## Update 6
#### General
- **Animation library improvements.**
- Fixed a bug where animation keyframes didn't have a smooth transition with some shaders.
- Added Death animations for Cornelia, Maw and Eel.
- Some code structure improvements.
- Added In-Game Settings Screen
#### Captain Cornelia
- **Cornelia can now switch weapons mid-combat, gaining different passive attack effects. She analyzes the enemy and tries to choose the most effective weapon.**
- The interval between Cornelia's attacks has been increased.
- Cornelia now has a chance to summon Maze Roses instead of Poisoned Chakras.
- Fixed a bug where Cornelia wouldn't turn towards her target while levitating.
#### Mobs
- Maws eat everything indiscriminately. They now have a 10% chance to have random items in their mouths.
#### Gameplay
- **Added maps with Ship, Outpost and Shelter locations.**
- Treasure Pouch now has a 10% chance to generate a map pointing to the nearest ship or outpost.
- Cornelia is guaranteed to drop a map pointing to the nearest Shelter.
- Pillagers and Vindicators that naturally spawn in the Ice Maze will now have themed loot tables.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }