<h3>Main Features:</h3>
Can now define items that can be trimmed (via the API). (GitHub Issue #4)<br>
Added functions to the upgrade template generators in the API to turn recipes on and off using a Boolean Supplier (if you aren't a modder this doesn't affect you).<br>
In order to get the Smithing with Style advancement, you must now also use the Silence and Ward smithing templates (1.19 only).<br>
<br>
<h3>Bug Fixes:</h3>
No longer takes forever to load when using JEI. (Unless you have an insane amount of mods and at that point how the heck can your computer handle that?)<br>
I (hopefully) fixed FPS drops from the HumanoidArmorLayer (basically any entity that can wear armor). Let me know if this is not actually fixed though.<br>
Lastly, untrimming doesn't remove all NBT data anymore; it just removes the trim now.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }