## New
- Added settings for spatial denoiser sample counts
## Improvement
- Improved spatial with grazing angle based kernel stretching
- Reimplemented vanilla skylight attenuation
- Reimplemented env probe in diffuse GI
- Optimized temporal reuse pass VRAM usage and tiling
- Replaced `imageLoad` with `texelFetch` for performance
- Improved dithering for GI pipeline
- Added dithering to history fix color output
- Reduced denoiser light leaks
- Tweaked history fix for less light popping
- Tweaked denoiser stabilization
- Tweaked mip history fix edge weight
- Limited hit distance to avoid self hit
## Fix
- Fixed GI shadowing ghosting
- Fixed over blurring GI on leaves
## Misc
- Code cleanup for denoiser blur
- Removed old unused CAS code
- Added shader type macro
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }