- Complete reimplementation of the texture stitcher, now it should be working correctly and all weird texture bugs should be gone.
- Modernized config system
- Updated to FalsePatternLib 0.9.x
- Main menu config gui. Changing the batching threshold here instead of the config file will automatically apply the change without a game restart.
Additionally, the reimplemented stitcher also COMPLETELY replaces the vanilla stitcher, which makes atlas stitching a lot faster compared to whatever spaghetti code was originally doing that.
Special credit to [Sciss](https://github.com/Sciss/Packing2D) for the MIT-licensed java rectangle packing code, i took that code as a base and improved upon it to achieve this.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }