## 4.2.0
- `IWorldGenHelper#addCustomSpawner` adds a custom spawner to every server level, beside vanilla's
own, on both loaders. A factory makes each level its own copy.
- Mods can add creatures now. `IPlatformHelper#registerEntityAttributes` and
`#registerSpawnPlacement` register a mob's attributes and where it may spawn, and
`IWorldGenHelper#addSpawnToBiomes` adds it to the natural spawns of the biomes.
Spawns are added in the same order on both loaders.
- `IWorldGenHelper#addSpawnToStructures` adds a creature to the natural spawns inside the structures
in a tag, wherever one of their pieces is, underground included. It is added to what already
spawns there, and nothing is taken away.
- Long item descriptions in tooltips wrap onto several lines instead of running across the screen.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }