May 8, 2011
* Tweaked the way hemp grows. It should be *slightly* faster to grow now, especially in dense fields.
* Hemp now only grows under direct sunlight OR if there is a powerful light source up to two blocks above it. Light Blocks to the side of the plant will no longer work.
* Made Companion Cubes and Hemp Crops flammable. This means lightning can now send a whole field of hemp up in flames. You can also set it ablaze when the authorities arrive.
* Rate of Hemp Seed drop when using hoe on grass is now based on the hoe's material (diamond drops more than iron, etc.)
* Consistent with other tools in the game, gold is the most efficient (but least durable), with diamond probably being the best mix between efficiency and durability. (this was true until Refined Hoes were added in version 2.90)
* Added custom texture for Hemp Seeds to make them easier to differentiate from wheat.
* Changed Hibachi code to fix potential performance issues, and to stop it going out in the rain.
* Boosted the hardness of the Hibachi and Cauldron to be more consistent with other block types.
* Added ability for Block Dispenser to "process" chickens.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }