# Version 82.0
- Disabled automatic frustum culling when world curvature is enabled.
- Fixed SSS on plants when you are underwater.
- Improved Stars Color/Intensity.(Overworld/Ender).
- Changing the default direction of the glint.
- Fixed a bug that has existed for a while (Number of Shooting Stars).
- Improved reflection in the Nether.
- Fixed High saturation on hands when you disable Water Caustics.
- Power Lighting is now a default value.
- Increase a bit emissive flowers intensity.
- Decrease a bit Critical Blur in Ender.
- Decrease blur underwater.
- Fixed a warning in gbuffers_entities.
- Back to BSL's bloom (it's the best!).
- Added Magma Bloc for Colored HandLight.
- Fixed line position when World Curvature is enabled.
- Camera Shift is Back! (Enabled on default profile and Lex Profile) (Only on ground for Optifine, everytime for Iris (i wait is_on_ground variable)).
- Added more steps for Shadow Map Resolution and Distance.
- Changing the dirt image for Dirty Lens.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }