After so many betas, tests, bugs, etc.,
I can declare version 1.21.1 an official release for BBS CML EDITION!!
It's now over 95% functional!!
Why 95%? Well, this is because I couldn't fix some bugs, as I was getting nowhere and only making things worse. For example, with the trail model, I couldn't fix a bug that caused trails to react every time you moved the camera. I implemented a temporary solution that makes it work correctly except when using free rotation in the film editor. There are also a few other bugs that are present but don't affect anything beyond the visual aspect; you'll notice them soon.
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Now, regarding shaders, in version 1.21.1 I tested several shaders, and not all of them are currently compatible. So, here's a list of compatible shaders:
Complementary: This was the shader I used for testing throughout, and I can say it's the most compatible with 1.21.1.
BSL: It's compatible, but you must disable the advanced materials option, as it corrupts model textures for some reason.
These are the shaders I've tested and recommend using so far. If you find other shaders that aren't compatible, you can use the ones I mentioned.
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That's all for now. Enjoy 1.21.1!

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