**Release 3.1.0 - New Items, Reworked Nul Construct, and much more!**
https://github.com/borisshoes/ArcanaNovum/releases/tag/v3.1.0
While I hoped to get this update out before the new year, I'm glad to be only a few days late. This will be the last major update for quite possibly half a year or more as I shift my focus to a new project. But rest assured, I don't plan on abandoning the mod anytime soon. I will still put out version bumps and bug fixes. That being said, here is the new content!
Check out the spotlight of this version here:
https://www.youtube.com/watch?v=z-8MGpFFSkQ
* Updated to Minecraft 1.21.4
* Added Charm of Cetacea
* Added Charm of Cleansing
* Added Graviton Maul
* Added Binary Blades
* Added Spear of Tenbrous
* Added Greaves of Gaialtus
* Reworked the Nul Construct Fight
* Shield of Fortitude now loses all absorption hearts when disabled
* Totem of Vengeance no longer requires vengeance when activated by a purely environmental death
* Shadow Stalker's Glaive now has a new model and gives an extra 0.5 blocks of reach
* Levitation Harness stall time is now 5 seconds longer
* Changed the rarity of the Stormcaller Altar, Celestial Altar, Igneous Collider, Spawner Harness, Feasting Charm, Felidae Charm, Detonation Arrows, Blink Arrows, Ensnarement Arrows, Arcane Flak Arrows, and Photonic Arrows
* Arcane Singularity can store 2x as many books, scaling with Supermassive
* Added Models for all Arcana Armor
* All arcana armor (except Memento) now supports trims
* Reworked Reinforced Chassis (Spawner Harness) augment
* Reworked Wing Buffet (Wings of Enderia) augment
* Nerfed Reconstructive Teleport (Stasis Pearl) augment
* Nerfed Charm of Gluttony (Feasting Charm) augment
* Changed rarity of many augment tiers
* Dyed Arcana armor is now washable
* Charm of Wild Growth no longer needs the Two by Two achievement for research
* Rewrote all item lore entries to be up to date and descriptive
* Photonic Arrows now have a 3 tick visual travel time, this does not affect their instantaneous 'hitscan' damage
* Progressive achievements now show the completion percentage
* Right Clicking 'Activate Infusion' in Stardust Infusion now shows a base64 encoded string of the original and current board state
* Changed the color of text to be more readable
* Changed some lore dialog lines
* Fixed a soulstone dupe bug
* Reworked UIs to not use Middle Click interaction
* Fixed Item Achievement Sorting
* Transmutation costs now reflect Hasty Bargain in all altar UIs
* Fixed issue #10
* Included change from pull request #9
* Fixed bugs with the achievements Running in the 90s and An Arrow for Every Foe
Developer information
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