All Mods Resource Packs Data Packs Shaders Modpacks Plugins
Zapinators

Zapinators

by Namefix • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

title - Experience Terraria's iconic arsenal in the style of Minecraft!


additions

credits: namefix and frozern

How to Install Zapinators (Mod)

Zapinators by Namefix is verified for Fabric, Neoforge across Minecraft versions 1.21.1, 1.21.4 (latest release: 1.2.0-beta, file size: 571 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.21.1, 1.21.4) and platform (Fabric, Neoforge).
  2. Make sure you have the compatible loader or environment installed for Fabric, Neoforge.
  3. Move the downloaded Zapinators file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.4
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.4
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.4
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.4
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.4
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
v1.2.0-beta:
  • Added Star Cannon, a weaponized version of Falling Stars.
  • Crafted with Meteorite Ingots and Fallen Stars.
  • Uses Fallen Stars as ammunition and does not require mana.
  • Deals insane amount of damage and pierces through infinite amount of entites (NOTE: Deals only quarter of the damage to players).
  • If a star shot from Star Cannon collides with a block without hitting an entity, it drops a Fallen Star.
  • Added Bee Core. Obtained via beekeeping and it's used to craft Bee Armor and Bee Gun
  • Added Bee Armor.
  • Crafted with honeycomb and Bee Core.
  • Full set bonus: Spawns bees when the wearer is damaged.
  • Each piece of Bee Armor worn grants +10% damage boost (40% max) to any bees the wearer spawns.
  • Added Block of Star, a decorative way to use your excessive fallen stars.
  • Bee changes.
  • Adjusted update frequency to eliminate laggy movement.
  • Nerfed bees' ability "stun-lock".
  • Removed bees' ability to knockback. (With a config option to turn it on)
  • Increased bee damage. (0.5->1.0)
  • Adjusted bee behavior to not attack team members.
  • Other small tweaks to make bees feel more balanced.
  • Falling Star changes.
  • Falling Star drop chance is now calculated for each player, making it more equal.
  • Updated Falling/Fallen Star particle visuals.
  • Added new config options.
  • Enable Mana Refill Sound option. (ON by default)
  • Bees Apply Knockback option. (OFF by default)
  • Fallen Star Drop Rate Multiplier option.
  • Damage Multiplier config options for all weapon types.
  • Reduced mana cost for Bee Gun. (12->8)
  • Increased Laser Rifle damage (1.5->4.0) and reduced mana cost (10->6).
  • All lasers are now slightly faster.
  • Lasers now have better collision with the blocks.
  • Wand of Sparking projectiles now have less gravity and travel much further.
  • Meteors are now much rarer.
  • Zapinator Smithing Templates now have a chance to spawn in trial chambers and bastion treasures.
  • Fixed Meteorite Helmet's horns being absent.
  • Disabled world saving for all projectiles.
  • Bugfixes and improvements.

v1.2.0-beta:
  • Added Star Cannon, a weaponized version of Falling Stars.
  • Crafted with Meteorite Ingots and Fallen Stars.
  • Uses Fallen Stars as ammunition and does not require mana.
  • Deals insane amount of damage and pierces through infinite amount of entites (NOTE: Deals only quarter of the damage to players).
  • If a star shot from Star Cannon collides with a block without hitting an entity, it drops a Fallen Star.
  • Added Bee Core. Obtained via beekeeping and it's used to craft Bee Armor and Bee Gun
  • Added Bee Armor.
  • Crafted with honeycomb and Bee Core.
  • Full set bonus: Spawns bees when the wearer is damaged.
  • Each piece of Bee Armor worn grants +10% damage boost (40% max) to any bees the wearer spawns.
  • Added Block of Star, a decorative way to use your excessive fallen stars.
  • Bee changes.
  • Adjusted update frequency to eliminate laggy movement.
  • Nerfed bees' ability "stun-lock".
  • Removed bees' ability to knockback. (With a config option to turn it on)
  • Increased bee damage. (0.5->1.0)
  • Adjusted bee behavior to not attack team members.
  • Other small tweaks to make bees feel more balanced.
  • Falling Star changes.
  • Falling Star drop chance is now calculated for each player, making it more equal.
  • Updated Falling/Fallen Star particle visuals.
  • Added new config options.
  • Enable Mana Refill Sound option. (ON by default)
  • Bees Apply Knockback option. (OFF by default)
  • Fallen Star Drop Rate Multiplier option.
  • Damage Multiplier config options for all weapon types.
  • Reduced mana cost for Bee Gun. (12->8)
  • Increased Laser Rifle damage (1.5->4.0) and reduced mana cost (10->6).
  • All lasers are now slightly faster.
  • Lasers now have better collision with the blocks.
  • Wand of Sparking projectiles now have less gravity and travel much further.
  • Meteors are now much rarer.
  • Zapinator Smithing Templates now have a chance to spawn in trial chambers and bastion treasures.
  • Fixed Meteorite Helmet's horns being absent.
  • Disabled world saving for all projectiles.
  • Bugfixes and improvements.

v1.2.0-beta:
  • Added Star Cannon, a weaponized version of Falling Stars.
  • Crafted with Meteorite Ingots and Fallen Stars.
  • Uses Fallen Stars as ammunition and does not require mana.
  • Deals insane amount of damage and pierces through infinite amount of entites (NOTE: Deals only quarter of the damage to players).
  • If a star shot from Star Cannon collides with a block without hitting an entity, it drops a Fallen Star.
  • Added Bee Core. Obtained via beekeeping and it's used to craft Bee Armor and Bee Gun
  • Added Bee Armor.
  • Crafted with honeycomb and Bee Core.
  • Full set bonus: Spawns bees when the wearer is damaged.
  • Each piece of Bee Armor worn grants +10% damage boost (40% max) to any bees the wearer spawns.
  • Added Block of Star, a decorative way to use your excessive fallen stars.
  • Bee changes.
  • Adjusted update frequency to eliminate laggy movement.
  • Nerfed bees' ability "stun-lock".
  • Removed bees' ability to knockback. (With a config option to turn it on)
  • Increased bee damage. (0.5->1.0)
  • Adjusted bee behavior to not attack team members.
  • Other small tweaks to make bees feel more balanced.
  • Falling Star changes.
  • Falling Star drop chance is now calculated for each player, making it more equal.
  • Updated Falling/Fallen Star particle visuals.
  • Added new config options.
  • Enable Mana Refill Sound option. (ON by default)
  • Bees Apply Knockback option. (OFF by default)
  • Fallen Star Drop Rate Multiplier option.
  • Damage Multiplier config options for all weapon types.
  • Reduced mana cost for Bee Gun. (12->8)
  • Increased Laser Rifle damage (1.5->4.0) and reduced mana cost (10->6).
  • All lasers are now slightly faster.
  • Lasers now have better collision with the blocks.
  • Wand of Sparking projectiles now have less gravity and travel much further.
  • Meteors are now much rarer.
  • Zapinator Smithing Templates now have a chance to spawn in trial chambers and bastion treasures.
  • Fixed Meteorite Helmet's horns being absent.
  • Disabled world saving for all projectiles.
  • Bugfixes and improvements.

v1.2.0-beta:
  • Added Star Cannon, a weaponized version of Falling Stars.
  • Crafted with Meteorite Ingots and Fallen Stars.
  • Uses Fallen Stars as ammunition and does not require mana.
  • Deals insane amount of damage and pierces through infinite amount of entites (NOTE: Deals only quarter of the damage to players).
  • If a star shot from Star Cannon collides with a block without hitting an entity, it drops a Fallen Star.
  • Added Bee Core. Obtained via beekeeping and it's used to craft Bee Armor and Bee Gun
  • Added Bee Armor.
  • Crafted with honeycomb and Bee Core.
  • Full set bonus: Spawns bees when the wearer is damaged.
  • Each piece of Bee Armor worn grants +10% damage boost (40% max) to any bees the wearer spawns.
  • Added Block of Star, a decorative way to use your excessive fallen stars.
  • Bee changes.
  • Adjusted update frequency to eliminate laggy movement.
  • Nerfed bees' ability "stun-lock".
  • Removed bees' ability to knockback. (With a config option to turn it on)
  • Increased bee damage. (0.5->1.0)
  • Adjusted bee behavior to not attack team members.
  • Other small tweaks to make bees feel more balanced.
  • Falling Star changes.
  • Falling Star drop chance is now calculated for each player, making it more equal.
  • Updated Falling/Fallen Star particle visuals.
  • Added new config options.
  • Enable Mana Refill Sound option. (ON by default)
  • Bees Apply Knockback option. (OFF by default)
  • Fallen Star Drop Rate Multiplier option.
  • Damage Multiplier config options for all weapon types.
  • Reduced mana cost for Bee Gun. (12->8)
  • Increased Laser Rifle damage (1.5->4.0) and reduced mana cost (10->6).
  • All lasers are now slightly faster.
  • Lasers now have better collision with the blocks.
  • Wand of Sparking projectiles now have less gravity and travel much further.
  • Meteors are now much rarer.
  • Zapinator Smithing Templates now have a chance to spawn in trial chambers and bastion treasures.
  • Fixed Meteorite Helmet's horns being absent.
  • Disabled world saving for all projectiles.
  • Bugfixes and improvements.

### v1.1.1 Beta for 1.21.4 Fabric
### v1.1.1 Beta for 1.21.1 Fabric
### v1.1.1 Beta for 1.21.4 NeoForge
### v1.1.1 Beta for 1.21.1 NeoForge
### v1.1.0 Beta for 1.21.4

  • Now requires [Resourceful Config](https://modrinth.com/mod/resourceful-config).
  • New Mana System, replacing Energy Cell.
  • Slick new Mana HUD, configurable to your hearts content.
  • Modifiable with attributes: max mana and mana regeneration speed.
  • All previous weapons now use mana instead of Energy Cell.
  • A weapon's mana cost can be seen in the tooltip of the item.
  • Mana HUD will be hidden by default when it is not needed.
  • Added Bee Gun.
  • Crafted with 5 honey combs.
  • Bee Gun is a weapon that shoots an army of bees that home targets.
  • Added Gem Staffs.
  • Crafted from runes, Gem Staffs are the classic mage weapon that shoots orbs. Runes can be found in (rare to common) ruined portals, trial chambers and bastion treasures.
  • From best to worst: Echo, Diamond, Emerald, Amethyst, Lapis, Redstone.
  • Added Wand of Sparking.
  • Spawns in the bonus chest as a starter weapon. Can also crafted with a stick and a Rune.
  • Throws a spark that has a chance to set the target on fire.
  • Added Fallen Stars.
  • At night falling stars have a slight chance to spawn on sky near the player. Moon phase has an effect on drop rates.
  • Fallen Stars will disappear if left under the daylight.
  • 5 of Fallen Stars can be crafted into Mana Crystal which will grant +1 Mana Star. (20 mana)
  • Added a config option to set fallen star damage when it lands on top of an entity. (DISABLED BY DEFAULT)
  • 2 new Color Zapinators.
  • Added Yellow Zapinator with a 50% chance to spawn a lightning bolt when a target has been hit.
  • Added White Zapinator with a 50% chance to apply levitation to the target.
  • Meteorite armor now needs the whole set and saves mana only for Orange Zapinator, Gray Zapinator and Space Gun.
  • Increased Black Zapinator's damage from 999 to 69420.
  • Improved stability of laser projectiles.
  • Improved item descriptions and general localization to be more detailed and clear.
  • Tons of bugfixes.
### v1.1.0 Beta for 1.21.1

  • Now requires [Resourceful Config](https://modrinth.com/mod/resourceful-config).
  • New Mana System, replacing Energy Cell.
  • Slick new Mana HUD, configurable to your hearts content.
  • Modifiable with attributes: max mana and mana regeneration speed.
  • All previous weapons now use mana instead of Energy Cell.
  • A weapon's mana cost can be seen in the tooltip of the item.
  • Mana HUD will be hidden by default when it is not needed.
  • Added Bee Gun.
  • Crafted with 5 honey combs.
  • Bee Gun is a weapon that shoots an army of bees that home targets.
  • Added Gem Staffs.
  • Crafted from runes, Gem Staffs are the classic mage weapon that shoots orbs. Runes can be found in (rare to common) ruined portals, trial chambers and bastion treasures.
  • From best to worst: Echo, Diamond, Emerald, Amethyst, Lapis, Redstone.
  • Added Wand of Sparking.
  • Spawns in the bonus chest as a starter weapon. Can also crafted with a stick and a Rune.
  • Throws a spark that has a chance to set the target on fire.
  • Added Fallen Stars.
  • At night falling stars have a slight chance to spawn on sky near the player. Moon phase has an effect on drop rates.
  • Fallen Stars will disappear if left under the daylight.
  • 5 of Fallen Stars can be crafted into Mana Crystal which will grant +1 Mana Star. (20 mana)
  • Added a config option to set fallen star damage when it lands on top of an entity. (DISABLED BY DEFAULT)
  • 2 new Color Zapinators.
  • Added Yellow Zapinator with a 50% chance to spawn a lightning bolt when a target has been hit.
  • Added White Zapinator with a 50% chance to apply levitation to the target.
  • Meteorite armor now needs the whole set and saves mana only for Orange Zapinator, Gray Zapinator and Space Gun.
  • Increased Black Zapinator's damage from 999 to 69420.
  • Improved stability of laser projectiles.
  • Improved item descriptions and general localization to be more detailed and clear.
  • Tons of bugfixes.
### v1.1.0 Beta for 1.21.4

  • Now requires [Resourceful Config](https://modrinth.com/mod/resourceful-config).
  • New Mana System, replacing Energy Cell.
  • Slick new Mana HUD, configurable to your hearts content.
  • Modifiable with attributes: max mana and mana regeneration speed.
  • All previous weapons now use mana instead of Energy Cell.
  • A weapon's mana cost can be seen in the tooltip of the item.
  • Mana HUD will be hidden by default when it is not needed.
  • Added Bee Gun.
  • Crafted with 5 honey combs.
  • Bee Gun is a weapon that shoots an army of bees that home targets.
  • Added Gem Staffs.
  • Crafted from runes, Gem Staffs are the classic mage weapon that shoots orbs. Runes can be found in (rare to common) ruined portals, trial chambers and bastion treasures.
  • From best to worst: Echo, Diamond, Emerald, Amethyst, Lapis, Redstone.
  • Added Wand of Sparking.
  • Spawns in the bonus chest as a starter weapon. Can also crafted with a stick and a Rune.
  • Throws a spark that has a chance to set the target on fire.
  • Added Fallen Stars.
  • At night falling stars have a slight chance to spawn on sky near the player. Moon phase has an effect on drop rates.
  • Fallen Stars will disappear if left under the daylight.
  • 5 of Fallen Stars can be crafted into Mana Crystal which will grant +1 Mana Star. (20 mana)
  • Added a config option to set fallen star damage when it lands on top of an entity. (DISABLED BY DEFAULT)
  • 2 new Color Zapinators.
  • Added Yellow Zapinator with a 50% chance to spawn a lightning bolt when a target has been hit.
  • Added White Zapinator with a 50% chance to apply levitation to the target.
  • Meteorite armor now needs the whole set and saves mana only for Orange Zapinator, Gray Zapinator and Space Gun.
  • Increased Black Zapinator's damage from 999 to 69420.
  • Improved stability of laser projectiles.
  • Improved item descriptions and general localization to be more detailed and clear.
  • Tons of bugfixes.
### v1.1.0 Beta for 1.21.1

  • Now requires [Resourceful Config](https://modrinth.com/mod/resourceful-config).
  • New Mana System, replacing Energy Cell.
  • Slick new Mana HUD, configurable to your hearts content.
  • Modifiable with attributes: max mana and mana regeneration speed.
  • All previous weapons now use mana instead of Energy Cell.
  • A weapon's mana cost can be seen in the tooltip of the item.
  • Mana HUD will be hidden by default when it is not needed.
  • Added Bee Gun.
  • Crafted with 5 honey combs.
  • Bee Gun is a weapon that shoots an army of bees that home targets.
  • Added Gem Staffs.
  • Crafted from runes, Gem Staffs are the classic mage weapon that shoots orbs. Runes can be found in (rare to common) ruined portals, trial chambers and bastion treasures.
  • From best to worst: Echo, Diamond, Emerald, Amethyst, Lapis, Redstone.
  • Added Wand of Sparking.
  • Spawns in the bonus chest as a starter weapon. Can also crafted with a stick and a Rune.
  • Throws a spark that has a chance to set the target on fire.
  • Added Fallen Stars.
  • At night falling stars have a slight chance to spawn on sky near the player. Moon phase has an effect on drop rates.
  • Fallen Stars will disappear if left under the daylight.
  • 5 of Fallen Stars can be crafted into Mana Crystal which will grant +1 Mana Star. (20 mana)
  • Added a config option to set fallen star damage when it lands on top of an entity. (DISABLED BY DEFAULT)
  • 2 new Color Zapinators.
  • Added Yellow Zapinator with a 50% chance to spawn a lightning bolt when a target has been hit.
  • Added White Zapinator with a 50% chance to apply levitation to the target.
  • Meteorite armor now needs the whole set and saves mana only for Orange Zapinator, Gray Zapinator and Space Gun.
  • Increased Black Zapinator's damage from 999 to 69420.
  • Improved stability of laser projectiles.
  • Improved item descriptions and general localization to be more detailed and clear.
  • Tons of bugfixes.
Zapinators Icon
Download Zapinators
Select game version
Select platform