Version 4.35
November 16, 2012
* Updated the mod to version 1.4.4 of Minecraft.
* Added the ability for blocks of Concentrated Hellfire to burn indefinitely (like Netherrack), but *in any direction* (unlike Netherrack which only burns like this to the top). This provides for much greater decorative options using fire. Let the giant flaming sword construction commence! ;)
* Added the ability to grow sugar cane diagonally bordering on water, because I've always found it annoying that you couldn't, and I am a take-no-prisoners-certified-base-class-modifying-maniac. Fear my wrath puny sugar canes! FEAR ME!!!!
* Added recipe for chiseled stone brick. You can create it on the Anvil with 12 stone brick blocks in a rectangular pattern.
* Added internal hook to specify if blocks can burn infinitely (like netherrack). This may be useful to add-on authors.
* Added internal hook to specify if a block extinguishes fire above it (like an unpowered Hibachi). This may be useful to add-on authors.
* Added internal hook for when blocks are destroyed by fire. This may be useful to add-on authors.
* Changed the way vanilla fire renders so that it prefers a flammable side-surface to a non-flammable bottom surface. For example, if you light the base of a tree on fire, the fire will appear on the side of the tree, instead of on top of the dirt next to it.
* Changed (refactored) things internally to reduce the number of base class edits the mod requires, to facilitate future version updates.
* Changed (refactored) the way mechanical blocks work internally to simplify the code somewhat. This may be of interest to add-on authors.
* Changed the way fire works internally to make it easier to set which blocks are flammable. This may be useful to add-on authors.
* Changed (reverted) Mojang's "fix" to items getting stuck in blocks as it created more bugs than it fixed.
* Fixed problem where if a repeater was swallowed by a Block Dispenser, connected circuits would not always properly update their state.
* Fixed problem with the Block Dispenser not properly handling silverfish infested blocks.
* Fixed problem where mechanical devices could be overpowered from directions in which they didn't have an axle-input.
* Fixed vanilla bug that caused particles (especially torch flames) to flash all over the screen in an exceedingly annoying fashion.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }