1. Fixed some issues related to the defineId of unit NBT
2. Fixed an issue where the projections of certain vehicle units were not displayed correctly on the vehicle construction machine
3. Fixed the issue where multiple wheels on a wheeled vehicle could not render and rotate properly
4. Fixed the issue where some combat unit models lacked shadow rendering
5. Fixed some issues in sounds.json
5. Fixed the jittering issue of vehicle-mounted turret rendering at 180-degree angles
6. Fixed the issue where ground vehicle AI kept retreating continuously
7. Fixed the coordinate anomaly issue for the gunner seat on the vehicle turret while players are driving
8. Fixed the issue where friendly soldiers got stuck when summoning vehicles during natural spawning, and optimized the performance
9. Fixed the issue with the abnormal healing range for medics and engineers
10. Enhanced targeting for fixed-wing turret weapons (Fw020 and Lapear)
11. Enhanced the targeting of coaxial armaments on helicopters
12. LAV25 and BMP2 possess amphibious capabilities
13. Added LAV25 infantry fighting vehicle, motorcycle
14. Vehicles can now destroy fragile blocks such as logs and leaves (can be disabled in the configuration file)
15. Adjusted the attack AI of infantry equipped with anti-tank weapons; they now use firearms more frequently against non-armored units
16. Added third-person sound effects for the M2HB, Kord, and Type 85 machine guns, and modified the sound effects of some vehicles
17. Vehicle crush damage is now related to the vehicle's size and speed
18. Extended the maximum flight time of the Ranger-launched Stinger missile
19. The stack size of Phantom Tank and Magnetized Tank items has been changed from 64 to 1
20. Optimized the perspective issue when boarding
21. The control method for wheeled vehicles has been modified, and they can no longer turn in place
22. The default cruising center coordinates of aircraft AI have now been changed to be set when first piloted by an AI entity, and the finalizeSpawn method is no longer executed when summoning vehicles
23. Added melee AI to some soldiers
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }