# Animus 5.2.11
## Fixed
- Updated Simplified Chinese translations, contributed by ChuijkYahus.
- The Sigil of Equivalency no longer duplicates drops when replacement materials are missing. It respects block protection and unbreakable blocks, and charges EV only for completed replacements.
- The Sigil of the Phantom Builder preserves block item data, including shulker box contents, and respects normal placement behavior and protection events.
- The Ritual of Unmaking preserves enchantments when there are not enough books and can use books from multiple item stacks.
- The Ritual of Persistence releases chunk tickets when stopped or no longer able to run, and validates saved tickets when the world loads.
- The Ritual of Serenity removes its protected zone when stopped or unloaded.
- Ritual and sigil tracking no longer mixes up matching coordinates in different dimensions.
- The Sigil of the Free Soul restores the player's original position and dimension when the effect ends or the player logs out.
- The Sigil of Transposition now handles entity attacks and checks available EV before teleporting the target.
- Anti-Life pauses when its owner is absent, respects block protection, and saves its target block correctly.
- Blood Cores now check the ground below the heightmap position when planting saplings.
- Sanguine Rectifier tank changes are saved correctly.
- Iron's Spells casting checks no longer grant free mana. EV is charged at casting time using the final mana cost.
- Crimson Will spell power remains active through spell execution and is cleaned up afterward.
- Rejected Sanguine Scroll casts refund their EV and preserve durability. Unrelated spell cooldowns no longer prevent scroll use.
- Altar infusions and scroll upgrades withdraw their exact EV cost without applying sacrifice bonuses to the withdrawal.
- Ars Vitae and Source Vitaeum use the Source Jar API directly and account for the amount actually transferred.
- Source Vitaeum checks available altar capacity before draining Source, avoiding waste when the altar is full.
## Validation
- Added a bunch of new gametests to defend against regressions and edgecases
Optional dependencies
Malum
Any compatible version
Curios API
Any compatible version
Ars Nouveau
Any compatible version
Just Enough Items (JEI)
Any compatible version
Iron's Spells 'n Spellbooks
Any compatible version
EvilCraft
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }