Changes:
- Cloud lighting has more depth and color during sunrise and sunset
- Cloud shape has been tweaked
- Global Illumination Denoiser Tweaks
- Sky is a lot less pink and more blue and gold during sunrise and sunset.
- Raytraced Ambient Occlusion is now written on a seperate texture so that it properly occludes the main color rather than just global illumination and it's sky contribution (fixes transparent ao and boosts its intensity)
Fixes:
- Fixed NaNs on sky and temporal filtering
- Fixed Nether and End Broken with Global Illumination turned on
- Performance improvements
- Denoiser tweaks
- Fixed Ambient Occlusion intensity in shader settings
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }