## [1.6.6]
### Changed
- **Rotation Movement Lock:** Refactored movement locking during object rotation to ignore movement inputs rather than overriding entity physical velocity. Also, this option is now disabled by default.
- **Exhaustion Rates:** Adjusted hunger depletion rates to be less aggressive when holding or moving heavy objects.
### Fixed
- **Rotation Collision Filtering:** Fixed an issue where `ignoreCollisionsRotationSelf` was not applied properly on the client side during active rotation. The player can now rotate objects through themselves without collision when enabled.
### Added
- **Config Option:** Exposed `preventMovementWhileRotating` (Client) (Disabled by default) in the configuration screen to allow/disallow player movement while actively rotating a sub-level.
- **Localization Support:** Added complete, language files for **31 locales**:
`en_us`, `en_gb`, `en_ca`, `en_au`, `en_nz`, `en_in`, `es_es`, `es_mx`, `es_ar`, `es_cl`, `es_co`, `es_ec`, `es_pe`, `es_uy`, `es_ve`, `pt_br`, `pt_pt`, `de_de`, `de_at`, `de_ch`, `fr_fr`, `fr_ca`, `zh_cn`, `zh_tw`, `zh_hk`, `ru_ru`, `ja_jp`, `hi_in`, `id_id`, `ko_kr`, `pl_pl`.
> **Note:** Translations were AI made and may contain inaccuracies. Contributions on github are welcome.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }