file size
  • Compressed music files
  • Changed "rgb color" images to "indexed"
  • Updated dagger parry sound
  • Updated filthy bone texture
  • Updated sludge charge sound and texture

# Fixes
  • Add invalid loot quality check to Ancient Pots
Wetland Whimsy 2.0 is finally out, after over a month of development! Along with new content, much of the preexisting content has recieved major reworks as well. I hope you have just as much fun experiencing this version as I did making it!

NOTICE: This update is not compatible with worlds from old versions! A good chunk of the old content has been renamed and/or reworked, meaning they will dissapear or no longer function properly.

# Added
  • New music that plays in swamp biomes, generously provided by [Skyllaremon](https://skyllaremon.bandcamp.com/)
  • Purple Trees
  • Inflorescence
  • The Crawfish, a new friendly crustacean found in rivers and swamps
  • Can be used in various cooking recipes

# Removed
  • Carrot seeds
  • Cordgrass thatch
  • "Silly" debug entity

# Changes
  • Renamed Content
  • Limestone renamed to Lemonstone
  • Blemish renamed to Filth
  • Bloodcap Mushrooms renamed to Fellcap Mushrooms
  • Swamp Spider renamed to Infected Spider
  • Music Disc item ID consistent with vanilla discs
  • Texture/Model Changes
  • Retextured all lemonstone blocks
  • Retextured pennywort salad
  • Retextured cordgrass
  • Retextured + Remodeled Filth
  • Many more minor texture tweaks
  • Reworked Dagger
  • No longer does extra damage with proximity
  • Deals extra damage to mobs that have recently dealt damage to you
  • Infected Spider uses normal monster spawn rules
  • Structure loot tables have been heavily reworked
  • Cordgrass can be waterlogged
  • Dots Armor Trim now uses Trimmed, which has been made an embedded dependency

# Fixes
  • "Old-School" and "Attacking Vertical" advancements given despite requirements not being met.
  • Bald Cypress Hanging Sign recipe using planks instead of stripped logs
More backports! This update backports a few miscellaneous upgrades from the 1.21.1 version. Have fun!

# Added
  • New Swamp Huts
  • Advancements
  • The Blemish

# Changes
  • Ancient Pot loot uses the Scalable Reward system from the 1.21.1 version
  • Swamp environment changes use Environment Biome Modifier system from the 1.21.1 version
  • Backported swamp generation tweaks from the 1.21.1 version

# Fixes
  • Cordgrass Thatch missing language entry
  • Aria and Bloodcap mushroom blocks lacking minecraft:mineable/axe tag
Fixed broken axe tag
This update to the 1.20.1 version backports many features from the 1.21.1 version, meaning the two versions are now far closer in terms of features. Enjoy!

# Added
  • Cranes
  • Swamp Spiders
  • Growth Pottery Sherd
  • Sealed Pottery Sherd
  • Cordgrass Thatch
  • Huge Bloodcap Mushrooms

# Changes
  • Aria Mushrooms are now purple
  • Swamp dungeon improvements from 1.21.1

Fix broken pickaxe tag
  • Made Bloodcap Mushroom Blocks bouncy
  • Fixed stair recipes not working
  • Updated Biolith
  • Updated Neoforge

  • Add large Bloodcap mushrooms
  • These do not spawn naturally, but are formed when bonemealing bloodcap mushrooms
  • Fixed feature cycle error when OTBWG is installed
  • Added config option to disable villager trades
Wetland Whimsy 1.2 is out! This one reworks a few parts of the worldgen, but also has some tweaks beneath the hood. Enjoy!.

## Changes
  • Reworked the sand, gravel, and clay "disks" within lakes.
  • They now are a lot messier and more natural-looking.
  • If this causes performance or compatibility issues, it can be disabled in the config.
  • Replaced MidnightLib with Neoforge's built-in config system.
  • The config file is now .toml instead of .json
  • The old config is NOT compatible with the new one, you will need to reconfigure the mod yourself.
  • Retextured Sludge Charge particles.
  • Swamp Spiders no longer use a custom loot table predicate.
Introducing Wetland Whimsy 1.1, the first (real) full update since release! This one brings some much-needed polish, as well as one or two features. Enjoy!

## Added
  • Carrot Seeds
  • Found by breaking Cordgrass, and crafted from Carrots.
  • Can be used to feed Cranes.

## Changes
  • The roof of the Witch Hut is now made of Bald Cypress Planks instead of Cordgrass Thatch.
  • Swamp Dungeons look a bit less wierd when spawning on slopes or in water.
  • Slightly tweaked Cordgrass and Limestone textures.
  • Changed the Crane death sound.
Wetland Whimsy... more like WOKEland Whismy! In this update, I have REMOVED ALL WOKE from the mod.

## Changelog
  • Added the second amendment
  • Added 'murican citizens
  • Added EPIC TUNES
  • Embraced 1.12.2 supremacy
  • Made the textures great again
  • Gave the Blemish a hat
  • Changed the "crane" into the "gayne"


<details>
<summary>Actual Changelog</summary>

April Fools! This update, as well as the previously shown changelog, are both jokes. The actual changelog has been attached below.

## Changelog
  • Added the AK47 and Bullets
  • Added Florida Man, a new hostile mob that attacks you with the AK47
  • Added Disk 69
  • Changed several textures to match the programmer art style
  • Gave the Crane a pride flag design
  • Gave the Blemish a hat

</details>


Wetland Whimsy has finally reached 1.0! Almost all the features I wanted to implement have been added, and the mod should be relatively stable now.

## Added
  • The Crane, a new mob found only in the Marsh.
  • Cranes can be befriended with Cordgrass, and befriended Cranes will fight hostile mobs for you!

## Changes
  • Items dropped by Ancient Pots may be enchanted.
  • Aria mushrooms have been changed from blue to purple.
  • Aria mushrooms are now bouncy.
  • Swamp Spiders can now drop string.
  • Tweaked some incense textures.
  • Changed the Blemish spawn egg colors to better reflect its sprite.
  • Added some missing block tags (thanks to Screamermod for telling me which ones!)
Cut Farmer's Delight support
Attempt to fix crash when both Sinytra Connector and Farmers Delight are installed
Fixed crash on certain Forge versions caused by faulty Marsh JSON
## Added
  • Cupric Brazier when Caversn & Chasms is installed.
  • Bald Cypress Cabinet when Farmer's Delight is installed.

## Changes
  • Brazier names now change if Caverns & Chasms is installed.
  • Bald Cypress boats now appear in the Creative menu.
## Added
  • Ender Brazier when Endergetic Expansion is installed.
  • Brazier names change slightly when Brazier is installed.
  • The Marsh biome now has a translation key.
After 2 whole weeks, Beta 6 is complete! Along with several new features and tweaks, Beta 6 comes with a multitude of backend rewrites and a push towards data-driving all the features in the mod, giving modpack creators a ton of power over the features within!

## Added
  • Incense, items which allow you to replay Ancient Braziers for some unique rewards.
  • The Sludge Charge, an item crafted with Blemish rods that creates a toxic explosion when thrown.
  • A redesigned Witch Hut, using Bald Cypress and Cordgrass Thatch.
  • Potted plants for most of the mod's plants.
  • Two new pottery sherds.
  • Advancements.

## Changes
  • Migrated Ancient Pots to a new data-driven system called Scalable Rewards.
  • They are currently the only thing that uses this system, though it may be expanded in the future to allow modpack creators to use it.
  • Changed arm texture of Blemish slightly.
  • Changed texture of Swamp Spider slightly.
  • Swamp Spiders can now be sheared.
  • Made Dagger slightly less powerful.
  • Swamp Dungeons now have a fallback generation pool.
  • This means that they are far less likely to have pathways leading into stone walls or caves when they reach max generation size.
  • Villagers in Marshes will become Swamp villagers rather than Plains villagers.
## Changes
  • Fixed crash on dedicated servers
## Changes
  • Fix Pennyworts placing 4 instead of 1.
  • Add Bloodcap Mushrooms, Aria Mushrooms, Aria Spores, and Aria Mushroom Blocks to Composters.
  • Fixed the Dots Armor Trim lacking a tooltip
[0.5] Wetland Whimsy 0.5 by Juniii on Oct 14, 2026
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Beta 5 is here, and with it is coming all-new fauna for the Swamps! There have also been a ton of changes, bugfixes, and updates to make the mod a better experience.

## Added
  • The Swamp Spider - a large, poisonous spider who spawns in Swamps and Marshes.
  • The Blemish - a creepy monster found within the Swamp Dungeon.
  • Rusted Artifact - a rare item found occasionally in Swamp Dungeons.
  • The Dagger - a weapon crafted with a Blemish Rod and a Rusted Artifact, and deals more damage the closer it is to the enemy.
  • Cordgrass Thatch - a new decorative block.
  • Bald Cypress Boats.
  • Bald Cypress Cabinets (only when Farmer's Delight is installed)

## Changes
  • Mobs that spawn from Ancient Braziers are now determined by a tag, rather than the config file.
  • This allows other mods to more easily add compat.
  • Mobs unaffected by Bloodcap Mushrooms are now determined by a tag, rather than being hardcoded to be Mooshrooms only.
  • Witches no longer spawn from Ancient Braziers by default.
## Added
  • There is now an in-game config screen, accessible through the mods list.
  • Cordgrass, Pennywort, and Aria Mushrooms now support Supplementaries Flower Boxes.
  • If simple mode is disabled, Bloodcap Mushrooms and Bald Cypress Saplings may also be used.

## Changes
  • Swamp Dungeons no longer have a beardifier, meaning they should no longer create terrain artifacts where they shouldnt.
  • Aria and Bloodcap mushrooms show up in the creative menu.
  • Minor tweaks to the Cordgrass texture.
Fix feature cycle violation error with OTBWG
1.20.1 now has Ancient Braziers, Ancient Pots, Arenas, and the Swamp Dungeon! This means that outside of a few exceptions, 1.20.1 should now have full feature-parity with 1.21.

## Added
  • Backported Aria Mushrooms and Bloodcap Mushrooms from 1.21 Beta 0.4.
  • Backported Ancient Braziers and Ancient Pots from 1.21 Beta 0.4.
  • Backported Arenas and Swamp Dungeons from 1.21 Beta 0.4.

## Changes
  • Braziers can no longer be waterlogged. This is due to bugs in Jigsaw structures that were fixed in 1.21.
[0.4] Wetland Whimsy 0.4 by Juniii on Oct 14, 2026
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Wetland Whimsy Beta 4 is finally ready, and with it are the Ancient Pots and Ancient Braziers! This beta brings Ancient Pots and Ancient Braziers to the Swamp Dungeon and the Swamp Arenas, and also introduces a few fun new plants as well.

NOTICE: Any Swamp Dungeons from before this update will no longer contain loot, as their loot tables were removed internally.

## Added
  • Aria Mushrooms, a rare, bioluminescent mushroom species found in Swamps, Mushroom Fields, and Dark Oak forests.
  • Aria Spores, which grow into large Aria Mushrooms and are crafted from normal Aria Mushrooms.
  • Bloodcap Mushrooms, dangerous mushrooms with toxic spores. They can be found down in the deepslate layer, and on the surface in Swamps, Marshes, Mushroom Fields, and Dark Oak Forests. Don't touch them!
  • Two new Swamp Dungeon rooms - expect more in future betas.

## Changes
  • Ancient Pots spawn in Swamp Dungeons, replacing Trial Vaults.
  • Ancient Braziers spawn in Swamp Dungeons and Arenas, replacing Trial Spawners.
  • Limestone Braziers and Soul Braziers can be extinguished with shovels.
  • Ancient Braziers now copy Trial Spawner spawning logic, and can drop loot.
  • Ancient Braziers now randomize the mobs they spawn.
  • Ancient Pot loot mechanics have been slightly rebalanced.
  • Ancient Pots have a custom particle effect when broken.
  • Fixed bug where swamp ruins referenced nonexistant loot tables.

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