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Zombie Tactics

Zombie Tactics

by n643064 • Downloads: 0 • Followers: 0
Description
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Warning! Zombie Tactics makes significant changes to zombie AI, and thus, may be wholly incompatible with other AI-changing mods.

The features listed bellow can all be toggled and configured in the config file.

Features
Mining

When zombies are done or stuck during navigation, they can attempt to break blocks between them and their target, whether a block can be broken depends on its hardness being lower than the maximal hardness set in the config file.

Climbing

When multiple zombies collide they can push each other up with a set velocity which can be changed in the config file.

Targeting

Zombies will target animals (entities which extend Animal)

Markers

Entities that take damage, use items, or are projectiles hitting a target or surface, will spawn markers which will attract nearby zombies.

Updating to a new major version usually requires the config to be regenerated.

How to Install Zombie Tactics (Mod)

Zombie Tactics by n643064 is verified for Fabric, Neoforge across Minecraft versions 1.21, 1.21.1 (latest release: 1.2.2, file size: 23 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.21, 1.21.1) and platform (Fabric, Neoforge).
  2. Make sure you have the compatible loader or environment installed for Fabric, Neoforge.
  3. Move the downloaded Zombie Tactics file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Fabric
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
  • Fixed config validation issue
  • Fixed zombies breaking blocks with negative hardness
  • Added marker mechanic
  • removed leftover debug messages
  • Improved mining mechanic
  • Fix block check using hardness multiplier instead of max value.
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