## [1.4.0]
### Added
- **Sub-Level Disassembly:** You can now disassemble grabbed sub-levels either by physically slamming them into world blocks or by using a dedicated keybind.
- **Physics Place Toggle:** Added a new keybind to toggle between normal block placement and placing blocks directly as sub-levels.
- **New Config Options:** Added settings to hide the HUD overlays while grabbing, hide custom arms, and a configuration to set a maximum block limit for grabbed structures.
### Fixed
- **Animation Mods Compatibility:** Resolved rendering conflicts with animation mods like Punchy that caused duplicate arms or visual glitches in first person.
- **Continuous Punching Bug:** Fixed an engine issue where the player character would continuously play the attack animation while holding an object.
- **Third Person Animations:** Fixed and properly synchronized third-person grabbing animations so they correctly appear for all players in multiplayer via tracking events.
- **Seat Ejection:** Fixed a bug where interacting or grabbing objects would unexpectedly kick the player out of their current seat or mount.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }