### Major Changes
- New sounds! Thanks to Tetro48 for the new sound design/selections
- This is a new set of sounds for most of BWT's mechanics, including mechanical devices and mob sounds
- These sounds are the new default. If you miss the old sounds, there's a built-in resource pack to bring the sounds closer to what they were before. It won't be a perfect restoration due to the new logic for how and when certain sounds are played, but it's still quite close
- Added JEI support. This will replace EMI support when BWT updates beyond MC 1.21.1
### Minor Changes
- Added a new canvas painting from stohun - Minefield
- Made axles waterloggable
- Mechanical hoppers now cannot receive input from vanilla hoppers on its sides, only the top. Items input via other hopper must also not have an associated filtering recipe (e.g. gravel being inserted with a wicker pane filter) and they must pass the mech hopper's filter
- Added a bunch of reprocessing recipes for leather horse armor and copper related items. Copper block variants like stairs, bulbs, etc cannot be melted down, but I may revisit this in the future. Please give feedback on this if desired
- Made column blocks craft 3 items instead of 1. When column blocks are cut on the saw, they now break into 2 corner blocks instead of 1 moulding.
- Removed ability for Mining Charge blocks to ignite via spreading fire. The mixins for this were causing repeated issues with Sinytra connector, which I still don't officially make any claims to support. But this should at least remove that obstacle, and I doubt anyone would have noticed the absence of this feature if I hadn't mentioned it.
- Updated dependencies
- Fabric Loader 0.17.2 -> 0.19.5
- Loom 1.11 -> 1.17
- Fabric API 0.116.6+1.21.1 -> 0.116.17+1.21.1
- EMI (optional dependency) 1.1.22+1.21.1 -> 1.1.24+1.21.1
- JEI (new optional dependency) 19.56.0.438
- Migrated from Yarn mappings to Mojang mappings. This will help with updating BWT past MC 1.21.1, and might possibly impact other mod integrations.
### Bugfixes
- Fixed Block Dispenser being triggered every time it's rotated on a turntable
- Axle power source blocks (the ones sitting beneath windmills and water wheels) now properly use an animated texture
- Gave the wooden decorative blocks (columns, pedestals, tables) fuel values for furnaces
- Blood wood and its variants no longer burns in furnaces, similar to vanilla's nether tree woods
- Fixed thrown soul urns spawning at the player's feet instead of their face
Optional dependencies
EMI
Any compatible version
Just Enough Items (JEI)
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }