Note: this update changes the behavior of the `artifacts.snorkel.waterBreathingDuration` game rule when it's set to 0 or lower. To make the effect of the snorkel infinite, use the newly added game rule.
- Added a game rule that makes the water breathing effect of the Snorkel infinite
- Added a game rule that controls the Steadfast Spikes' knockback resistance
- Added more accurate tooltips for the Snorkel and Vampiric glove depending on the values of their game rules
- Update en_pt.json
- Various technical changes
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }