
World Alive is a particle based, client side mod that adds Birds, Butterflies, Insects and more. Use command /worldalive to change the settings you want. Join the discord for suggestions/bug reports
This mod is based on the 'Cosy Critters & Creepy Crawlies' mod by PigCart
Birds
Birds can flock together, perch and call out. Each bird is biome specific, meaning you will only see for example: toucans in jungles, and robins in forests.
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List of birds includes:
- Crow (from previous mod)
- Seagull
- Robin
- Flamingo
- Magpie
- Barn Owl
- Red Cardinal
- Parakeet
- Toucan
- Japanese Snow Fairy
- Turkey Vulture
- Blue Tit
- Mallard Duck

Flamingos chilling in da water
Crawlers and bugs
Butterflies will spawn in most biomes and are also biome specific like birds.
List of butterflies includes:
- Blue morpho
- Monarch
- Painted Lady
- Flaming Cresent (spawns in the crimson forest)
- Warping Cresent (spawns in the warped forest)

Butterflies look weird in a still photo but trust me they are cool lmao
There are 2 variants of geckos: Green geckos and Mediterranian house geckos.

Green geckos spawn on trees in the jungle, the other one spawns on sand in deserts

Cicadas spawn on trees in hot biomes, and plains. They play their sound.
How to Install World Alive: Ambient birds and wildlife (Mod)
World Alive: Ambient birds and wildlife by DaGreazeMaster is verified for Fabric across Minecraft versions 1.20.1, 1.21.1, 1.21.11, 26.1.2, 26.2 (latest release: 1.2.1, file size: 3.9 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.20.1, 1.21.1, 1.21.11, 26.1.2, 26.2) and platform (Fabric).
- Make sure you have the compatible loader or environment installed for Fabric.
- Move the downloaded World Alive: Ambient birds and wildlife file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version###### Sep 7, 2026
- added Minecraft 1.21.1 (Fabric) support
- fixed the barn owl's flying texture
- fixed birds getting stuck
- fixed birds floating on half slabs
###### Sep 7, 2026
- added Minecraft 1.21.1 (Fabric) support
- fixed the barn owl's flying texture
- fixed birds getting stuck
- fixed birds floating on half slabs
###### Sep 7, 2026
- added Minecraft 1.21.1 (Fabric) support
- fixed the barn owl's flying texture
- fixed birds getting stuck
- fixed birds floating on half slabs
###### Sep 7, 2026
- added Minecraft 1.21.1 (Fabric) support
- fixed the barn owl's flying texture
- fixed birds getting stuck
- fixed birds floating on half slabs
###### Sep 7, 2026
- added Minecraft 1.21.1 (Fabric) support
- fixed the barn owl's flying texture
- fixed birds getting stuck
- fixed birds floating on half slabs
- # v1.2.1
- added Minecraft 1.20.1 (Fabric) support
- fixed the glitch where birds sometimes just disapear when startled
- seasonal birds are now on by default (this is for my future seasons mod still in development)
- # v1.2.1
- added Minecraft 1.20.1 (Fabric) support
- fixed the glitch where birds sometimes just disapear when startled
- seasonal birds are now on by default (this is for my future seasons mod still in development)
- # v1.2.1
- added Minecraft 1.20.1 (Fabric) support
- fixed the glitch where birds sometimes just disapear when startled
- seasonal birds are now on by default (this is for my future seasons mod still in development)
- # v1.2.1
- added Minecraft 1.20.1 (Fabric) support
- fixed the glitch where birds sometimes just disapear when startled
- seasonal birds are now on by default (this is for my future seasons mod still in development)
- # v1.2.0
- added new birds: turkey vulture, blue tit, japanese snow fairy
- added highly requested bird editor
- ducks no longer spawn in oceans, and no longer perch in lava, they also have a cap as a lot of them would spawn
- fixed birds (especially seagulls) spawning already out of despawn range and instantly disappearing when spawned far below/above the player, e.g. looking down at a lake from a mountain
- fixed some behind the scenes logic with birds migrating with the seasons veil mod (not out yet)
- # v1.2.0
- added new birds: turkey vulture, blue tit, japanese snow fairy
- added highly requested bird editor
- ducks no longer spawn in oceans, and no longer perch in lava, they also have a cap as a lot of them would spawn
- fixed birds (especially seagulls) spawning already out of despawn range and instantly disappearing when spawned far below/above the player, e.g. looking down at a lake from a mountain
- fixed some behind the scenes logic with birds migrating with the seasons veil mod (not out yet)
- # v1.2.0
- added new birds: turkey vulture, blue tit, japanese snow fairy
- added highly requested bird editor
- ducks no longer spawn in oceans, and no longer perch in lava, they also have a cap as a lot of them would spawn
- fixed birds (especially seagulls) spawning already out of despawn range and instantly disappearing when spawned far below/above the player, e.g. looking down at a lake from a mountain
- fixed some behind the scenes logic with birds migrating with the seasons veil mod (not out yet)
###### Jul 27, 2026
- duck texture problem is fixed
- added seasonal birds: with Seasons Veil installed (my upcoming seasons mod) , birds can now have realistic presence through the year
- archetypes (resident, summer visitor, winter visitor, passage migrant) control when a bird is around, read against each biome's actual climate
- migrating birds get an automatic flyover near the end of the season - a flock crossing the sky in a vee, loose, or line formation
- flock size, song frequency, flock tightness and spawn caps can now vary by season
- added config options: seasonal birds toggle, migration warm direction, migration chat announcements, and bird sound range multiplier
###### Jul 27, 2026
- duck texture problem is fixed
- added seasonal birds: with Seasons Veil installed (my upcoming seasons mod) , birds can now have realistic presence through the year
- archetypes (resident, summer visitor, winter visitor, passage migrant) control when a bird is around, read against each biome's actual climate
- migrating birds get an automatic flyover near the end of the season - a flock crossing the sky in a vee, loose, or line formation
- flock size, song frequency, flock tightness and spawn caps can now vary by season
- added config options: seasonal birds toggle, migration warm direction, migration chat announcements, and bird sound range multiplier
###### Jul 27, 2026
- duck texture problem is fixed
- added seasonal birds: with Seasons Veil installed (my upcoming seasons mod) , birds can now have realistic presence through the year
- archetypes (resident, summer visitor, winter visitor, passage migrant) control when a bird is around, read against each biome's actual climate
- migrating birds get an automatic flyover near the end of the season - a flock crossing the sky in a vee, loose, or line formation
- flock size, song frequency, flock tightness and spawn caps can now vary by season
- added config options: seasonal birds toggle, migration warm direction, migration chat announcements, and bird sound range multiplier


