## [1.3.0]
### Added
- **Encumbrance System:** Object weight now realistically restricts player movement speed, prevents jumping, and reduces camera sensitivity.
- **Exhaustion System:** Holding, dragging, and pulling heavy objects dynamically drains hunger based on physical effort and tension.
- **New Config Options:** Added multiple parameters in the config menu to fine-tune penalties, hunger drain, and grab physics.
### Improved
- **Grab Realism:** Refined applied force physics, improving the sense of weight, elastic tension (tether), and inertia of heavy structures.
- **Client-Server Communication:** More robust network synchronization.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }