# 1.3.10+mc1.21.1
* Fixed Fluid placer not being harvestable.
* PR #1438, Added config to disable energy overlay.
* The following machines will now retain energy when broken:
* Coal Generator
* Oil Generator
* Leaf eating generator
* Crushers
* Display Stand
* Powered Furnace
* Atomic Reconstructor
* Coffee Machine
* Farmer
* The following machines will retain fluids when broken:
* Oil Generator
* Coffee Machine
* Fluid Placer
* Fluid Collector
* Canola Press
* Fermenting Barrel
* The following machines will retain redstone state when broken:
* Atomic Reconstructor
* Fluid Placer
* Fluid Collector
* Breaker
* Placer
* Dropper
* Fix some blocks using metal sounds as a side effect of the changes to the casing block sounds
* Update banner/shield patterns
Optional dependencies
Just Enough Items (JEI)
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }