### New Features:
- Added `getRenderContext()` method to `playerRenderer` event. This method provides scripters with access to a `PlayerRenderContext`, allowing them to customize item rendering on the player's body with configurable rotation and position.
- Added `cancelDefaultRender()` method to `playerRenderer` event. This method allows scripters to cancel the default rendering behavior during the `playerRenderer` event.
- Added `renderBodyItem()` method to `playerRenderer` event. This method enables scripters to render item stacks on the player's body, with options for configuring rotation and position.
### Improvements:
- Improved various `probejs` typings to enhance code readability and maintainability.
### Changes:
- We now use LioLib in 1.20.1 as an optional dependency for geckolib player animations to avoid any Geckolib cache conflicts with other mods
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }