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XNet Gases

XNet Gases

by Terrails • Downloads: 0 • Followers: 0
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What does it do?

Allows XNet to transport Mekanism chemicals. Gases, slurries, pigments and infuse.

Requires XNet, Mekanism and the respective dependencies.

The channel functions pretty much like the fluid channel in XNet with the following features:

  • selecting which type of chemical to move (gas, infuse, pigment, slurry)
  • round-robin or priority mode
  • delay, transfer limiter and capacity limit
  • filter where any tank with a chemical can be used

In addition to a channel dedicated for transporting chemicals, there is a separate logic channel type for redstone logic.

Sponsor

Akliz Hosting

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.19.2
Forge
2d ago 1
1.19.2
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.19.2
Forge
2d ago 1
1.19.2
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.19.x
Forge
2d ago 1
1.19.x
Forge
2d ago 1
1.18.2
Forge
2d ago 1
1.18.2
Forge
2d ago 1
1.16.5
Forge
2d ago 1
1.16.5
Forge
2d ago 1
1.16.5
Forge
2d ago 1
1.16.5
Forge
2d ago 1
1.16.5
Forge
2d ago 1
1.16.5
Forge
2d ago 1
1.16.4
Forge
2d ago 1
1.16.4
Forge
2d ago 1
1.16.4
Forge
2d ago 1
1.16.3
Forge
2d ago 1
1.15.2
Forge
2d ago 1
1.15.2
Forge
2d ago 1
1.15.2
Forge
2d ago 1
[6.0.2] 1.21.1-v6.0.2 by Terrails on Oct 18, 2026
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## [6.0.2] - 2026-02-01

## [6.0.1] - 2025-07-29

## [6.0.0] - 2024-12-02
  • Initial port to 1.21
[6.0.1] 1.21.1-v6.0.1 by Terrails on Oct 18, 2026
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## [6.0.1] - 2025-07-29

## [6.0.0] - 2024-12-02
  • Initial port to 1.21
[6.0.0] 1.21.1-v6.0.0 by Terrails on Oct 18, 2026
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Latest changes ([See all](https://github.com/Terrails/xnet-gases/commits/1.21.1))
[5.1.4] 1.20.1-v5.1.4 by Terrails on Oct 18, 2026
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Latest changes ([See all](https://github.com/Terrails/xnet-gases/commits/1.20.1))
[4.1.6] 1.19.2-v4.1.6 by Terrails on Oct 18, 2026
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Latest changes ([See all](https://github.com/Terrails/xnet-gases/commits/1.19.2))
[4.1.4] 1.19.2-v4.1.4 by Terrails on Oct 18, 2026
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Latest changes ([See all](https://github.com/Terrails/xnet-gases/commits/1.19.2))
[5.1.3] 1.20.1-v5.1.3 by Terrails on Oct 18, 2026
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Latest changes ([See all](https://github.com/Terrails/xnet-gases/commits/1.20.1))
[5.1.2] 1.20.1-v5.1.2 by Terrails on Oct 18, 2026
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Latest changes ([See all](https://github.com/Terrails/xnet-gases/commits/1.20.1))
[4.1.3] 1.19.2-v4.1.3 by Terrails on Oct 18, 2026
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[4.1.2] 1.19.2-v4.1.2 by Terrails on Oct 18, 2026
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[5.1.1] 1.20.1-v5.1.1 by Terrails on Oct 18, 2026
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[5.0.0] 1.20.1-v5.0.0 by Terrails on Oct 18, 2026
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initial 1.20.1 release
[4.0.1] 1.19.2-v4.0.1 by Terrails on Oct 18, 2026
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Updated to latest dependencies and constricted required versions.
[4.0.0] 1.19.1-v4.0.0 by Terrails on Oct 18, 2026
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Initial 1.19 port
[3.0.1] 1.18.2-v3.0.1 by Terrails on Oct 18, 2026
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Fixed an issue where a server did not sync its config to the client.
  • Config file is now moved into "serverconfig" folder of each world in order for server syncing to work. Config file inside the config folder of the game root is now not valid and can be deleted.

[3.0.0] 1.18.2-v3.0.0 by Terrails on Oct 18, 2026
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Rewritten channels and bug fixes
  • Consolidated all chemical channels (gas/slurry/infuse/pigment) into one channel with selectable chemical on connectors.
  • Fixed a bug where round-robin/distribute mode would add more chemical to some containers when other containers couldn't accept more.
  • All filters are turned into their creative tank counterpart when valid.
[2.3.10] 1.16.5-v2.3.10 by Terrails on Oct 18, 2026
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Updated all dependencies
Changed logo

[2.3.9] 1.16.5-v2.3.9 by Terrails on Oct 18, 2026
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Fixes gases not moving with filters.
[2.3.8] 1.16.5-v2.3.8 by Terrails on Oct 18, 2026
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Fixes a crash due to a class name change in McjtyLib
[2.3.7] 1.16.5-v2.3.7 by Terrails on Oct 18, 2026
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Added redstone output mode in addition to the existing sensor mode to 'mekanism.logic' channel.
Added support for infuse type and not yet existent pigment gases.

[2.2.6] 1.16.5-v2.2.6 by Terrails on Oct 18, 2026
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Priority mode actually works now. Fixes [#6](https://github.com/Terrails/xnet-gases/issues/6)

  • There is still a little bit of room for improvement for the current implementation, but there shouldn't be any noticeable difference performance-wise.
[2.2.4] 1.16.5-v2.2.4 by Terrails on Oct 18, 2026
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Fixed an issue where transferring stopped when Min/Max on connectors is specified. [Issue](https://github.com/Terrails/xnet-gases/issues/5)

[2.2.3] 1.16.4-v2.2.3 by Terrails on Oct 18, 2026
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Logic channel for slurries and gases. [Feature request](https://github.com/Terrails/xnet-gases/issues/4)
[2.1.1] 1.16.4-v2.1.1 by Terrails on Oct 18, 2026
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Requires RFTools Base >=2.0.8 and XNet >=3.0.10

[2.1.0] 1.16.4-v2.1.0 by Terrails on Oct 18, 2026
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Added support for Mekanism slurry to a new channel type called "mekanism.slurry". [Issue and commit](https://github.com/Terrails/xnet-gases/issues/2)
[1.1.1] 1.15.2-v1.1.1 by Terrails on Oct 18, 2026
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Logic channel for slurries and gases. [Feature request](https://github.com/Terrails/xnet-gases/issues/4)
  • 1.15 Mekanism mixes slurries into gases, so technically its only for gases.

[1.0.1] 1.15.2-v1.0.1 by Terrails on Oct 18, 2026
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Requires RFTools Base >=1.1.9 and XNet >=2.1.14

[1.0.0] 1.15.2-v1.0.0 by Terrails on Oct 18, 2026
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Initial release
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