All Mods Resource Packs Data Packs Shaders Modpacks Plugins
Wraith Waystones

Wraith Waystones

by LordDeatHunter • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions
A Waystone

Adds a better way of transport.

 For transferring pre-1.19 worlds to 1.19, please use version "2.6.0 convert".

Accessing a Waystone marks it as "discovered", letting you teleport between other discovered (or global) waystones.

Waystone Interface

If you place a waystone, or if you access a waystone without an owner, you become the "owner" of that waystone.

Waystone owners can then change the name of the waystone and toggle its global visibility in the config interface, as well as re-claim all the items that get stored in the waystone when players teleport to it by shift-right-clicking the block. The option to take out items is disabled in the configs by default. Waystones also have the option to save all their data when broken (while sneaking), this option can also be toggled in the config file.

 

Waystones also spawn naturally in villages (one per village with default settings), this
includes the ones from Repurposed Structures.

Village Waystones

 

 Abyss Watcher 
Used for crafting the waystones, as well as teleporting to other waystones by right clicking it, consuming the item upon use.

  
 Empty Waystone Scroll 
 Used for storing all your discovered waystones in it. Using the filled waystone scroll will discover all the stored waystones to the player using it. There is also the Scroll of Infinite Knowledge, which is creative-only under normal circumstances and makes you discover all Waystones in a world when used.

 

 Local Void
Right clicking on a waystone will bind it to that waystone. Right clicking anywhere else will teleport the player to the bound location, as long as it exists, free of charge (configurable), with the item disappearing on use (configurable). The item can be reset by shift-right clicking.

 

 Pocket Wormhole
Similarly to the Abyss Watcher, it allows the players to open the teleportation interface from anywhere, except the item doesn't get destroyed on teleportation.
 

 

 

 Void Totem
Just like the Local Void, the Void Totem can be bound to a Waystone. If you die with a bound one equipped, it will teleport you to the bound Waystone. Should it be unbound, it will choose a random one you have discovered. Otherwise, it simply acts like a normal Totem of Undying. 

 

 

Crafting Recipes

 

Cost type (item, health, xp, level, hunger, none), Cost Amount, Option to generate in villages, (on by default), as well as other settings can be found in the config which generates on launching the game with the mod for the first time inside of:

{Minecraft install directory}/config/waystones/config.json

 

 

Development Discord:

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.1.x
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.5
Fabric
2d ago 1
1.21.4
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.x
Fabric
2d ago 1
1.21
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.2
Fabric
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.2
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.2
Fabric
2d ago 1
1.20.2
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.19.2
Fabric
2d ago 1
1.19.4
Fabric
2d ago 1
1.19.4
Fabric
2d ago 1
1.19.2
Fabric
2d ago 1
1.19.3
Fabric
2d ago 1
1.19.3
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.19.2
Fabric
2d ago 1
1.19.2
Fabric
2d ago 1
1.19.2
Fabric
2d ago 1
1.19
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.19
Fabric
2d ago 1
1.19
Fabric
2d ago 1
1.19
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
Updated to 26.1
Updated to 1.21.11
Updated to 1.21.9 - 1.21.10
Updated to 1.21.6 - 1.21.8
Updated to 1.21.5
Fixed compatibility with Lithostitched (no longer spawns multiple waystones per village)
Fixed CTOV compat and add potential world migration from older versions.
  • Updated to 1.21.4
  • Added Mexican Spanish translations
  • Updated to 1.21.1
  • Updated compat with JourneyMap
  • Added Vietnamese translations
Updated to 1.21
Updated to 1.20.3/4
Potentially fixed a crash during startup
  • Added Waystones to CTOV and Towns & Towers villages
This version will cause issues on old worlds (disappearing worlds). Use with caution when updating from older versions.

  • Backported latest changes
Fixed some bugs (dimension blacklist config not working properly, Waystones randomly disappearing)
This update changes how Waystone positions are saved. It will most likely cause issues on old worlds.

  • Added cherry, bamboo, and ocean Waystone pieces
  • Fixed bug where players reconnecting would reset their teleportation cooldown
  • Fixed issues with local void being broken
  • Fixed crash with Repurposed structures zombie village variant
  • Fixed a bunch of bugs that resulted in duplicate or invalid Waystones
  • Invalid Waystones should no longer appear in the Waystone list
  • Add wildcard option for dimension blacklist
  • Added back support for JourneyMap (fixes crashes when both mods are installed)
  • Fixed global waystones still being shown when toggled off in the ingame waystone config
  • Fixed free waystones displaying the wrong cost
  • Added icon for free waystone cost
Updated to 1.20
Backported latest 1.19.4 changes & fixes
  • Fixed occasional crash when placing down Waystones
  • Improved GUI icons
  • Changed size of config GUI, should no longer cause compatibility issues with some mods
  • Added tags for Waystone items & blocks
  • Made the mossy variants mossier
Updated to 1.19.4
Backported everything from 1.19.3:
  • Fixed crash with JourneyMap with empty Waystone names
  • Fixed Local Void animation breaking after 1st use
  • Added recipe advancements and better recipe book integration (thanks Leeo97one)
  • Some Waystone screen QoL improvements (thanks gliscowo)
  • Added Ukrainian translations (thanks Altegar)
  • Added Japanese translations (thanks PExPE3)
  • Made it so that players get unmounted from the mob they're riding (if any) when teleporting
  • Added toggle button for the search autoselect
  • Potentially fixed some TPS issues when teleporting
  • Fixed the wrong Waystone button being clicked when clicking on the edge of 2 buttons
  • Made it so that the search filter type gets saved when closing the Waystone GUI
  • Added a new search option: "subsequence search", which filters out Waystone names as long as all the letters of the original search are found (in the same order, with any other letters inbetween)
  • Fixed Waystones taking forever to break and not dropping anything
  • Added config option for generated Waystones (eg. village Waystones) to not be breakable
  • Shift-hovering over Waystone names now shows the dimension they're in
  • Both the top and bottom part of the Waystone should now be selectable in spectator mode

Technical:
  • Exposed some fields in WaystoneStorage (for easier mod compat)

  • Added Ukrainian translations (thanks Altegar)
  • Added Japanese translations (thanks PExPE3)
  • Made it so that players get unmounted from the mob they're riding (if any) when teleporting
  • Added toggle button for the search autoselect
  • Potentially fixed some TPS issues when teleporting
  • Fixed the wrong Waystone button being clicked when clicking on the edge of 2 buttons
  • Made it so that the search filter type gets saved when closing the Waystone GUI
  • Added a new search option: "subsequence search", which filters out Waystone names as long as all the letters of the original search are found (in the same order, with any other letters inbetween)
  • Fixed Waystones taking forever to break and not dropping anything
  • Added config option for generated Waystones (eg. village Waystones) to not be breakable
  • Shift-hovering over Waystone names now shows the dimension they're in
  • Both the top and bottom part of the Waystone should now be selectable in spectator mode
  • Updated to 1.19.3
  • Fixed crash with JourneyMap with empty Waystone names
  • Fixed Local Void animation breaking after 1st use
  • Added recipe advancements and better recipe book integration (thanks Leeo97one)
  • Some Waystone screen QoL improvements (thanks gliscowo)

Technical:
  • Exposed some fields in WaystoneStorage (for easier mod compat)

This version could break existing worlds that were made with older versions of Fabric Waystones

  • Change ID to fwaystones
  • Backported a lot of 1.19+ features
  • Updated Korean translations
  • Fixed waystone list not syncing when joining a server
  • Fixed global waystones not being toggled by waystone owners
  • Fixed void totems
  • Fixed local void and void totem animations
  • Slightly tweaked some textures
  • Added Korean translations
  • Migrated configs to owo-config
  • > this means modmenu support
  • > also added/tweaked some of the configs
  • Made pinlib an optional dependency (for vanilla map markers)
  • Fixed permissions for forget all command
  • Removed annoying discord link
  • Updated to 1.19.2
  • Fixed Journeymap compat issues
  • Added action bar errors when player doesn't meet teleport requirements
  • Added dimensions (from & to) blacklists config option
  • Removed duplicate logic when breaking Waystones (fixes lag when breaking Waystones with JEI installed)
Wraith Waystones Icon
Download Wraith Waystones
Select game version
Select platform