#### Features
- Build for 26.3 snapshot 6
- Replace CaveSurfaceCoater with a decoration-time cave surface coat
- Adopt wover-loot-api to re-enable end-city and fishing loot injection
- Port items, block entities and carvers to 26.3
- Port entities and entity rendering to 26.3
- Port advancements, loot and recipes to 26.3
- Port biomes and structures to 26.3
- Port blocks to 26.3
- Port the feature system to 26.3
#### Changes
- Gate bulb vine behind shears, and let the eternal flavolite say it drops nothing
- Move five End getDrops overrides onto loot tables
- Reserve dragon tree leaf room only for the bulge that is a shape
- Size lucernia, tenanea and lacugrove leaf balls to their room
- Fit pythadendron leaf balls to the write zone
- Fit the mossy glowshroom cap to the write zone
- Fit dragon tree caps and leaf balls to the write zone
- Fit umbrella tree canopies to the write zone
- Use wover's shared WriteZone instead of the mod-local copy
- Emit the vanilla loot additions as data
- Clip the remaining SDF/spline worldgen features to their write zone
- Regenerate for the new property format and sign rule
- Move end-city treasure loot into a datagen-emitted table
#### Fixes
- End island placement raced on a shared random
- End surface materials were drawn from an unseedable random
- Commit the missing motion-blocking tags for BetterEnd
- Draw the custom End sky into the already-open terrain render pass
- Clip worldgen terrain reads to the chunk write zone
- Audit every mixin and accesswidener entry against the 26.3 jar
- Disable JEI integration sources, not just the build dependency
Optional dependencies
Mod Menu
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }