## 🆕 What's New in v1.0.2 — Foliage Subsurface Scattering
Version **1.0.2** adds realistic **subsurface scattering (SSS)** for vegetation. Leaves, grass, and plants now look more translucent and alive when light shines through them.
### 🌿 Foliage Subsurface Scattering (`FOLIAGE_SSS`)
* New toggle in the `[Foliage Settings]` menu.
* Light bleeding from the back side of foliage + soft wrap term on the unlit side.
* Enabled from **MED** profile upward by default (disabled on VERY_LOW/LOW for maximum FPS).
* Integrated with existing PBR pipeline using material ID tagging (`matID` 10001–10004) in `gbuffers_terrain`.
* Full English and Russian localization.
This is a focused, low-cost visual enhancement that makes forests and plants feel much more natural under direct sunlight.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }