v0.1.0
- Only has the Chariot, Worker, Warrior and Brain Bug mobs implemented.
- Colony system implemented that lives with the controlling Brain Bug.
- Brain Bugs spawn a new colony if one is not in range and will spawn its members when newly created.
- Brain Bugs will despawn/not spawn if an existing colony is within 128 blocks.
- Chariots will move a Brain Bug if the colony is under attack.
- Brain Bugs will control warriors to threats to colony.
- Hoppers now fly most of the time and will dive bomb attack mobs.
- Mobs use a built-in Behavior Tree system over vanillas Goals or Brain systems, so mods that affect those won't affect these.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }