- Sabers now render in 3rd person. This has caused a bug where saber bloom will appear in world space where it shouldn't, will be fixed eventually.
- Audio is now streamed! no more freezing when selecting a map to play.
- Distortion walls now work more consistently
- Added new meshes for environments that can optionally be rendered during a map.
- All light elements are now correctly positioned to the map's world position
- Re-added smoke
- Kaleidoscope lights are now mirrored correctly
- Notes should no longer have specks from the dissolve shader when not dissolved
- A handful of other small changes
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }