- Rearranged hud rendering
- Fixed holding "w" skipping jump audio sometimes
- Reduced explosion effect max distance to 32
- Disable gravity in Embedded state to remove jittering
- Force first person view while in Embedded state
- Particle work: disable other particles and show Gate particles at constant brightness
- Make players exit their vehicle when entering
- Reset player pitch on enter
- Added orientation particles to help players orient in Embedded state
- Spectators can no longer enter the beam
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }